Gacha Panic by Squidly 2024-04-17T08:51:41Z ♥ 3
Saw woz play this on stream so had to give it a go. Really unique take on the theme. Love the style and humour. The game became a bit laggy after a while but other then that great submission!
Foon → Ludum Dare Explorer → Users → nopogo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | Nano - Nautica | jam | 337 | 3.75 | 3.63 | 3.71 | 3.90 | 4.08 | 3.05 | 4.03 | ||||
| 2024 | 55 | Summoning | 👥 | The Omnomicon | jam | 3.86 | 3.55 | 3.41 | 3.73 | 4.23 | 3.18 | 4.64 | ||||
| 2021 | 49 | Unstable | 👥 | 2001 Unstable Oddyssey | jam | 319 | 3.84 | 3.34 | 3.76 | 3.37 | 4.43 | 4.13 | 2.64 | 3.92 | ||
| 2021 | 48 | Deeper and deeper | 👥 | Out of Your Depth | jam | 719 | 3.63 | 3.48 | 3.05 | 3.83 | 3.73 | 3.20 | 3.32 | 3.53 | ||
| 2020 | 47 | Stuck in a loop | 👥 | Orbit | jam | 125 | 4.09 | 3.70 | 3.66 | 3.41 | 4.27 | 4.30 | 3.20 | 4.46 | ||
| 2020 | 46 | Keep it alive | 👥 | Sellonia | jam | 1964 | 3.15 | 2.60 | 2.96 | 3.61 | 3.76 | 3.56 | 2.57 | 3.35 | ||
| 2019 | 44 | Your life is currency | 👥 | Mint | jam | 575 | 3.42 | 3.03 | 3.62 | 3.64 | 4.00 | 3.74 | 2.47 | 3.70 | ||
| 2018 | 43 | Sacrifices must be made | Vessel | jam | 3.63 | 3.13 | 3.13 | 3.31 | 4.00 | 4.06 | 2.44 | 3.63 | ||||
| 2018 | 41 | Combine 2 Incompatible Genres | Stomp & Conquer | jam | 3.00 | 3.00 | 3.50 | 3.50 | 3.50 | |||||||
| 2017 | 40 | The more you have, the worse it is | The grass is always greener in the sky | jam | 2.86 | 2.19 | 3.00 | 2.43 | 3.19 | 2.69 | 2.19 | 2.88 | ||||
| 2016 | 35 | Shapeshift | Down the Drain | compo | 517 | 3.16 | 3.00 | 3.27 | 3.91 | 3.60 | 2.56 | 2.98 | 41 | |||
| 2015 | 34 | Two Button Controls / Growing | Zen Roots | jam | 68 | 3.95 | 3.56 | 3.44 | 4.41 | 3.73 | 4.20 | 4.34 | 66 | |||
| 2015 | 32 | An Unconventional Weapon | Bad Buns | jam | 248 | 3.55 | 3.66 | 3.03 | 3.91 | 3.50 | 3.88 | 3.33 | 58 |
nopogo leaves an average of 12.1 feedback comments each event.
Saw woz play this on stream so had to give it a go. Really unique take on the theme. Love the style and humour. The game became a bit laggy after a while but other then that great submission!
136 was my best distance, I love how the ballast doesn't exactly match so keeping it steady is always tricky. Very addictive gameplay, cute art, love the use of the theme!
such a unique idea! love it. great execution. well done to you all!
1964 high score. fun little game, very satisfying audio with the cork plops
very good mood, made it halfway the second tier. becomes quite challenging
how did you get the warcraft orc voice actor to VO for this??? amazing 10/10
Got to the "put it back" bit. then the gameover screen was a bit much. overall very interesting experience
Very cool concept. I love how each of the note blocks you leave behind change the soundscape very clever way to add an extra dimension to the gameplay. Only thing I found out is that if you are touching a block you can spam jump (I don't know if that is intended) Great effort!
Great movement controls as always @timbeaudet. Dig the driftiness. The camera switch when you change directions was a bit jarring at times. Killing it with the racing games!
Really digged the style and the mood. The music together with the art made it compelling. Took me a little bit of effort to figure out controls (use up arrow key to interact and space to select menu options for anybody else struggling) Great effort!
Great theme throughout the game. I really liked the environment design and the game-over screen. my biggest issue was the audio balancing, the explosion and music are way louder then the other sounds. I also feel the enemies don't chase enough, if you stay far away you can snipe them without them shooting back. Never got the buying upgrade to work but maybe I didn't find the correct place to stand in. Maybe you could make a fixed buy phase after you finish a rotation? great effort overall!
I like the concept. I feel like the biggest issue right now is a lack of ramping difficulty. The game throws everything at you constantly which takes away from any tactics and makes you spam F and A. But nothing that a little bit of balance tweaking cant fix, great job!
