Sort the Court! by graebor 2015-12-14T19:43:00
Funny city manager made with only 2 buttons controls, excellent! reminds me of old days... =)
Foon → Ludum Dare Explorer → Users → Chewie
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Root-gen | compo | 388 | 3.35 | 3.11 | 3.43 | 4.09 | 3.89 | 3.09 | 64 |
Funny city manager made with only 2 buttons controls, excellent! reminds me of old days... =)
Was hard to understand at the beginning the rules of the puzzle. Other than that it's good puzzle game to solve.
Visual are great, colorful and polished.
Controls scheme is easy but I think double jump by holding X isn't the best choice, players are used to double click.
Sometimes obstacles on totems line up in the way that cant be jumped through.
Overall it great looking nice game, good job guys ;)
Addictive, fun and challenging take on pin pong, good job!
Had no idea making coffee would be so much fun! Now I know a couple of receipts, lol
And all those cups XD
First part of the puzzle is a little frustrating:
labyrinth - walls are to close and it fills like you're facing it to close, it would look better if camera angle was a little wider and walls placed with more distance.
Finding an exit from it was a problem =)
Flower growing - maybe there is a bug or something but I struggled to grow it in right direction for like 10 try's or so.
puzzle "drink me" has to obvious solution there is not much challenge in it.
Overall filing - little more polish needed on the gameplay side and challenge level of puzzles. Flow of the game that's one thing that makes it feel not so good.
Even so, I should say it's a great work done, all puzzles are different and mechanics change every time but you've stayed in Theme, good job!
Relaxing simulator of forest keeper =)
-Collision boxes of trees are blocking to much of area around it
-Can stuck between trees and no way out
-Would be nice to have some mechanics to spend collected logs
It's hilarious =D
Nice game, polished & a lot of details.
Only concern - F & J as controls? strange choice.
Hardcore landing game with step levels curve and good visuals. Nothing new in mechanics but nice realization anyway.
I like the idea about running from growing monster thing.
But should say that it was hard to distinguish level elements, most visible was background walls due to lights and bumps on it and floor and other important bits was not so visible. I was trying to ran from monster by jumping inside first pit, I thought that it was the way =D
Great setting & use of theme! Love it! You've done good job with this game ;)
A bit unclear goal of the game and slow pace made it a little boring for me. Stuck on the level with enemy,was not able to find the way to finish the level.
Visual are good, mold movement and "strings" looks nice.
Need some more polishing on the game play and graphics, but it works =)
Nice little plant simulator, simple yet has additional mechanics in it. Good job ;)
Wow! RTS made in a weekend, that's something!
Great game!
Was disappointed that cant kill hunter and haven't found good use to Hide mechanics.
Wow it was intense!
Mechanics of direction stack is just like one of my ideas for this Jam, great implementation=)
Thanks everyone!
For so much feedback and good ideas how to improve my game.
I'd like to spare some more time on it to add some elements like:
*Indicator of direction where root is moving to, hope that will make it easier to control it but stay chaotic
*Checkpoints system so you would not need to start from the beginning (and so it can be longer with more interesting twists and challenges)
*Visual effect of glow/light around root and spheres and maybe some POI on the level.
Maybe it'll become somewhat decent game someday =)
Was confused a bit with mechanics how carrot affects breeding. Spent all my carrots and only one pair breed.
+ Visuals are good
+ Different planes/enemies and weapons, that's nice
- Mouse close to the airplane make it behave strangely (Yes I know it was in description but it affects gameplay)
- Overall speed is a bit to hi and bullets are slow, it makes game harder and less enjoyable
Interesting way to move by shooting)
Never used second form through (cube) there was no need in it.
It's hardcore, only 1 try and controls lack a little of smoothness to movement of this spheres, quick click moves them for quite distance.
But anyway it's nice reaction based hardcore game,good job =)
Visuals are interesting, but game lacks some flow and timing between the question/answer/next question.
Player attack has too small hit are for me.
Otherwise great game with good pixel art graphics.
Nice graphics and mechanics of evolution =)
Dark mood of this one is good. And idea of searching for the lost ships in the dark sea in great.
Wasn't able to find my second ship through =(
Controls aren't intuitive but otherwise it was fun to play