FoonLudum Dare ExplorerUsers → CGraen

CGraen

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558Collector👥Larry the Lizard Wizardjam6643.073.002.503.633.522.842.863.09
202557Depths👥You Gnome the Drill!jam4873.483.253.304.063.653.692.873.41
202456Tiny Creatures👥Shnorps: Invasion of Blorpsjam3723.713.833.313.873.603.873.383.47
202455Summoning👥Chimera Combatjam5563.583.813.823.463.353.163.663.42

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by CGraen

LD55 — Summoning

The Weaver from the remote hamlet by Tyrannas 2024-04-25T09:03:21Z

A Crazy good game for a game jam. I was fully pulled into the story and wanted to keep going to find out what happened. The weaving mechanic to summon spirits is really unique and the art is beautiful aswell. I wonder if there are alternate Endings besides sacrificing anyone?

Summation by CodeChomper 2024-04-16T15:41:55Z

Would have like a little more feedback on hitting the enemies.Interesting Idea though.

Arcane Anagrams by edj99 2024-04-25T08:16:51Z

Its a fun idea and game, although I struggled with the font a little bit. Its hard to keep track of the runes because of it if there are many. Otherwise its great but I am bad :D

Elemancer by Tomssuli 2024-04-16T15:21:22Z

I had fun burning down the forest and exterminating populations.It got repetitive somewhat fast but thats okay for a gamejam I think. Also the attacks felt somewhat unresponsive. Cool idead with the summoning through key combinations though.

Deep in Sheep by pfs 2024-04-16T15:09:23Z

A little laggy for me and the dragging the sheep into the summoning box did not work that well. Otherwise it was fun finding the different combinations, although it would been cooler if combining special sheep would give you better ones and not just another one you could also randomly get through combining basic sheep. Great job overall ^^

Do NOT Summon the Kraken by Willby 2024-04-16T15:51:22Z

Cool Idea and a different take on the summoning topic ^^

Revenge of Lord Chicken by Sergio_gp11 2024-04-16T15:30:58Z

Funny idea, although I hate escort quests XD

summon-cake by Odysseus 2024-04-16T14:21:58Z

I built some questionable constructs with the pencils and the cakes

The Old Summoner by litterattus 2024-04-16T14:38:09Z

took a while to figure out how to summon the stronger ones and it was kinda hard to tell when i got hit, but overall a fun game ^^

SAKURA by ZekySky 2024-04-16T16:07:52Z

Didnt quite work for me, since I could not press the difficulty and start button. Cool art though

Spellmancer by DenkiTheGamer 2024-04-16T16:05:05Z

Fun mechanics, just didnt figure out how to get the rock up on the blue level.

Chimera Combat by P3ngui 2024-04-16T20:51:29Z

@colourarc Hey thanks for the feedback. We were actually thinking the same but decided to leave it at that, since we had to work on some other projects for university ^^.

Chimera Combat by P3ngui 2024-04-25T08:10:27Z

@wendel-scardua Yeah we found that aswell, it seems we made some mistakes while inserting the files and assigned the images wrong on some of them ^^

LD56 — Tiny Creatures

Nano - Nautica by nopogo 2024-10-14T14:24:43Z

A very impressive game jam game. The mood and the visuals were great and the giant creatures outside made me feel small. I would have liked some feedback of collecting the samples for example a 0/7 collected or something. Also I kinda get the idea with like being on cell level but it feels a little more like I am tiny and the creatures are big. The controls were very unique aswell in a positive way. Overall you did a great job :raised_hands:

Little Defenders by Ty Victorson 2024-10-14T13:09:35Z

Fun game, would have liked some visual feedback on the health of my stuff and the enemies.

Alcheminis by swimdoctor 2024-10-14T14:13:26Z

There were some invisible walls/bad hitboxes and the purple rocks could have been more obvious, since they were easy to overlook. It has some potential as a concept but It kinda lacks a little twist to the autobattler genre. Loved the alcheminis designs though :D

Fish Fighter by Str8griz 2024-10-14T12:35:02Z

Really funny concept. Did not manage to figure out that counter mechanic though. Had fun trying it out ^^

TinycreatureTrainAndFightGachaRogueLiteBattleCollectionThePreSequel by teonino 2024-10-10T07:26:43Z

A very cute game, had fun trying it out. Although it has not much progression, the collection aspect is a nice touch. The balancing seems a bit off though the brown bear was a lot stronger than the wolf for me, but that might be rng. My highscore was round 35. The pixel art is beautiful btw, did you do it all in the time of the jam or some before?

