2020-04-18 10:31
Can't see the sourcecode and the game no instructions on how to play the game
Foon → Ludum Dare Explorer → LD46 → Game Jam Brain
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 549 | 3.40 | 43 | |
| Fun | 585 | 3.20 | 43 | |
| Innovation | 787 | 2.96 | 43 | |
| Theme | 694 | 3.48 | 43 | |
| Graphics | 897 | 2.78 | 43 | |
| Audio | 685 | 2.67 | 42 | |
| Humor | 267 | 3.30 | 42 | |
| Mood | 628 | 3.07 | 43 |
Can't see the sourcecode and the game no instructions on how to play the game
Looks unfinshed
@rohit-pai I'm just preparing the page the actual game is still being developed.... It still says work in progress :wink:
Have a great day :smile:
I dont know what to do x_x
@peanud - not really done yet ... just prep'ed the page :smile:
You could maybe put the (NOT DONE YET) at the beginning of the title for now.
Fun take on the TD genre. I like that it's several levels and different towers. Lots of good keyboard shortcuts is a bonus.
The fact that you included the "lose on purpose" button in a game about a jam makes me laugh :)
Very nice and fun little TD game. Very impressive how you were able to put so much content in it.
@thooom Thanks :smile: :thumbsup:
@motley Yeah seems like that's kind of a topic :rofl: :wink:
@barelos Thank you very much :smile:
I will have a look at you entries as well :angel:
:purple_heart: :dart: :frog:
Cool! Clever way of doing tower defense. I wish programming was this easy :wink: coffee is magical, but not that magical :sweat_smile: Anyways, was maybe a bit to simple. But enjoyed playing it.
Very good UI. Easy to use.
@dimling - thanks :thumbsup: :smile: - yeah it still lacks some content - and I'm not too familar with tower defence games and wasn't really planning on doing one :smile: well that was my defence speech :rofl:
I'll have a look at your entry as well
:purple_heart: :dart: :frog:
Really great game. Loved the 'Game Jam' idea. My only issue is that I found it to be a bit too easy. Apart from that though good job for something done in 2 days.
@adamwatters thank you very much - I actually tweaked it down a little bit right at the end because it was too difficult - but it seems it might have been too much :smile: Thank you very much for playing :thumbsup_tone1:
I'll go have a look at you entry as well
:purple_heart: :dart: :frog:
I enjoyed this take on tower defense because it's so relatable :smile: . I love shooting debug code at bugs :smile: Good job!
good game.It would be nice to have a tutorial
preetty nice:)
@tomas-selmeci Yeah - I was guessing that most could relate :wink: @nineteeen - sorry - was actually on my todo list but ran out of time - so the first level is actually kind of the tutorial :wink: you can buy all the towers you want and I don't think you can actually loose the first level. @mikydev Thank you very much :smile:
Thanks for playing all of you :sunny:
Thoughts whilst reading through the comments: A "lose on purpose" button?! I gotta press it!
I was not disappointed. :smile:
For not being too familiar with tower defense games, you did great. I know my own attempts at tower defense have been... less than stellar. It's been a while since I last tried though, so maybe it's time to try again.
I don't know that I ever used the buy back button, but that's probably a balance issue. If focus had been more scarce, I would have been forced to reallocate resources more during the game. Alternately, adding a build delay may have made me think ahead more since towers wouldn't be immediately available.
In any case, I enjoyed the game, even though the balance may have been slightly in my favor. Thanks for sharing it.
:spoiler:
@thepelranthean Thank you very much for the constructive criticism :smile: The balancing was pushed towards the player within the last hour of development to hopefully ensure people got the full playthrough :wink: wanted the last level to play where the bugs try to overrun the project :wink: But yeah it was made a little too easy so I absolutely agree :smile:
:purple_heart: :dart: :frog:
Nice game. I feel you should explain what each tower specializes at. Other than that and the little bit confusing interface you've done a great job.
Very nice. No issues with my playthrough, really enjoyed it. Good job. I liked that I had to manually unpause the game at the start as it gave me time to investigate the UI and figure things out before the mayhem started :) Thanks for the game.
It's been a long time since I last time played a tower defense, but I enjoyed it, and played through it. It wasn't too easy, but wasn't too hard either. Maybe there could have been some twist on the tower defense mechanics.
One thing I didn't like is the UI. It's a bit cluttered and overwhelming, and I had to stop for a few seconds to let everything sink into my brain.
Anyway, more fun to play than most of the entries, so good job! :slight_smile:
Extremely engaging! I found myself replaying and replaying until I achieved true mastery :wink:
You have some solid mechanics and very well-chosen theme. I will go get that coffee to slow my own procrastination!
