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UprightPath - Temple Depths
UprightPath - Temple Depths
By uprightpath
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Overall | 702 | 3.04 | | |
| Graphics | 777 | 2.82 | | |
| Fun | 780 | 2.76 | | |
| Innovation | 925 | 2.57 | | |
| Theme | 991 | 2.63 | | |
| Mood | 1041 | 2.40 | | |
| Coolness | 1718 | 39 | | |
Comments
atombrot
2014-04-28 02:19
Nice idea for a puzzle platformer. Very short, but I can imagine it be fun with some more levels and making use of the ropes and bombs for the puzzles.
The controls are a bit akward for me, because I have Z and Y switched on my layout.
Pretty short, but the rope feature is nice.
suese
2014-04-28 04:59
Doesn't run.
titoboss
2014-04-28 07:04
Dosen't run too with windows 8.
flam
2014-04-28 07:06
Cool idea with the rope, it makes possibilities for a great range of puzzles. Overall it was well done, but I missed audio.
mugwort
2014-04-28 08:20
Welcome to he Temple Depths.
Don't make me click play with mouse when I'm using keyboard :)
Nice rope. Finished. Nice hat.
The aesthetic pleasantly reminds me of Chip's Challenge.
It'd probably help if I knew what Chip's challenge is! xD
Nice puzzle game ! Challenging !
Great concept, really well put but damn that message at the beginning of each level is killing the fun! Put it only on the first (or first 2 levels), then the player understands that the goal of each level is always the same. And if your game is keyboard controlled, having to switch to mouse only to kill that window is really tedious... Aside from that, great little game!
kikaz
2014-05-01 17:49
same bad points as Oddly Shaped Pixels, nethertheless, good little game ! need more levels (or an editor)