Cyber Critter by rucksack 2024-10-14T12:23:16Z

The combination of different body parts is a fun concept, although it felt a little unbalanced. The graphics and the humor were fun. Great Effort ^^

Pixie Pilfer by Spaint 2024-10-14T14:03:58Z

Sadly could not play it, since it says a visual c++ distribution is missing for me. Looks great though :raised_hands:

La Cucaracha by dagon 2024-10-14T13:51:09Z

Sadly I was not able to play it because of my antivirus but the idea sounds fun and the name is great :D

CritterCarnage by MK-Dustan 2024-10-14T13:40:30Z

Fun game, the upgrades add a lot to it ^^. I got stuck on wave six since the birds didnt come down and I did not have a range weapon. And my pc lagged out when I was killing multiple enemies at once like in the rat wave. Also the browser version did not work for me. Its a really great game for a jam and the opening caught me off guard :D Well done guys :raised_hands:

AntToTopia by Max0n4ik 2024-10-14T13:55:39Z

Did not understand what the sugar and little ants are for. The combat feels a little slugish and its hard to tell whether you hit enemies or get hit or not. Its a fun concept, reminds me a little of grounded ^^

Shnorps: Invasion of Blorps by P3ngui 2024-10-07T23:03:50Z

@jellyfishhunter Yeah we have some versions of towers that give more of a certain stat but lowers another one. We did not have time to create separate versions of the sprites for them sadly. We thought of making the stats color coded in red and green while hovering over it, but that idea also crossed our mind too late ^^'. Maybe an overview of the towers would also helped 🤔. Might add that to the page later.

Shnorps: Invasion of Blorps by P3ngui 2024-10-16T03:57:14Z

@ithildin Thanks, glad you liked it ^^ Also thanks for the feedback, it was quite the crunch so we did not manage quite a few things regarding clarity, but thats a good idea :thinking:

Shnorps: Invasion of Blorps by P3ngui 2024-10-16T03:57:58Z

@skbadger Thanks, it was a work of coffein and not enough sleep :D

Child of Entropy by hanarioi 2024-10-14T12:13:56Z

Very Innovative gameplay. I did not quite understand how the patterns work though, like the rules behind which it changes and stops at some point. Also the highlight when placing stuff is a little subtle and hard to see. I would guess its inspired by the game of life? :thinking:

Isle of Uebanchiks by hahanz0 2024-10-14T13:26:00Z

Cute Graphics and I liked the controls being shown on the paper.

Midnight Garden [DEMO] by Hawkessmont 2024-10-14T13:48:29Z

Impressive work and art for such a short amount of time. I am interested where the story will lead. ^^

NotBigEnough by igor.dodan 2024-10-14T12:05:11Z

I liked the character and the attack animation a lot. Overall a fun base Idea, but it lacks a little progression and variety in the gameplay. That is fine for a game jam game though I think. The attack animation/hitbox kinda felt off though. Sometimes I was sure I should be hitting an enemy but it was out of range.

LD57 — Depths

Belials Bellybutton by Kujoen 2025-04-18T16:19:15Z

finished the game was a little repetetive in the end but still great. The mood was done very well with the music and the light making one feel a little anxious. Well done ^^

Payback Pit by Alem26 2025-04-18T15:44:54Z

Great game, only had some lags in the beginning so maybe introduce a loading screen or something and the minerals kept jumping out of the basin when it got pulled up. Loved the artstyle and the atmosphere and the crank thing was a fun idea.

Below by Regmont 2025-04-18T15:57:17Z

I would have loved a little more explanation, I did not know what the red and green bars meant and after I collected like 10 of the first 2 resources on the left and found none of the third I went to the base but could not do anything there either. Thought I needed 3 metal for that one machine but nothing happened. The idea seems cool though and maybe im just too stupid ^^ The mood is insane btw good job there :D

You Gnome the Drill! by P3ngui 2025-04-08T16:35:02Z

got to 13337 meters :open_hands:

You Gnome the Drill! by P3ngui 2025-04-18T15:27:58Z

@antonin-granados, @sohei thanks for the feedack ^^ Yeah the planning was a little lacking there since we set some ratios in size in the beginning but later had to change them when everything was already finished. some of these are just scaled up and I did not have time to repixel everything since it was in the end :(

No Man's Pie by Hannes Börner 2025-04-18T15:36:27Z

Loved the intro and the music, unique idea for the theme ^^

D.R.I.L.L .inc by Kaspar Saarekivi 2025-04-18T15:49:34Z

the drill sound adds a nice touch and the graphics are clean. Cool idea for a simple concept. The only problem I had was the spawnrate of the oil. Sometimes I ran out of fuel before even seeing a single barrel :(

