tristan10cats 2020-10-05 19:19
Cool idea for a game! Love how the music starts and stops with grabbing pickups!
Foon → Ludum Dare Explorer → LD47 → Pacxit
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1199 | 3.21 | 23 | |
| Fun | 1214 | 2.97 | 22 | |
| Innovation | 554 | 3.55 | 22 | |
| Theme | 1408 | 2.88 | 23 | |
| Graphics | 1459 | 2.44 | 21 | |
| Humor | 2.50 | 15 | ||
| Mood | 1313 | 2.84 | 18 |
Cool idea for a game! Love how the music starts and stops with grabbing pickups!
I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection
The music is very enticing which is important when playing a game like that. Using music variations in that way is very clever, you are kind of triangulating the exit position depending on the volume of the music. The pitch and distortion effects are very useful to find the exit but i had more trouble identifying the two others. Very original entry, i liked it a lot !
I needed a more innovative mechanics, because this re-reading of the classic pacman would have to bring a super novelty could be mechanics or visual art, who knows the movements are made by voice commands, it may be a good idea to improve your project, but I liked doque I saw many thanks, my congratulations and a big hug!
Nice job! I felt like the game was a bit hard at first - maybe an intro level where the ghosts spawn one by one would have helped players ramp up to the main level.
Intresting idea with the music. I thought the game was lagging first and resulted in the music playing strange :)
A recommendation is to show a message when the player enters a new level instead of just start the level.
Really interesting idea, although some of the ghost transforms were kind of obnoxious to listen to. Very innovative. I feel like I'd have to play a *lot* to get to the point where the ghost sounds would help me locate the exit; I found I was entirely navigating by volume.
Cool concept, though I also went mostly off of volume. There were enough subtle effects I wasn't able to track them that well.
I like the concept! However, I found the level transitions very jarring, many times I wouldn't even realize that I was on level 2. Regardless, this is an interesting concept to explore, and it would be fun to see expanded upon more.