Keeping SNES Alive! by drludos 2020-04-21T21:22:33Z
Great work! It's like the new Flappy Bird
Foon → Ludum Dare Explorer → Users → dillonbecker
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | No Fish To Die | jam | 868 | 3.63 | 3.40 | 3.62 | 4.15 | 3.82 | 3.75 | 3.39 |
Great work! It's like the new Flappy Bird
This was super innovative! Really enjoyed it. Great job! Would love to see this fleshed out even further and maybe ported to mobile. I can definitely see myself playing this on my commute (well, once I have a commute again...)
@nikita-demidov ~~Are you getting an error when you try to open it? You might have to go to System Preferences > Security & Privacy and click Open Anyway to launch it since it's not signed or whatever.~~
EDIT: You're right, something went wrong with the upload. I've replaced it and it should be working now. Thanks for the heads up!
@nikita-demidov Yep, you were right. Something went wrong with the original upload. I've replaced the Mac file and it should be working now. Let me know if you're still running into issues. Thanks for pointing this out!
Are you talking about the gamepad controls?
Thanks for playing! I removed a bug that caused the fish to die from green lasers which. That accidentally made it WAY harder than it was intended to be.
If you're stuck on the second stage remember you can throw the fish :slight_smile:
Thanks @mrleeperry!!
@hruy-gashaw Thanks! Glad you enjoyed it! :smiley:
Thanks @peachtreeoath! That's really amazing feedback. Definitely appreciate it. The biggest thing I'd change/tweak if I had more time is the difficulty as I've seen quite a few people struggle with various levels (not a lot of time to play test in 72 hours lol). There are only 10 levels though so you actually made it pretty much to the end.
Thanks for checking it out @garys! It's funny, I've seen a few people get totally stuck on the second level, and others have no problem. It makes me wonder if there's a bit of a bug with the laser timing that varies machine to machine (can't do a whole lot of testing in one weekend lol). Ultimately, the trick is to run and throw the fish just as the lasers turn off. But if I decide to tweak/polish/expand/continue this game at all I will definitely change up level 2 and flatten the difficulty curve a bit. Anyway, thanks again for playing!!
Thanks all for the awesome feedback! Really appreciate it. Difficulty is clearly the biggest criticism and I totally get it. I'm thinking about releasing an updated version that tweaks the difficulty a bit, and maybe add a few more levels with the springs.
I love this concept and the art!! That gun-wielding duck definitely needs more adventures after this. Turn it into a mascot and give it a series lol
This is really fun! If you continue dev you should add some power ups, like a second fly you can to control (e.g. in pinball when you get a second ball)
That was pretty fun! I went down the goldfish path too. We should start a list of all the goldfish entries lol. The mood was super chill and relaxing. I thought for sure I was going to win no problem when suddenly a 2 card showed up and ruined everything. Will definitely be playing this some more though. Would love to see it expanded on (different settings/tanks, music, fish; really lean into the atmosphere).
Cool stuff. The visuals are awesome, really helps set the mood.