FoonLudum Dare ExplorerLD29 → Run, Run, Robot

Run, Run, Robot

By kirbytails7

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CategoryRankScoreCount
Coolness287
Audio1033.64
Fun2203.47
Overall3603.38
Humor4632.56
Innovation5553.07
Graphics6003.11
Mood6192.92
Theme7073.09

Comments

terraco 2014-04-28 06:56

Neat idea. A bit of elbow grease and polish could make this into a nice mobile game.

madhoe 2014-04-28 07:03

Nice. Really like the idea of signal delay, especially in endless runner games like this. Sometimes wall-jumping kills me, when it appears I should have lived.

kirbytails7 2014-04-28 07:38

@terraco: Thanks. That's the current plan, if people like the game.
@madhoe: Did you notice any particular details when it killed you, things like how you were falling? I'll take a look and see if it needs tuning.

madhoe 2014-04-28 08:13

@kirbytails7 Actually sorry for generalizing :P, but it only happened once. I remember there was significant space between the platform and the character.

aske 2014-04-28 18:29

First game until now with GREAT audio :)

kirbytails7 2014-04-29 04:17

=) Glad you like it!

secularbaron 2014-04-29 13:01

Fun runner-like game. Kept me trying again and again.

matt_j 2014-04-29 19:19

Simple and polished! Has potential.

artless 2014-04-30 05:23

This game definitely has some hot guitar lixx in it. Your foray into the endless runner genre is promising.

gwa 2014-04-30 05:29

Nice one :) I like these runners games.

raiyumi 2014-04-30 05:33

Nice idea! I haven't thought of signal delays before. Simple fun too!

The jump sound was a bit obtrusive, and I believe on the 3rd level (0.1 delay) I hit the blue wall and died.

kirbytails7 2014-04-30 05:46

@Raiyumi: Yeah, I think I should have turned the sound effects down a bit. The stages are randomly generated, so I don't know for sure what blue wall you hit, but you can only hit the blue walls and not explode if you're jumping.

depp 2014-04-30 06:49

I love the music, and it's fun to play, but I'm not fond of starting way back at the beginning when I crash into a wall.

camlang 2014-04-30 17:37

Nice simple runner!

baknik 2014-05-01 03:54

Best music yet.

theholychicken 2014-05-01 03:55

Nice idea with signal delay and wall jumps!
I ran into the bug where I crashed from nothing right after a wall jump. It was after I jumped from the last wall in the wall-jump chain, about to return to normal running.
Hope that helps with the debugging.

kirbytails7 2014-05-01 04:08

@Dietrich Epp: I thought about respawning at the same floor, but since there isn't an end to the game it wouldn't really make sense.
@theholychicken: Hmm...Okay, thanks. I think it's just a collision bug. I noticed occasionally that landing directly on the corner of a block counted as running into it.

yword 2014-05-01 05:41

Very cool music! The extra mechanics are very good!

triforcespark 2014-05-01 08:37

Too difficult for me (I don't play Flappy Bird that much lol) but I admire your skill in programming, art, and music.

pyrogames 2014-05-02 05:40

Pretty difficult, but one of the most fun games I've seen yet. I love the walking animation, but the death screen takes just a bit too long to fade out

cluelessgames 2014-05-03 03:34

Good job, good endless runner unfair with some bugs :)

thingostudios 2014-05-03 03:35

A really clever idea, even though I died before the signal delay could kick in nine times out of ten. The music is definitely the highlight here.

kirbytails7 2014-05-03 03:37

Thanks! I think I should put up an easier version since most people seem to not be getting far (although it's post-compo, so that doesn't affect judging). I seem to have a problem of making my games too hard...

balloonsfor600 2014-05-03 15:01

I like the concept of the signal delay. It's tough to bet far enough to see it happen though (maybe I'm just terrible). Nice work!

kate-kligman 2014-05-03 19:53

The first generated level I played reminded me of level 2-1 in Super Mario. :) Fun game, a little bare, but could fill out nicely with some polish. Would like to see more.

cosinep 2014-05-03 22:51

Really fun, really hard! The idea of delays seems really really cool.

lemmingsurvivor 2014-05-06 14:51

Going left? What heresy is this!?

Had a weird glitch after a number of tries where the level generator seemed to go bonkers. Moved down to level 2 while wall-jumping and exploded. Then exploded again on the next try as I jumped to avoid an incoming obstacle.

Otherwise, it was quite fun. Music had a lot to do with it. Would have been awesome if the overall pace fit its rhythm.

kirbytails7 2014-05-07 05:42

@Lemming: So you were wall-jumping while changing to level 2? If so...well, that shouldn't be possible, so I'll have to investigate. Thanks.
Yeah, I unfortunately waited until the last few hours to do music, so I had to roll with what I came up with. I'll try to match the pace to the rhythm if I take this further. Glad you like it, though!

matthias_zarzecki 2014-05-07 15:54

Ohh, this is flappy-bird-level of hard ;P

Love this! The music is great, and the signal-delay is a brilliant way to ramp up difficulty. Also love how the game starts with the robot alrady running :)

cogcomp 2014-05-07 19:17

Addictive music and an addictive game! Nice job!

lemmingsurvivor 2014-05-08 20:46

@kirbytails: Basically, I randomly warped to what looked like the start of level 2 for one frame, only to immediately die. For all I know, it could be an entirely unrelated glitch.

Anyway, my first guess would be that some flag got messed up or something when resetting after dieing (I think I died on level 2 the previous game), and the triggers stopped fully following the geometry.

Looks like I was the only one to get that though, so probably not too big of an issue.

kirbytails7 2014-05-10 06:19

Huh, maybe something gets messed up after changing to level 2 a second time...I guess I might have actually not tried it. Not sure. Thanks for the info, though.

csanyk 2014-05-10 15:46

Not bad, would have liked checkpoints and a slightly more forgiving death detector.

kikaz 2014-05-16 04:54

Too hazardous in wall jumping phases, but nice except that, cool music and nice animation, good job !

vigrid 2014-05-19 01:03

Make it a phone game, please! I like the idea of signal delay - a simple way to make the game progressively harder.