Foon → Ludum Dare Explorer → Users → antonuklein
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | A Bit of a Little Dinghy | jam | 3.00 | 3.00 | 3.00 | 2.00 | 3.00 | 2.00 | |||||
| 2015 | 34 | Two Button Controls / Growing | Combat Hell | compo | 339 | 3.41 | 3.63 | 2.57 | 3.34 | 3.18 | 3.21 | 3.04 | 82 |
antonuklein leaves an average of 41.0 feedback comments each event.
LD34 — Two Button Controls / Growing (41)
blackfisk by Acerio 2015-12-22T05:24:00
While the control positioning is weird, it plays all right, even though the constant pew pew pew is annoying. It's not exactly clear where the enemies are or what's going on, plus I'm not sure what happens when you lose since I didn't seem to take damage, but it's a promising little title that's one of the better games I've played.
Can't Jump by x92rwzb 2015-12-17T16:13:00
Frustrating, but unique. Nice job.
InertialGrowth by PurpleApes 2015-12-17T16:11:00
Controls are a bit too floaty and touchy, but it's a solid addition to the theme and fairly fun overall. However, I only got to about 11 (which was several plays worth) before I gave up. Music's amazing, though, seems like something to come out of EVE.
Night Radar by ranseur 2015-12-17T16:07:00
Extremely fun game, really unique too!
URBO by hadesfury 2015-12-17T16:04:00
The concept's there, it just feels too random. Pretty fun though. Sound is top-tier quality.
Also, while the models and animations are amazing, I'm personally not a fan of the tilt shift effect that Urho or Cities: Skylines uses, and I'm not sure why it's even an option.
Bunny Block by argosenpaikun 2015-12-17T15:57:00
Not a fan of it becoming full screen and making my resolution down to a tiny box on the screen, and not a fan of the use of Nintendo's music, along with it sometimes unfairly immediately killing me (switching a bit earlier than intended sometimes does kill you instantly), but overall it's a simple idea that's solid, although it feels a bit like it's trying too hard to fit in too much into its controls.
Give and Take by Move127 2015-12-17T15:52:00
Awesome game, although I got way too confused playing it.
Reactor by MikeTheWayne 2015-12-17T15:49:00
Idea is simple, there's a ton of money, but I couldn't buy any cooling or rods after the initial few.
Also, your Russian might be just a little bit broken considering some parts aren't in the right grammatical case or that it states you have multiple reactors when you only have one.
Armageddungeon by Diel Mormac 2015-12-17T15:41:00
Huge potential for a full title, excellent graphics, excellent music, excellent polish, although personally controls didn't feel responsive (although they were well executed) and it was easy to lose the playable character.
Growth Shmup by sedistra 2015-12-16T14:54:00
You left a debugging file in there and the Web link leads to a Windows download.
As for the game itself, it has a lot of promise to it. Making you larger when you hit and making you smaller when you get hit is a clever mechanic, it's just too easy to get hit when you become somewhat large. It's also quite difficult to see yourself amidst both the enemy bullets and your own.
Also, programming tip:
When rendering doubles/floats, render them with this instead of the actual value so it won't have roundoff error (it will still have it internally, it's just not noticeable by the player). It also uses banker's rounding, so a 1.275 renders as 1.28 instead of 1.27.
Math.Round((decimal)d, 2);
World Grower - Growth of the civilization by rhebsgaard 2015-12-16T14:45:00
Expanding a house costs the same amount as buying one, however both amounts keep going up. There is appeal here, don't get me wrong, it's just not done as well as I'd have liked.
Tamagotchi Hell by Troyan 2015-12-16T14:35:00
Took me a while to figure out the game and the music started glitching halfway through, but it's all right.
V BALL by longloaf 2015-12-16T14:28:00
It's not clear that you can hit left and right and the difficulty, in my opinion, rises too fast. Otherwise, the game itself feels quite responsive (even if I personally find the physics weird) and it runs pretty well.
FRUITWOLF by Claw 2015-12-15T16:02:00
A very solid game, something that could probably be released as a standalone product.
Shots Fired by Chryse 2015-12-15T15:58:00
I finally played until I hit a person. Anyway, scope starts off way higher than it's meant to and it's extremely difficult to find out who you're shooting at. Players constantly spawn on top of each other. There's too many people that look way too similar, it would help to have the image of the target be in the bottom right corner. Also, it'd be great if they could move around, for both difficulty and to remove the overlapping issue.