Absolutely loving the feedback :heart:
@mehigh I absolutely agree - and would have wanted to give a bit more info - was trying to get a tooltip up and running but after spending hour number 45 on it.... and decided to the hours 46, 47 and 48 for something more succesful :rofl: About he UI ... funny thing.. an earlier review actually praised it... just goes to show that preferences are hugely different for people... But taken into consideration :thumbsup_tone1:
@Ryano I actually took note of it myself when playing in the start (even if I already knew the interface .. it just a chance to collect myself... could even have considered pausing between levels :wink: And you are absolutely welcome :smile:
@tudvari Thank you very much for your criticism - you actually agree with "Mr. MeHigh" on the interface :wink: On the tower mechanic input... I thought of that after the jam.... I saw another entry where towers "failed" and had to be rebooted... and got a bit jealous :smile:
@fabula-rasa Thank you very much and thank you for playing - I actually did like the idea when it popped a couple of hours of the theme was introduced ... it wasn't on my brain storm from the final voting round. So it's a nice change of pace to actually like your own idea before starting the project :wink: however there are still things that I would have liked to change :wink:
Once more.... thank you all for playing :pray_tone1: :bow_tone1:
@peanud @rohit-pai well now you actually have a chance at playing an actual entry.... so if you still feel up for it :smile: :thumbsup_tone1:
Nice jokes with the towers and their utilities! Lovely game! Had fun clearing the 3 waves with success! :v: Thank you and well done :smile:
@goutye Thank you very much :smile:
Well done modular-like drums and the main rhythm is funky
@pixel-error Thank you :smile: my wife actually said that it was a bit annoying :wink:
Thanks for the game !
A very nice idea!
@kimist42 @oliver-mb Thank you both of you :smile:
Like It, I didn't Plyaed tower Defense game so Much Time! Thank you!
@noamraz Thank you for playing - I haven't done much TD gaming either and NEVER tried to make one (except for this of course) :smile:
nice, different tower defense. I liked the idea behind
Nice game even tho the pacing is a bit slow! And sometimes the screen was a bit too short This tutorial is a really great idea
I was in the top 1000! That's my dream in Ludum Dare lol
gg wp
Not a bad tower defense game, creatively meta with the theme. It was a little easy, but I understand difficulty curves are hard in a game jam. I always seem to bunk it up myself.
@despdair Than you very much - glad you enjoyed it :smile:
@baptiste-barreyre Thank you very much :smile: and yes I could have actually tweaked the difficulty with speed and maybe even done a difficulty setting with it ....
@cheesepencil congratulations and mine too :wink:
@wheffle Thank you and I've commented on it before :wink: but no doubt about it ... the difficulty should be changed or made into a setting ... :smile:
Again thank you all for playing and rating :wink: :sunny:
Great TD game. TD games work well with the theme. As others have mentioned the difficulty curve is low, but that is often a challenge (I seem to always screw up mine). I love the cheats and the lose on purpose options. Adds a nice mix.
Solid tower defence game, would have liked some time to set up my towers before the level started but I geuss I like to procastinate.
@aplite @selftitled Thank you very much for playing and the feedback :thumbsup_tone1:
:purple_heart: :dart: :frog:
Nice concept for a tower defense game. I think focus is plentiful, I just placed towers all over or maybe the monsters are just easy to kill, never had the enemies reach the brain.
Awesome fun. I really like the element of focus + quality since that keeps the game engaging. I got place 295, although I think that is way better than my entry will actually be placed if I manage to get enough ratings...
I think the first level could have been a bit simpler and just explain that this is a tower defense game and what each part of the game did or atleast having some tooltips. It was a lot to take in when all the UI was shown at once without really having an explanation on what they did. I managed to figure out all of these things eventually but that took a lot of my focus in the beginning *pun intended*
@marbles thanks for playing :thumbsup_tone1:
@linus again thanks for playing and for the input :wink: sorry for taking your focus :smile: Did actually want to make tooltips - but after spending an hour not getting it done right.... I skipped and hoped for the best :wink:
:purple_heart: :dart: :frog:
Hey @purpledartfrog, love your entry! By the way, the name "Coffenator" for one of the towers is just fantastic. One small thing I would've liked to have seen is for the game to pause between levels instead of starting by default. Otherwise, I really enjoy this. Great job.
@jared-york thanks Jared - means a lot to me :smile: And I absolutely agree with the pause thing - this and the difficulty is also a bit ... well .... too easy