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MaulUdder

Games

YearLDThemeGameDivisionRankOvFuInThHuMoCo
201534Two Button Controls / GrowingUdder Failurecompo2273.583.693.224.003.633.2161

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by MaulUdder

MaulUdder leaves an average of 25.0 feedback comments each event.

LD34 — Two Button Controls / Growing (25)

Feed The Hole by krashja 2015-12-19T12:52:00

Liking the concept very much, but a bit on the short & easy side.

From the Deep by scorched 2015-12-19T12:43:00

Clever use of controls. Took a while to overcome the first purple wave. Reached "THE END" eventually :).

Andi, You're a Star by Dmitrix 2015-12-18T19:09:00

Curious about a post compo version. Sure hope that forced refreshing gets out :D.

Upright by BoltKey 2015-12-18T07:46:00

Difficult levels (sounds familiar -.- ). But it's about the game mechanics and that's solid. Thanks for the post-compo release!

Frog Well by g12345 2015-12-18T07:28:00

Wait.. you can do WHAT mid air?? That changes the game a lot :). Finally was able to escape.

Super Snowball Roller Mayhem 3000 by arzi 2015-12-17T20:59:00

Very jolly! <3

Combat Hell by antonuklein 2015-12-17T20:14:00

Awesome game already! Once I turned off the accidentally enabled hard mode on first start, it actually became fun :). Would be nice if the enemies weren't always going to hit you if you don't move. Say hi to that weirdo shopkeeper from me :).

Ortogonalis by pjimmy 2015-12-16T18:19:00

Simple and hard to master, I like that. Quite hectic, often struggling to recover when I do something wrong with the control :D

Zen Roots by nopogo 2015-12-16T17:52:00

Zensational <3

Hyperspace by dekart 2015-12-16T12:18:00

Like sanojian I didn't know I should be picking up the crates (I thought they were bricks trying to destroy my ship, then I RTFM) and was quite bored as there seemed to be no challange. That all changed! :)

Gabriel can grow. by grifdail 2015-12-16T11:54:00

Lovely!

Sphere Co.™ by kaype 2015-12-16T11:34:00

Enjoyable game! Played it all the way through. Best for me was the mood.
OS X fix didn't work for me, although it gets further that way (actually see some Java thing bouncing in the dock, withouth the config fix it never does that). I tried with JRE7, update 79.

Yggshroom by Ghen 2015-12-15T20:18:00

Very nice, keeps me busy :). Never beat my 2m10s on one of the earlier tries. Seems like I shouldn't neglect the generator as it runs less efficient the more it is damaged. Or am I imagining things? :)

01 by suppi 2015-12-15T19:02:00

Thanks for the explanation (if only I read it earlier :) ), that helped a lot. What would also help is if the current assignment can be looked up somehow. I'm returning to it now a few hours later and I forgot the details. Refreshing means starting over again.
Anyway, great idea!

Lumi by AwfulMedia 2015-12-15T14:49:00

"Try not to suck" Thanks for those helpful distracting messages :D. Agree about making the margins a bit bigger, I'm already so bad at these reaction games as-is :).

OS X version didn't work without proper permissions on the binary. Here's a fixed version:
http://files.benvista.com/ludumdare/34/Lumi-v021-OSX-AwfulMedia.app.zip
(can make it .rar if you insist. But at least .zip works OOTB)

And here's the virus scan analysis (please do compare the files yourself as well) :
https://www.virustotal.com/en/file/13ba9c8c8d384b14244f5762543667914ebbcc15376efb62fb45d7abcbc41964/analysis/1450189520/

SKYBOUND by trueboolean 2015-12-15T13:02:00

Unfortunately I couldn't run it under OS X due to no frameworks being present. Starting with "@rpath/SDL2_image.framework/Versions/A/SDL2_image".

Under Windows 7 I get a crash (window already opened, white content) with "SDL2_ttf.dll" pointed to as the fault module. System missing a required font maybe?

Crabby Puzzles by Verrazano 2015-12-15T12:32:00

Very enjoyable! Sometimes a bit too much what feels like random trial and error. The earlier portal level took me way too long (also my own fault for not trying to remember what happens :) ).

Astronaut Runner by CristianBatista 2015-12-15T01:45:00

Nice touch with the online high scores :).

AvsL by dos 2015-12-15T00:53:00

Made me grin :D. I won every time though (played alone ;( )

Flowershop Tale by Geti 2015-12-15T00:07:00

Kudos for the art and sampling (is that you? :) ). Gameplay-wise could have used way more but seems you're already aware of that.

The Ghost Engorger by Rys0n 2015-12-14T22:16:00

Nice touch to have the red and green around the enemies. And cool you can get stuck before reaching the exit haha :).
Wish I could hold down the cursor keys and not have to press them only when changing directions.

Morse GRO by GAFBlizzard 2015-12-14T22:04:00

Because you insist on judging on the original version (a somewhat fair point) I deducted 2* from Fun. Timing in between letters was very difficult for me. Now with the wait it becomes playable and I actually have some flowers to maintain :).
Nice story and I think this could be required fun for those learning Morse. Possible stuff for easy/(normal?/)hard differences (or options): the waiting in between letters and not changing codes for the products.

. - phone home, will never forget!

Sphaera by J08nY 2015-12-14T03:49:00

Quite hard :).

Are you grown? by Rfdshir 2015-12-14T03:45:00

Pace too slow.

Rapunzel by hissssssssss 2015-12-14T03:30:00

Instead of measuring time, measure length of hair?