While the idea is solid and simple, it was just not executed well.
Isoshoot by kiiro94 2015-12-15T15:46:00
A very good and solid game, easily one of the better games I've played from this jam.
SAAAM by Ogniok 2015-12-15T05:11:00
Can I give more than 5 stars? Because holy shit, this is impressive.
Abyssal Zone by Leddev 2015-12-15T05:07:00
Sadly, without a Windows binary, you're really limiting your exposure.
Cavern Climber by fashionbatman 2015-12-15T05:06:00
Interesting, fits the theme, but the controls seem like they came out of a ZX Spectrum. Alas, that's the limit of our theme.
TRONZO by Tykev 2015-12-15T03:09:00
Seriously an amazing game this jam.
Lifenodes. by Remicy 2015-12-15T02:02:00
Only way to describe it is as a really quality game.
Sonar Vision by AlexHonor 2015-12-15T01:53:00
Pretty clever use of energy and harvest, although it's a bit confusing at first. Also the web version seems to have parts of the intro text going off the screen.
Winterland by Zknet 2015-12-15T01:50:00
Simple and clean, although it's hard to see where you're going in 2560x1080 res.
The Super Bros (that are not Brothers!) by Xinelu 2015-12-15T01:45:00
Interesting concept, but it doesn't feel that great and the typos keep getting to me. Like "hit bellow" (below) and below it says to hit R.
Space Eater by kevin_pauly 2015-12-15T01:42:00
Easily one of the best games I've played from this jam.
Twotris by forer 2015-12-14T23:30:00
The blocks themselves are jittery and Tetris doesn't lend itself to a 2 button scheme at all, but this is still pretty good considering I probably couldn't make a Tetris game in 48 hours.
Charlamagne's Sound Train by craigoryham 2015-12-14T23:26:00
Neat game, although confusing, but after a minute, it crashed with this error (held Z+X after intro)
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object oPlayer:
Unable to find any instance for object index '100664' name '<undefined>'
at gml_Object_oPlayer_Step_0
############################################################################################
Safe or Sorry by JimmothySanchez 2015-12-14T23:24:00
Neat to see a UE4 project, although the text got cut off from the sides because it opened up in windowed 4:3.
qBen by smealum 2015-12-14T23:18:00
"Meet Ben. Ben is a strong independent cube who don't need no player." "GAME OVER"
Controls are really confusing, but this is extremely innovative as a concept.
Gro-Volution by MrGarfable 2015-12-14T23:14:00
The game felt like it was running at 20-30 FPS the whole time, and there's a lack of sound, but everything else is polished. This could be a good mobile game.
Although the flashing is excessive, it may cause epilepsy.
Germinate by djdudes100 2015-12-14T23:11:00
I think everyone agrees with pjimmy here.
HeXor by Sosolol261 2015-12-14T23:08:00
Error on loading, same issue as matthewd673, Win 8.1.
Survive 120 by flakoflak 2015-12-14T23:06:00
Could not get this to run at all, using Firefox. Downloaded, opened up HTML file, threw an error at me saying something about Unity being unable to allocate memory.
In this game, you can not jump by pta2002 2015-12-14T23:03:00
Can't continue at the box level, going left to drop down kills me and the pit is too small to fall in.
Novascape by refreshcreations 2015-12-14T22:33:00
Really fun little thing, and awesome that it's a GB game too!
Aquatic Growth by Aden Manson 2015-12-14T22:31:00
At over 2000 points, the score text goes into the Health text. Also, your readme didn't have any actual installation instructions, unlike what the itch page said. That's it, really.
never go back by mastersams 2015-12-14T19:59:00
Can't run this entry, no score until a working link is available.
Sugarcane by bobismijnnaam 2015-12-14T19:09:00
A fairly good and simple game, although a bit confusing at first.
AvsL by dos 2015-12-14T16:16:00
Stupid and earblasting at the start, yet it's funny and it now makes me hate myself (since I'm only one player, I had to play as both of them). ;)
SUPER AWESOME MEGA EXTREME flower by sadlyno 2015-12-14T15:31:00
Just saying, you left 140MB of debug data in the game folder.
Falling Aliens by Tutti Ankka 2015-12-14T15:24:00
It's not bad for a 48 hour game, and thankfully you coded in the ability of using A and D instead of just the mouse, which makes this so much more playable.