FoonLudum Dare ExplorerLD55 → Summation

Summation

By codechomper and FrankieWhispers

View on ldjam.com

CategoryRankScoreCount
Overall10063.1725
Fun11012.8025
Innovation6873.2625
Theme10602.9325
Graphics7253.5226
Audio7142.7924
Mood11012.8025

Comments

dobrila 2024-04-16 14:16

I loved the idea, it's very easy to grasp when you enter the game. I loved the enemies and their behavior. Loved the art. I spent a lot of time in it, trying to beat the levels. Looks very polished and finished!

cgraen 2024-04-16 15:41

Would have like a little more feedback on hitting the enemies.Interesting Idea though.

codechomper 2024-04-16 19:14

@dobrila Thanks for playing rating and giving feedback. Did you eventually make to the end? It is always hard balancing progression in such a small game.

@cgraen right when we were running out of time I thought to myself, can I make a hit marker fast enough and test before submission? Well I couldn't but it is on the list if we decide to continue with the idea.

butterinabucket 2024-04-17 02:05

Got jump scared a couple times when the enemies happened to spawn at the portal next to me X)

codechomper 2024-04-17 13:22

@butterinabucket I made the AI behavior tree for the enemies and they still surprise me in the way they "decide" to chase me and move blocks out of their way lol. Thanks for playing, rating, and giving feedback.

retrific 2024-04-19 20:59

I think it's a nice game! Weird that the bullets are physical objects but the game had some interesting mechanic. I just wish the "summation" puzzles would give me a bit more options and be a bit more challenging. I liked it a lot when I had the option to prepare it in a way to get all of them touch each other at once with just a single move.

azathothep 2024-04-20 13:26

Very nice concept, I liked the fact you can plan ahead and anticipate how many enemies are coming as soon as you combine 2 dices. I questioned the choice to make the enemy move in real time, and not "enemies move only when you make a move", which would add interesting situations to the "puzzle" aspect of the game (in my opinion) ; multiple times I was caught off guard by them moving independently. Other than that it's a great & very polished entry!

xry 2024-04-21 07:27

Having to anticipate the chaotic movement of the enemies is pretty interesting! It's so unique to see something that in my opinion is more like a puzzle game with an action twist instead of an action game with a puzzle twist.