41 seconds, while my fiance was laughing at how much I was getting into this game. Great entry! will definitely play the updated version when it comes out !!
Very cool and polished result! I love the ideas for the twitch integration
Maybe one of the best world building I have seen so far this LD. Eery is the best way I can describe it
Twitch chat forced me a second play-through to see both endings. Really well made!
I played this on stream and almost cried. Y u do this? But seriously a gorgeous game with a compelling message.
Liked the theme and the visuals. Only thing i would like is a sword swing when enemies aren't close enough, because in the beginning i had the feeling mousecontrols weren't working
Love the audio, the graphics and the style you went for. That being said, in a shootemup its very important you can clearly see all the projectiles to make it "fair" to the player. But when you have the impact explosion of your gun (purple) or the exploding enemies (red) be very big and in front of the bullets that makes them very difficult to see.
Maybe it was my audio but that gun sounds was loud as BALLS. That said, it's the first shooter I've played this LD rating that had a gun that felt powerful, so well done on that regard. Also really liked the fact it wasn't just shoot the thing but you added a fun twist that wasn't just optional but vital to the game.
One point of critique, don't call your file game.zip. A lot of people are voting for a lot of games and finding the zip in your download folder is annoying if everybody names it that :)
The intro really cracked me up. Liked the chip tune, but since it played on an endless loop and was a bit too short it sadly got annoying pretty fast.
Had to play this with keyboard since I don't have a controller. But that said I didn't have the feeling I had any control to where I was going, which made it hard to even start the game.
It was also difficult to access what the goal was of the game, spamming the controls filled up a meter, but never fully so the game didn't change beyond the first level.
Now this all could be because I played with the keyboard but sadly I can't verify that for you.
Hope the feedback helps :)
p.s. I would remove the option to donate on ich.io its an extra click for anybody trying the game and you are entering a jam competition, not trying to sell your game :)
The first few times i walked straight into the fire like a dumb-ass :) A few bugs I encountered: - Shooting furniture will stick the bullets on top of each other, you cannot pass the bullets and it takes a few seconds for them to disappear.
- after I killed 2 enemies they stopped spawning
the gun also didn't feel very satisfying, that was because of a number of reasons: - no reload time or time between shots, you can just spam bullets. - the gun sounds the same every shot, since you are hearing this sound a lot this gets annoying very fast. - the bullets were really big compared to the person, a smaller bullet would make it feel more "realistic"
hope this feedback helps :)
I liked the game overall, some points of critique: - there is a bug if you pickup a booster it zooms you out till the point the screen is just black - the gun doesn't "feel" very powerfull, this is mostly due to the fact you can just hold down the shoot button, it takes multiple hits to kill any form of enemy and the sound doesn't feel very gun like.
- The camera was also very zoomed in so its hard to see enemies coming before they hit you, which feels kinda unfair.
Hope this feedback helps you guys!
next LD if you have trouble finding a programmer hit me up! your art is on point! Downloading tabletop simulator now to give this a try :)
edit*
I quickly tried setting up a game since I didn't have anybody to play with right now. The grid works really well placing the cards so it doesn't get messy. I also really dig the artwork. A suggestion I would give is have a copy of the rules in the game for anybody who downloads this directly from the workshop.
too bad its only for macos :(
Took me a bit to get the concept, but after that it was fun for a bit. Maybe add some more difficulty as time progresses, otherwise it is a bit too easy.
nice mashup of 2 clasics. love the artstyle with the vibrant colors and black background. well done
Took me a while to figure out you needed to walk over the ooze to pick it up. After that it was a blast :D When I first became "upgraded" the intensity level really intensified. Great game!
Liked the perspective and controls. Also great level design.
Cool game, reminded me of defender. Really difficult
Holy... what a difficult game. Very nice artstyle. Felt really unnatural to use space for anything other then jumping. But once you get into the flow of things it really plays amazing.
that raizor noise just cracked me up. Great game, really oddly satisfying. :)
Lovely artstyle. It really fits the games theme. Interesting jump mechanics, at times reaaaally frustrating to jump up a ledge. But that's not necessarily a bad thing :)
Im getting an out of memory error for the webgl build
Fun little munchkin type game. Nice twist how you keep adding to your deck. Found the cards difficult to read at times when there was a lot of text.
LOVE the shading in this game. really reminds me of obra dyn.
how did you accomplish that?
final score of 440. The flavor text is what got me. Like the humour :)
Very fun game, like the randomness of the card draw combined with puzzling mechanics reminiscent of cluedo.
What would help is numerical values over at the stats, since you have actual values on the cards this would help decide.
Also maybe a way to mark areas as "cleared", but maybe this would make it too easy.
Very fun game!
