nopogo 2015-12-15 14:05
Cool and original idea. Fun to play, nice art and a fitting soundtrack.
Foon → Ludum Dare Explorer → LD34 → BOOM BOAT
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 127 | 3.80 | ||
| Audio | 133 | 3.78 | ||
| Theme | 167 | 4.08 | ||
| Fun | 175 | 3.62 | ||
| Humor | 191 | 3.35 | ||
| Graphics | 195 | 4.04 | ||
| Mood | 218 | 3.61 | ||
| Innovation | 290 | 3.44 | ||
| Coolness | 1952 | 32 |
Cool and original idea. Fun to play, nice art and a fitting soundtrack.
Simple, yet effective, with a nice art and soundtrack. Quicly becomes addictive and would be amazing on phone and tablet !
Good job
nice game! :)
Collisions felt a bit strange at time, and I occasionally found myself crashing as soon as invulnerability wore off, which tended to be a problem as many times I was respawning in to a huge cluster of ships, but other than that this game was very well put together. I enjoyed seeing the explosions continue towards the edge of the screen and it was very rewarding to earn enough points to gain an extra life. Overall very enjoyable game!
Cute. No need to include the debug files though ;)
Fun addicting game. So satisfying to watch the chain reactions go by. Fun looking animations too, love the pixel art.
Very nice work! I love your art. It all fits together very nicely.
Gorgeous art! Gameplay was fun and addicting, though I did have some disassociation of where I thought the ship would go after a turn and where it actually went.
This game is strangely addictive. I loved getting a massive chain reaction that kept destroying the new boats entering the screen. Artwork and music/sound was awesome too. Great job!
This was really cool, really liked it the graphics and mood are great!
Well done!
(hello d'indiemag^^)
Good game. Great visuals and love the risk/reward mechanic duality of avoiding and exploding
Well done!
once i understood that i needed to press both buttons to self detonate and therefore get points, that game was freaking awesome. i definitely think it would be nice to have the rules/instructions pop up every time the game starts, or even just make it clearer that you won't get any score unless you press both buttons
Very cool stuff. Quite entertaining. Loved the art.
Really nice game. Like the mechanic for making you want to stay close to lots of bombs.
It took me a few tries before I realized that when I pressed both arrow keys, exploded, and had the entire screen explode with me, I wasn't actually winning anything. Got really confused as to why I didn't get hearts. Once I figure out that I had to charge up an explosion the game went more smoothly.
The control scheme primarily was a substantial bugbear. After I finished turning, there'd be about a second during which I couldn't turn again, which made the controls feel really stiff and unpleasant.
Also, it would've been nice to have a bit more visual feedback on the explosion radius of various ships. Add a shockwave graphic to show how far they reach, maybe.
Simple, well made game, with lovely graphics! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/jZIKMICuSkI