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rschoellgen

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202250Delay the inevitableCamp Demisecompo5452.932.652.683.303.033.081.973.53
202047Stuck in a loopChrono Crackjam9353.413.192.483.003.082.563.02

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by rschoellgen

rschoellgen leaves an average of 14.5 feedback comments each event.

LD50 — Delay the inevitable (6)

Bath Time by benjamm 2022-04-06T03:49:22Z ♥ 2

haha I love the idea of avoiding as scrubbin'. Great work! I think a trail color / material would make it easier to see where the edge is on the path. Overall, I thought the environment was well made.

Jailbound Joyride by AmberFall92 2022-04-06T03:43:53Z ♥ 2

The cops doing wheelies made me laugh. Great stuff xD The game feels really smooth. The tape can be hard to get if you keep smashing cops with jump. I had a lot of fun!

Catocalypse by Neshtyak 2022-04-06T03:38:34Z ♥ 4

Nice work on the art and cat noises :) I enjoyed the cinematic. Cute game!

I don't think I was able to repair anything. Is there a way to repair broken furniture, or can you only repair things before they break? I was mostly trying to figure out what spell works best for each cat. I think it would've been cool if each cat showed an emoticon after applying a spell to them.

Defy Godwin by ivysly 2022-04-06T03:31:26Z ♥ 1

Fantastic idea for 'delay the inevitable' :)

The game picked up fast and I found myself frantically skim reading the posts. I really enjoyed the different chat group themes and the writing for each. It's really punishing if you don't immediately slap someone, or maybe I just need to git gud.

Against the Dying of the Light by Celtican 2022-04-06T03:19:32Z ♥ 2

Awesome work! I destroyed an entire forest to save my son. I really loved the exploration aspect to the game. The fact that I had to find an axe to chop down a tree in order to build a bridge to find a radio was pretty cool. There was a good amount of tension as well. Great work on the audio and art. Extra points for writing dialogue and letting the player choose the name of the father and son :)

It would've been cool to see the rangers show up in person before cutting to the dialogue, but that is a minor detail.

Time's... Up! by Waysneighborgo2 2022-04-06T02:55:35Z ♥ 1

Great job on your first game jam submission :)

I think the jump + dash could be more powerful. I tried to use it to get over some of the double spike traps but died. This may just be personal preference, but I think dash could be on another button like 'shift' or 'E'. I kept tapping space to jump. I've seen some games use W and space to trigger jump.

LD47 — Stuck in a loop (23)

walk. by tutoa 2020-10-09T04:18:19Z ♥ 1

The painted style is really nice. I love the use of blue colors, makes it feel really cold. Sad ending. It would've been neat to see a longer version with some visual storytelling. Great work!

FIND THE LOOP by MiraKazumi 2020-10-09T04:13:36Z ♥ 1

Great work on the art! I didn't realize I could double jump for a while. I got stuck in a corner on the 3rd or 4th area and could not escape. The gravity idea is interesting.

Ayy Leon: An Eggistential Crisis by Corrupt Spaghetti 2020-10-09T04:09:12Z ♥ 1

The art style is cool. I can't make it to the city or the forest, kept getting hit by the bus. Great job!

Dante Slumbers by Jimbly 2020-10-09T04:02:03Z ♥ 1

Nice! I beat all 7 levels and got decent scores. Great work, I don't really have anything to complain about. The leaderboard was a great addition and kept me wanting to retry.

Keep moving and nobody burns by Vleue 2020-10-09T03:32:57Z ♥ 1

I really enjoyed this. Great work on the upgrades and pacing of difficulty. Audio would make it feel 100 times better. Good work on some of the art.

Grab Your Nutz by Budaniel 2020-10-09T03:25:19Z ♥ 2

Nice, I liked how the branches work and the sounds the squirrel would make. It was very difficult. I am amazed someone got 57. The birds feel random, an audio/visual cue would be helpful.

Great work on the title screen!

Resurrection by etrealjunior 2020-10-07T10:26:31Z ♥ 2

Great work on the art and audio. I wasn't sure if I died in one hit or not. It seems like there is invisible health. I would add some visual cue for damage if that is the case. I also think it would be better if the difficulty start easier and ramped up as players get their bearings. Great job!

Temporarium by Eden Shazar 2020-10-07T10:14:51Z ♥ 2

Great work on the art style! I got pretty far I think, but I agree some more visual cues would've been helpful. I love the concept and find it very interesting. I gave you a follow on itch.io. I look forward to a potential update. Good luck!