It gives me a real oldschool lemmings feel. The soundeffects the ooze makes is adorable. Great little game :)
Found it very difficult to stear the spikes in lvl 2. also if you boot it up the music is REALLY loud :P maybe balance that a bit. overall fun concept
Cool game, the randomness of the pickups makes you want to keep playing! fun!
Fun game with an interesting combination of both themes. Only thing I really missed was an indicator for the next log
Very cool game. Really liked the art style and randomness of the events. Only thing I would add is skippable dialogue because some text keeps recurring.
The game is crazy difficult. But because you are instantly thrown back into the fray this is not as frustrating. Good simple concept with solid execution. The argument is already made for a continuous soundtrack (I second that)
Simple concept, but the simplest concept often make the best puzzles. the skill needed ramps up quite well which keeps each next lvl interesting. what a frustrating game (in a good way) also, Love the udder puns! :D
When I first saw a gif of this game I thought it was going to be an endless climber. The result turned out waaay better then I imagined. Really love the controls of this game, also really dig the visuals with all the little pixel particle effects. Would love to see this as a full game!
cool concept. like the endlessly growing part. its something that ill be playing for a while :)
Didnt really get what was going on. screen was mostly dark. the firing of projectiles worked but that was about it.
Very interesting take on the theme. Loved the mechanical aspect and the art style. Sometimes the camera would be wonky and show the inside of the characters head. other then that impressive game for such a short timespan
Laughed way to hard at the first gif of this on irc. Loves the humour of the laying eggs part. What I did not expect was a surprisingly difficult game ! cool concept, great execution. Loved the art style and the little meeehs, if only they weren't so bloody stupid and all fall to their death
Found it really visually interesting the way the aesthetics kept changing over time. The game sometimes hangs a few frames. But still it conveys the mood really well. Excellent choice of sound and music. I get that it's not meant to be "fun" but it did strike a chord with me in a good way
Interesting concept. Great execution. Really laughed at the I<3 cats station. great humour.
Love the aesthetics of this game. The walking animation, the slime animation. But really the terminal intro is what sets the mood perfectly.
I like the art style and story aspect of the game. The game would benefit a lot if you added sound to it. Other then that fun game
Very cool idea! Nice way to incorporate the theme with VR (though technically this is considered AR, Augmented Reality)
A fun little platformer with potential. Albeit a little short. Really missed sounds, that would greatly improve this game imho
Fun concept. would like the ability to craft more miners for faster mining :)
I got to 67. Cool little shmup. One tip, don't name your file l34. It makes it annoying to find in the download map amongst all other entries.
Cool platformer. Lot of content. The only thing that I didn't like is the knockup of enemys on hit, they made the controls feel all weird for me.
Original idea with the current theme's. The variety in obstacles kept it fresh. Only thing I would suggest with a soundloop this short is a mute button.
A lovely visual novel with beautiful images. The only thing I could think of improving this is maybe a soundtrack.
Fun game, I managed to get to 2300. I love the art style of the flower, and clever use of kickback of the gun as a platformer mechanic.
The font in the menu was a bit hard to read when the text was really small. And on gameover the sound of the lazer stuck and looped forever. overall a neat game :)
Cool and original idea. Fun to play, nice art and a fitting soundtrack.
Very beautiful game, controls like a dream. looks great. You are crazy to have done this in 72 hours :)
Very good puzzle game. I am finishing this before I go play something else! (at lvl 12 atm) only thing i'm missing is a mute button for the music, since the loop is quite short it gets anoying after a while. GREAT puzzles. I love the use of pickup order, it really forces you to stop and think.
Very cool platformer. Real clever use of teleporters and water to be able to navigate vertically without jumping.
I loved the tutorial esk difficulty ramp which made it a fun exploration of what the game would offer me next level.
Fun concept. Love the aesthetics and the use of the theme. Didn't have any trouble with the cow though, he just vanished after a while, so that made the game way too easy.
It's a game with potential, but for me it lacks a bit of difficulty curve.
Fun little game that has potential. One thing I found that for me, the balls were too far apart so I had to switch my focus from left to right. The game would be easier to play if the two "tracks" were a bit closer together imho.
The level of detail in the graphics is REALLY impressive. The memorizing bit starts of as difficult but gets easier with more playthroughs. Also liked the humour in the written parts.
Really like the fact you went with a rhythm game, original! Also clever to incorporate a high score. At first I didn't see the need for the space bar. But then you threw in false notes and I had a gotcha moment. :)
Really cool game. Love the sound effects and the evolving part. Only downside I found is you could only find food "at spawn"
I like the 2d sprites in a 3d world aesthetic.
It's an impressive game with a lot of options such as picking up weapons etc.
Two issues I have with this game. I can't see the connection to the themes, and it's an exact copy of paint the town red.
With a bit of more work this could become a decent tower defense.
