UprightPath - Temple Depths by uprightpath 2014-05-01T17:49:00
same bad points as Oddly Shaped Pixels, nethertheless, good little game ! need more levels (or an editor)
Foon → Ludum Dare Explorer → Users → kikaz
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | No battery, no more life | unfinished | |||||||||||
| 2015 | 33 | You are the Monster | Evil must survive ! | jam | 880 | 2.80 | 2.41 | 2.39 | 3.00 | 2.47 | 2.19 | 2.38 | 35 | ||
| 2015 | 32 | An Unconventional Weapon | DNA Project - last chance for humanity | jam | 957 | 2.63 | 2.41 | 2.39 | 2.39 | 2.76 | 3.17 | 2.25 | 2.56 | 30 | |
| 2014 | 29 | Beneath the Surface | Let's go to the Mole ! | jam | 310 | 3.31 | 2.69 | 3.42 | 3.54 | 4.23 | 3.86 | 3.00 | 3.26 | 45 |
same bad points as Oddly Shaped Pixels, nethertheless, good little game ! need more levels (or an editor)
addictive but limited interest, good job otherwise, well animated and clean result !
Except the obvious miner for a 'beneath the surface' theme, it's really good. Good graphics and good music, thanks for the time I spent on it. Good job !
Wow, just perfect ! Cool graphics, nice polished, excellent tower defense game style ! nice Intro and Outro ^^
Nice graphics and music, well balanced, nice experience ! thx, I really enjoyed it !
The rightmost card is not a card, it's the common deck, I should make it thicker... And there is a bug, it's when the deck is empty (85 cards -> 17 turns), I'll fix it soon. Thx !
You're totally right ! It's not very easy to understand.
I would like to make it more intuitive but time missed me...
So, when you get a trap card (red card), it gives a malus (negative value) to the opponent, for the other cards, it gives you a bonus (positive value).
These values are added to give a number. This number is added to you're actual depth. Starting depth is -100 (100 feet under), goal is 0. It's why you go up or down after a turn, when the number is positive or negative.
For the music, you're right too, it's a little buggy. It's the last time I use JMF for sound ! Impossible to stop its Player !!
Sorry for convenience and thank you for comments.
You're right, we were sure of the rules only the monday afternoon, and that is why the interest is limited but I've got some ideas to add to make it less aleatory...
Thank you guys for advises and comments !
Weird, I should check that for the future
Thanks to you VictoryGarden, I would hope to have much time adding few rules to equilibrate the game and make it less based on luck, sorry for that. My team and me will work on that to show you something more interesting. But I enjoyed developping it, first time for that kind of game for me.
Nice graphics, nice ambient, dark shadows make me fear ! ^^
Nice interpretation of the theme, you should work on the end better the next time, good job !
Cool audio ! Nice graphics, good job ;)
Good job for your first try, nice idea concerning the upgrade drill ^^
Nice animations for the guy, very precise controls, important for this kind of game, good job !
Nice puzzle game with nice visual effects, very smart mechanism but difficult to handle. Good job !
is there any end or objective ? I couldn't make it but I see the code it's possible...
not enough content...
Too hazardous in wall jumping phases, but nice except that, cool music and nice animation, good job !
Very solid gameplay, interesting concept, too sad for me, otherwise, good entry ! nice job !
Great job, good atmosphere, nice graphics, just to hard for me :)
what a pity, it's too short I think, but fun, good idea otherwise ! It's like a movie where we are the 'hero' !
Nice graphics, story and reflection about meaning of life, well, the life of player-controlled sprites ^^ nice job
Wow, it's really amazing, nothing to say, except bravo ! Congratulations, It's a great game, a little frustrating when you die in lava when you got close of the end of a long level but, very addictive, well designed, good idea for the helping 'aim/opp shot' indicator. Nice pixel art & good music ! Cool job !
Excellent idea, what a powerful unconventional weapon !
Remembering when I made some games on my Amstrad CPC ! Very old fashioned game, but I like it ;)
I like the fact where the music sounds when you take the little things.
What is the unconventional weapon here ?
What a great game ! Graphics are awesome, cool concept and you did it right ! Congratulations !
Love the graphics and the game mechanics. But how to dig, I didn't find how :/
So, the music is pretty good and totally adapted.
I could see the tiles picture on your tweet, and it spoiled me to the 'happy' ending ;)
Thanks guys, I spent 20 hours on this, I couldn't spend more time for this one.
For my initial goal, I must work 50 hours but I'm going to continue the development of this game...
Good concept, I like the two alternative ends.
Good job !
Nice game ! well done ;)
sweet graphics, good animations, and good gameplay, just became hard in the 3rd dungeon because of the number of the assailants ! but well done !
First, with the screenshots, I wasn't sure of the interest to cut some trees. But, it's a really smart and addictive game ! Thanks ;)
Error 404 on the web link !
really great job ! nice graphics & music ! everything is in your game, I spend a good time, thank you for this !
yeah, I understand. It's really a bad thing to see, maybe I will realize a post-compo version of this game.
Very smart mechanics ! Nice graphics, just too hard and it lacks a good music... but very fun and I can't stop trying to finish it ^^
Great game entry, good job !
What a monster ! is there a new father near here ? ^^
A little dirty mainly when you must prevent pooping with a finger !
Good poop, good job :D
Nice animations and cool retro-rainbow font ^^