The Turning Point by zaibakk 2020-10-07T10:09:05Z ♥ 1

Good effort! The resolution was a bit blurry for me.

Upsilon by beeguy 2020-10-07T09:58:56Z ♥ 1

I think you did great with the mechanics. I am glad you implemented a teleport/checkpoint feature with the portals. I got stuck on the second box area. I threw the box in the spikes and I could not pick it back up. You have a knack for progression design, I think you should keep experimenting with ideas for a game like this.

A Really Bad Day by Shyrro 2020-10-07T09:51:21Z ♥ 1

Great work! I love the title screen art. I was able to beat it on my third attempt. It was interesting to see how the character changed based on the choices in the beginning. However, it would've been neat to make some more decisions, but great job with the time you had!

Hamster Dash by Jamster 2020-10-07T09:44:43Z ♥ 2

Fun! Great job with the level titles and matching them with the gameplay. I enjoy games that layers new mechanics. I enjoyed the speed boost in level 3, but I keep exploding on the 4th carrot. The speed in the first 2 levels could be faster.

The Daytona 666 by piscythe 2020-10-07T09:35:57Z ♥ 1

I also had resolution issues, but I am currently using a 4k display which could be why. Great work on the enemy design and the colors. The projectiles were challenging and I liked how varied the enemies are.

Project R.O.O.M by Arad HamidSamiee 2020-10-07T09:29:12Z ♥ 1

You nailed the creepy atmosphere. Great work on the art, especially the CRT effect. The questions were cool.

Vanishing Woods by cdunham 2020-10-07T09:23:01Z ♥ 1

Wave 1 is a bit too hard. It took several attempts to kill the 3 zombies. I would give the player 5-10 seconds to situate themselves and play with the controls. Once I got the sniper, it got way easier. I would also shrink the attack range. It is easy to get stuck and destroyed in seconds. I would add a particle effect to the note at the end of each round, and show a text overlay with the control to activate it.

Good effort!

Event Horizon by Bejaro 2020-10-07T07:48:12Z ♥ 1

The music set the mode very well and the graphics were great for the game. I found myself retrying the game until I won, I may even come back to this to try and beat it with higher health. Would definately come back if it had more levels, have you ever though of adding an upgrade system? I think it would go well with the game.

Just another Day by Jeremia 2020-10-07T07:31:46Z ♥ 1

I liked it, the puzzles didnt feel all that challenging as I ended up finding the notes and completing it on the second try. The game fits with the them and if there were more to do then I would definately play again.

Meltdown Countdown by LukeDJ 2020-10-07T07:19:07Z ♥ 3

Game looks great, sets a good mood and I even avoided a meltdown with one second to spare. This game truly had me on the edge of my seat. The puzzles were fun and enjoyable and it fit well with the theme.

Escape The Space Vortex by FloGames 2020-10-06T08:53:06Z ♥ 1

Neat idea. I liked the zoom out effect and the use of the particles for the vortex. The highest score I got was 20. I found that I didn't need to use CTRL to progress. Space was enough. I recommend changing the enter key to 'Space' so its easier to jump back into the game.

Loophole by Laurari 2020-10-06T08:44:24Z ♥ 5

The highest I got was 30! Some of the patterns came out of nowhere and got me haha.

I like the music and I think it would be cool to make the patterns spawn to the beat of the music. Great work!

Waves Industrial by Wolfier 2020-10-06T08:36:23Z ♥ 1

Nice work, I love resource and crafting games.

At first I didn't know the control pop ups where tutorials. I thought they were apart of the map. Once I figured that out I was able to start building and collecting resources. I had to do some guesswork to figure out the machines. Great work putting this together.

Gold Mine And Infamy by yellowsalamander 2020-10-06T08:20:29Z ♥ 1

I love the pixel art and audio. I like how it picks up speed. I think the explosions could be a bit bigger, I found that I shot them on accident consistently. When I tried to use them, they didn't do very much. Occasionally I was able to take out a few with one. I like the variety of enemies. The screenshake was a nice effect. Great job!

Orbit by nopogo 2020-10-06T08:11:58Z ♥ 2

You guys did great with atmosphere. I felt urgency as I explored and looked for the different parts. I was able to get the ignition key and power the ship, but I could not escape. Maybe I missed something. Anyway, great work!