DepthBorne by I_POTS 2025-04-18T16:37:08Z

First of all, I loved the game. The idea is cool and the graphics are unique and beautiful. I do have some feedback for that I hope is useful to you guys for improving it ^^: - the sound seems to set out whenever you get hit - I often get 2 times the same choice on the selections - some tilesets dont fit. You can see the line where they connect and it sticks out on oneside leaving a sharp edge. - I kinda wish I had a weapon I could aim with the mouse, since it sometimes feels kinda bad trying to steer to run away but having to dive towards a monster to kill it, but I guess thats part of the difficulty and better for controller support Overall great effort gj guys ^^

LD58 — Collector

Do Not The Mushroom! by Rionisse 2025-10-07T12:50:10Z

I really like the visuals and idea although my pc did not like the performance quite as much ^^. Some feedback though if you want to keep working on the project: The first time I died from hunger without understanding what it was. Also you take dmg nearly immediately when you get hungry. It would have been nice to get a warning a little before hand or a timer running out like with the effects. Regarding the effects some were cool and funny to try, others I did not quite understand what they did. And the amount of mushrooms is maybe a little low to get to 1000 if you do not know beforehand where everything is. I died of hunger in my last try, because I handed them in and had to eat some for hunger so I got to 800 or something. And a quit button would be nice. Its a cool concept though and the vibe was really nice ^^

The Legend of the Mondrokko by ditam 2025-10-07T19:02:53Z

fun little game ejoyed the twist at the end ^^

Trash Catchers by mira 2025-10-09T18:32:17Z

Nice little chill game, being able to play it in couch coop is cool. The graphics and sound design was great aswell. Just found the scrap spawned a little close to the rocks pretty often so you could not collect it without taking damage i think.

Meep Rising by Kristian Kurktchiev 2025-10-07T19:21:27Z

fun little survivor like ^^ I think in the web version there is a problem with the resolution though

The soul collector by Kit Gorn 2025-10-07T12:34:25Z

Interesting game the shout at the beginning gave a little jumpscare though. In general although the music and sounds were great, they were a little loud on startup and had to turn it down in my mixer. The enemy projectiles might a little fast, so they are very hard to dodge, especially when you fall down in the beginning. And sometimes the drones were hidden behind the lingering fire particles. Otherwise a cool game and unique take on the topic, hope the feedback is helpfull ^^

Skillector by Stellar Lily 2025-10-07T12:14:09Z

Quite fun survivor-like. I feel though like the speed at which the amount of enemies grew outpaced the one I grew with upgrades quite fast, even though i always had enough money to buy everything. Also the if you dont take the a ranged weapon when the ranged enemies spawn they are very hard to kill. Otherwise a nice little game. Loved the sounddesign ^^

Larry the Lizard Wizard by CGraen 2025-10-07T12:16:11Z

@mrv Hey thanks for the feedback. Yeah we thought about the minimap part but did not have time to implement it and adjust the pacing of the game. Regarding the improvement, they do immediatly upgrade but some lizzards are less notable than others since they just give stat adjustments ^^

Larry the Lizard Wizard by CGraen 2025-10-08T17:02:03Z

@denilseven thanks for the feedback ^^ Yeah like so many things in a gamejam that was planned but scrapped because of time sadly :( The lizards should spawn on every level though with something like 2-3 in the first one and then rising with depth. I think it maxes out at layer 20 or something.

Larry the Lizard Wizard by CGraen 2025-10-08T17:04:01Z

@poshdan Yeah the level change is a little unclear thats why we put it on the page aswell but yeah. The hurt yourself was a debug thing we decided to leave in in case you get stuck and want to kill yourself for the easter egg in the main menu XD

Larry the Lizard Wizard by CGraen 2025-10-12T02:52:05Z

@100th-coin Thanks for playing our game ^^ yeah it still has some problems since we didnt get to playtest it very much. The exit to the next level is not that obvious and like you said the enemies are cheeseable and the spawns are a little off. I dont know why it crashed though I didnt encounter that one yet. Maybe I will try to fix it for the itch.io upload but I dont know if I will have the time for it in the next weeks :(

Sword collector by OttoBroccoli 2025-10-07T19:43:55Z

Love the entry. The art, the mood the gameplay everything was so good :O really impressive for the short time. Reminds me a little of a Slay the spire with swords ^^

Merge! Merge! by LRDJJ 2025-10-07T12:58:43Z

Nintendo gonna come for that patent XD. Really cute game, loved the art of it. It was fun collecting the morphids and the varity was quite cool for such a short timeframe ^^. An exit button would have been nice though XD

Fluff Heaven by Auceane 2025-10-07T19:27:39Z

Its a cute game, reminds me of playing nintendogs when i was little ^^ some more actions to do with the cats would have been cool but I guess in the time limit that would have been a little much :D

ECHÆRA – The Silent Painter by Crowelian 2025-10-07T19:35:47Z

Its a really unique and interesting game, the boundaries felt a little restricting though. I think it would be really cool if the sounds also changed depending on which tiles you are going over at the moment.