malikengd 2022-04-05 06:40
Hey man nice game. In unity I suggest looking into sprite atlas' to get rid of the black lines between your tiles. It's really simple.
Other than that, nice wallgrab and animations. Was surprised to see it.
Foon → Ludum Dare Explorer → LD50 → Spark Boy
By mercutio, joshua-steward and mannym1223
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1070 | 3.21 | 21 | |
| Fun | 786 | 3.28 | 21 | |
| Innovation | 963 | 3.00 | 22 | |
| Theme | 778 | 3.57 | 21 | |
| Graphics | 854 | 3.44 | 21 | |
| Audio | 541 | 3.41 | 20 | |
| Humor | 741 | 2.85 | 16 | |
| Mood | 808 | 3.38 | 19 |
Hey man nice game. In unity I suggest looking into sprite atlas' to get rid of the black lines between your tiles. It's really simple.
Other than that, nice wallgrab and animations. Was surprised to see it.
It's an interesting idea, but with that floating camera it was really hard for me to control the character. Also I didn't quite get what should I do and how to become more powerful fire. Anyways, great job!
Not bad! Great concept, the animation is really smooth and pixel art is very cute! However, I had some trouble getting into levels, pressing S just didn't work from time to time. I also wish there was a way to play with arrow keys on keyboard. Good job guys!
Nice one ! I just wish you could roll with the right click, or something more confortable than the f key, it was a bit awkward to use it, but other than that, well done !
Thanks for the game.
I like the player movement, though I seemed to get stuck with a low jump height after getting hit sometimes. After returning to the hub I couldn't jump high enough to get back into a level.
I definitely enjoyed the pixel art you made, and the background music throughout was pretty fun. I did have a hard time figuring out where to go at any given moment, which I think having smaller environments would have helped quite a bit. I also would consider mapping the talking/interact action with a different button, as I found myself jumping at the same time as performing those actions. But overall, not a bad project! I thought that things like the ladder burning up after you climbed it once was a really clever idea, something perfect for a game where you control a little fireball character like you have. Good work, and not a bad start for a bigger project if you want to keep going with this!
Would it be possible to play it on GNU/Linux or on the web? I am so excited to try it out!
The controls were really good and it felt like a pretty quality indie platformer. Good Job.
The mechanics are really nice and I like the art, but the controls are a little too close together to play comfortably.
Nice platformer! Really impressive how many puzzles you guys managed to create in the short timespan given :D However, most of the time I was quite confused on what it is I'm supposed to do. There should be some visual indicators for which way the player is supposed to head, feedback for when they complete a level, etc. Other than that though, I had fun! Good job.
cool game! really like the idea of becoming a bigger flame then burning the final brazier. The particle effects for the side jump looked great. Liked how the hub worlds worked and was kind of shocked (in a good way) that there was achievements in the game! Liked how the enemies were water sprites as well. At school I am part of a team making a game about a flame character as well, and it was really neat to see a different take on it.
Nice
Jump around!
Nice entry. I have to admiti the controls and camera were a bit awkward so I stopped playing after a bit. But it's an interesting idea to collect burning power to light up the final torch.
The flickering animation when time is running out and you are getting weaker feels like a graphics glitch, maybe it should be less strong and less often.
I'd also suggest looking into how to make pixel art really feel like it's pixels in the game. For example there was some weird linear filtering on the other character in the welcome room and there is a thin line below the foot (less than a pixel).
Music is nice!