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Nano - Nautica
Nano - Nautica
By nopogo
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 337 | 3.75 | 22 | |
| Fun | 342 | 3.63 | 21 | |
| Innovation | 219 | 3.71 | 21 | |
| Theme | 364 | 3.89 | 21 | |
| Graphics | 286 | 4.07 | 22 | |
| Humor | 544 | 3.05 | 21 | |
| Mood | 159 | 4.02 | 22 | |
Comments
This feels like it has a very cool core, and I really wanted to like it, but the difficulty and tediousness of the controls just didn't mesh well with me (mind you, I can imagine that some people would enjoy it a lot more than me). My biggest complaint was that you have to look away from the window and the compass in order to move around, which made it really hard to go where I needed to.
The atmosphere and visuals are great, and I enjoyed the complexity of the control scheme (e.g. the fill front and back stuff for pitching up and down). I just got a frustrated one too many times at struggling to find where I needed to go.
Beautiful and super comfy game! The atmosphere is great, and I love the mechanics for navigating the depths. The tardigrades floating outside are quite charming! :heart:
I liked the mood of your game, and I loved the graphics, it fits well with the theme, congratulations!
2024-10-08 10:52
Very chill mood
Loved the mood and feeling of being small! That really felt nice, like swimming in the microscopic ocean.
v1ru6
2024-10-09 03:38
Very laid-back atmosphere
rujum
2024-10-09 20:07
Super chill, even though its a submarine game which tends to stress me out. i like the game mechanics - would love to see some powerups and enemies to increase the agency of the game. but as an atmospheric game its super nice!
tommo120
2024-10-11 17:50
Took me a little bit to get used to the controls and how everything worked, but once I got the hang of it, I found it quite satisfying to control! Very neat little game, I like it :) I would say it is a little bare-bones, but you definitely made up for that in how polished it all feels.
bacalear
2024-10-12 10:15
great!
mihito
2024-10-13 11:23
Very Chill i like it :D
cgraen
2024-10-14 14:24
A very impressive game jam game. The mood and the visuals were great and the giant creatures outside made me feel small. I would have liked some feedback of collecting the samples for example a 0/7 collected or something. Also I kinda get the idea with like being on cell level but it feels a little more like I am tiny and the creatures are big. The controls were very unique aswell in a positive way. Overall you did a great job :raised_hands:
andrei7
2024-10-21 20:19
I like the visual environment, but somehow I couldn't interact with it.
do3naut
2024-10-21 20:40
The mood was really good in this game! It did take a while to figure out how to navigate the submarine, but it feels consistent with the overall mood of the game. One suggestion is there is a bit of downtime waiting for the submarine to move around because of how hard it is to move around, so maybe giving the player something else to do/worry about while navigating would be nice. Good job!
pikario
2024-10-21 21:16
A little hard to learn the controlling and understand the green dots were the objective, but after that I had a great time! I'm now at ease with the submarine commands :grin:
I think a glass on the floor would have help, and something to help making sense of the space (a large object somewhere for example).
Thank you for you game, and well done for a first try at modeling!
Nice little game! The atmosphere and the visuals are great. Some more visual feedback on the mission would be good. Anyway keep up the good work :)
I enjoyed the Iron lung-y-ness to the controls! I had fun ramming the tardigrades even thought that was the opposite of the objective.
lchaves
2024-10-24 00:46
Maybe it's just me, but the background track absolutely makes this game! Swimming around the tardigrades in the dim light of the submarine while the laid back guitar plays is definitely a good experience. Other than that, the game is simple and straight to the point. You could have leaned more into a simulator experience by adding more knobs and levers to the controls, or leaned more into the exploration kind of things, although that would involve more assets. Still, solid entry.
jcourt
2024-10-24 06:22
I think this could be a bade for something really fun, if you wanted to continue working on it.
Operating the submarine was fun, and took a little bit to get used to. I think it might have gotten a little boring after too much longer, but the game wasn't too long, and all it would need would be one or two other things to do (like maybe a collectible that moves away from you, or some kind of basic enemy to avoid), and I think it could last a long time.
I like the art. It works well, and it's a consistent style. I like the vibe of the game.