FoonLudum Dare ExplorerLD34 → Morse GRO

Morse GRO

By gafblizzard

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CategoryRankScoreCount
Innovation174.24
Coolness360
Theme684.27
Humor2202.96
Mood3363.18
Graphics3573.33
Overall3773.36
Audio4812.63
Fun6172.97

Comments

exilegl 2015-12-14 02:23

Cool little game! I like the story behind it,

verrazano 2015-12-14 06:23

I think this game was actually pretty good. It was quite difficult and I got stuck trying to order water. But I really liked the theme, concept was good and storyline cheeky!

svenfrankson 2015-12-14 07:44

Nice work ! Thanks

jerry111zhang 2015-12-14 07:54

Great concept! A little too difficult however

prymidion 2015-12-14 10:04

Pretty unique concept here! Teaching morse code in a game is neat-- educational!

alexiseshford 2015-12-14 10:49

Really awesome dude!

jackyjjc 2015-12-14 10:55

It is an interesting idea and the graphics is great. The game is a little different though I kept not being able to enter the dashes.

sitronte 2015-12-14 11:08

Pretty nice. And difficult.

conk 2015-12-14 15:10

Very good! I feel like I even learnt a bit of Morse code! I like how the codes are randomized, but my first time I got CC for water restocking, that took me like, 3 minutes to do correct, but it was good practice! Very good use of theme too.

gafblizzard 2015-12-14 21:23

I just put up a post-compo version that comments out one line to make it eaiser: Now, the ordering combination waits forever so you don't have to time the space between letters. Sorry it was so difficult!

mauludder 2015-12-14 22:04

Because you insist on judging on the original version (a somewhat fair point) I deducted 2* from Fun. Timing in between letters was very difficult for me. Now with the wait it becomes playable and I actually have some flowers to maintain :).
Nice story and I think this could be required fun for those learning Morse. Possible stuff for easy/(normal?/)hard differences (or options): the waiting in between letters and not changing codes for the products.

. - phone home, will never forget!

athenaofdelphi 2015-12-15 10:42

Nice looking game... if only I could play it. I'm just not fast enough to get the required Morse code. Even the 'post-compo easy' version was difficult :(

timeshapers 2015-12-15 10:45

Excellent game. Tough as hell, but excellent.

tomenluca 2015-12-15 10:49

Quite difficult, but a very interesting concept. All in all very innovative.

goutye 2015-12-15 18:04

Great game! Really enjoy the retro graphics and sound. First time I was experiencing the Morse language so, a bit though. Difficult but I grew at least one!

darkflint 2015-12-15 21:00

Interesting concept, but really hard...couldnt complete one morse code

tompudding 2015-12-15 23:06

Woohoo another morse game. It exciting trying to keep on top of everything and remember the morse at the same time, I thought the timing in the default game was fine, but then two people have told me my game is unplayably hard :|

gafblizzard 2015-12-15 23:09

@tompudding I know the feeling. I checked and beat the hardest version of mine on the first try, but I know I made the game way too hard for people who aren't familiar with it. Sorry everyone!

h-attila 2015-12-19 11:44

Really great, unique idea, too bad the game is this hard. Fun nostalgic LCD graphics, though.

iamspencer 2015-12-19 21:21

very interesting gameplay mechanic, it felt kind of cool having to switch tabs to the wiki chart before entering a command, almost like I was actually at the job, and I was having to look at the manual haha.

I liked the whole idea behind this, and with a little more polish I can see it being a fun little game, excellent work! :)

phocker 2015-12-20 06:21

omg i won the game - nice work

gafblizzard 2015-12-20 08:19

@SP0CkEr2 nice work! I only know one other person besides you who did. :P

zanzlanz 2015-12-22 03:32

First of all, yes it's super stressful. If this was my job, I would like to be paid pretty well, haha ;)

But this is a REALLY good concept, and it's executed really well. I would love to see a full game like this, because I feel like there's a lot of room for amazing gameplay with this concept. The important part would be to give the player breaks, so they're not rushing during the whole gameplay.

Great work!

dylanwolf 2015-12-29 18:09

It was tough to keep up, but I felt like I was getting the hang of it enough to start a few plants off.

I think my biggest problem is the rhythm and pauses--even with the post-compo version it's hard to learn that from the written codes.

wolfkingw 2016-01-04 01:27

I found your game to be a quick yet involved challenge. It required me to focus on multiple issues all at once, such as typing in morse code to order water for my insatiable plants. Overall, I really enjoyed the direction you took the theme in! It was a clever, challenging game, and I think the art matched well with the game itself (after all, you're using an old fashioned morse-based machine). Nice job!

amras0000 2016-01-04 21:58

The concept is really good and the detection of lines vs dots could be worse, but the game kept resetting my letter. The timing even on the post-compo version is incredibly precise, not just in terms of how long to hold a dash for, but just in getting all the symbols in before the game arbitrarily decided that my ..-. is actually a ..- and an E. I couldn't finish the game before I got too frustrated to keep going.
Given the low-bandwidth premise and the space aesthetic, I think sending 0's and 1's using the two buttons would've worked much better than trying to work with the morse timing.