The two biggest things to tackle I think would be 1. better balance of enemy health vs. the attacks of the turrets. and 2. To show the cost of the turrets on the cards.
Keep it up!
really LOVE the hand drawn aesthetic of the game. The ripple effect left me a bit nauseas I think. So maybe make that optional.
Fun game, controls took a while to sink in but after that it was neat to get into. Didn't really get rage mode though :P
Also I couldn't eat tanks, maybe I just wasn't big enough yet.
Maybe make more builds so people can play this in the browser?
I really like the concept of the game and the metaphor behind it. It is a really hard game which surprised me (in a good way)
It helps if you don't name your executable ld34 though, the name of the game would be easier to find in the middle of all other downloaded l34 games.
Background hurts my eyes. The rest is fun :)
made it only 18 waves xD
Really like the artstyle of the main character, fun game
Really hard game. Like the gravity mechanics of it. The only thing I would change is maybe have 1 minion in the beginning, because if you run into an enemy instead of minion on the first go its instant game over.
Like the huge variety of weapons
Like the concept of using airlocks as weapons
Got a hotline miami-esk vibe from this. nice entry
Fun Little entry. Liked the 100% vocal sound effects :)
Cool concept. I like the uniqueness of the problem :)
Cool idea. really loved the fact it recorded every keystroke. missed a play again button though
Very cool take on the theme!
Cool little game, lol'd at the game over screen :)
Liked the powerup throw. A suggestion for next entry. Make the first person controller be just a camera so you dont get the weird glitchy I can look into my own body experience when you look down :)
I lol'd when i saw the feet in the walking animation xD Really funny. Also fun to play
Cool concept. would like to see a finished version!
The vending machine mechanic is well thought out. Cool take on the theme
A cool game, a good idea for next entry would be to start off with a tutorial section in which you explain the mechanics part by part.
Very hard, but that's a good thing ^^. The only thing I don't like is the very short music loop.
Movement feels very crisp, and in platformers thats ofc the most important thing! well done :)
Fun mechanics. I like the idea of cleansing the area.
Really loved the background statues pixel art. Also the gameplay is fun
Nicely done ascii art. A rare gem these days
Really love the color scheme of the art. Well done!
A really interesting take on the theme. Well thought out
I really liked the mood and soundtrack went really well with that.
the web version ran out of memory for me. will check later to see if its fixed
This is so far the best pixel art I encountered playing this compo. Really well made. The animations also feel really polished
Really loved the overall theme and feel. And I can just see myself bashing on the same keyboards with 3 other idiots ^^ well done!
LD56 — Tiny Creatures (11)
Purrfect Drift by Rewzu 2024-10-23T09:40:59Z ♥ 1
I see what you did there :) camera got stuck in a corner below a table a couple of times, other then that it was nice and straightforward, love the visuals and the dry humor of it all
Tiny Trails by Custodi 2024-10-23T09:38:08Z ♥ 0
Reading the description I was expecting a vikings style puzzle game. But I got something very unique, well done :) the trickiest to figure out for me was the movement of the yellow triangles, the rest was very intuitive
Bug Bash by ZuhairGhias 2024-10-21T18:56:15Z ♥ 1
the magnifying glass with the mirrors are a very unique idea I haven't seen any other tower defense game do. Great idea!
RAT FRONTIER by rubentipparach 2024-10-21T18:51:34Z ♥ 0
Cool concept, but I was in desperate need for some sort of wiki
Creeping Steel by Tw9nty 2024-10-21T18:43:44Z ♥ 1
love the graphics, the camera lean to the left and right had me a bit nauseus so unfortunately couldn't play it long
Shrimpy by Kultuk 2024-10-21T18:39:41Z ♥ 4
the reason for eating was a bit unclear, once i figured out you can hold down the eat button it went a lot better. love the art and very cohesive style. Great entry all around!
Flea Patrol by Sviborg 2024-10-21T18:27:31Z ♥ 1
To me the climbing and jumping while waiting for more too spawn was a bit frustrating. I wondered what would happen to the gameplay if you have a fixed number of flees at the start that you have to finish the level with
Slimeow Game by Quan Ran 2024-10-21T18:25:52Z ♥ 1
absolutely in love with the aesthetics! what a gem of a game
Blobbies by tuism 2024-10-21T18:25:07Z ♥ 0
Took me a while to figure out it was game over because the waves kept comin in. overall very enjoyable albeit a bit frustrating (in a good way :))
TINY PACK by xk_the_name 2024-10-21T18:24:04Z ♥ 1
def the most interesting puzzle mechanics ive seen this time, great execution!
Haunted House-Sitter by Philocode 2024-10-21T18:23:07Z ♥ 2
my favorite thing about this was the ghost shading, clever way of fresnel. I would maybe keep the recipes on screen because I had a bad time remembering.