A Lifelong Hobby by Derek Glennon 2025-10-12T21:03:45Z ♥ 1
Reminded me of WarioWare with all its minigames. Maybe it would be better to make them even shorter and a bit more randomized.
Foon → Ludum Dare Explorer → Users → hirsch
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | The Beckoning | jam | 559 | 3.39 | 2.81 | 2.75 | 3.56 | 4.40 | 4.08 | 2.18 | 4.25 | |
| 2025 | 58 | Collector | 👥 | Do Not The Mushroom! | jam | 230 | 3.72 | 3.40 | 3.36 | 3.88 | 4.09 | 3.57 | 3.41 | 3.65 | |
| 2022 | 50 | Delay the inevitable | 👥 | Pots of Problems | jam | 1245 | 3.00 | 2.23 | 2.57 | 3.16 | 4.55 | 3.57 | 2.36 | 3.46 | |
| 2020 | 46 | Keep it alive | 👥 | afterthought | jam | 705 | 3.71 | 2.94 | 3.73 | 3.27 | 4.73 | 3.92 | 2.21 | 4.19 | |
| 2017 | 39 | Running out of Power | 👥 | arena.sim | jam | 151 | 3.80 | 3.68 | 2.98 | 3.00 | 4.26 | 4.00 | 2.60 | 3.63 |
hirsch leaves an average of 6.4 feedback comments each event.
Reminded me of WarioWare with all its minigames. Maybe it would be better to make them even shorter and a bit more randomized.
Your art style gives off massive Moebius vibes — loved it! Are there multiple endings? Something ate my king, but there was still a big chunk of the journal undiscovered, so I guess it was a bad ending.
Very relaxing game. The music is fantastic!
Your art is awesome! I found the combat system a bit too slow and easy, but the core of the game is really solid. With a few adjustments to the combat flow to make it more dynamic, it could become a very interesting game!
So simple, yet so entertaining. It was way more fun than I expected! I like how they all have different movement patterns, and the designs are very original too. Maybe I’d adjust the spawn rates, though, because sometimes it took me a few minutes of playing before a new, undiscovered bug appeared.
Love the idea. After a few minutes I noticed that I started to understand a few words! I think I will come back to this game from time to time. Love these kinds of puzzles.
One of the most atmospheric games out there!
Your music and art style are just mind-blowing! But I’ll admit, I expected a different experience from this game for some reason. I don’t know — considering the overall vibe, I was hoping for something more like an Animal Crossing-style game: just fishing, collecting stuff (with the option to examine the art more closely), and chilling. I would even buy something like that! But that’s on me for having different expectations. You did an incredible job!
I really enjoyed playing this game. It has potential for a full release! I don’t really see how it fits the theme, but it’s fun and unique — so I guess that’s all that matters in the end. Also, it’s nice to see a jam game that’s so clearly explained and intuitive.
Everything is so well put together! Very cohesive, funny and to the point. It would be nice to have some background music, though.
Very creative take on the theme! I don't agree with the other commenters here — making the path visible before release would trivialize the task quite a bit. Calculating the most effective orbit is the main point of this game, after all. But maybe it’s possible to add some kind of indirect assistance, like visualizing the gravitational pull of the star.
This game desperately needs some nice drinking animation and sounds! The bottle opening is satisfying as hell, though.
Hey! Very tight and snappy mechanics. I didn’t expect such solid shooting gameplay from a jam game. Though sometimes it feels like enemies spawn right behind my back...
Very nice game! Cool style, and I got immediately hooked by the gameplay. It would be nice to have some kind of queue for active projects, because sometimes I couldn’t remember what I was working on. But pretty solid and complete experience overall!
Wow. Mood and art are sooo good. And puzzle rooms are really clever. Would play a full version of this game for sure!
Controls are a bit hard, but overall a solid game with good sense of progression
Battle system is so addictive I replayed it a few times until tried every ability
Dude so simple yet so fun!
Just played it. Fantastic work! Would love to play full 10-15 hours long game!
One of the most fun games I played so far. Very polished core mechanics. Good work!
Unbelievable quality for 72 hours. I'm jealous.
I really like this style. This game looks so solid.
Your idea is really nice. Enjoyed this one. But to be honest graphics could be more polished, because sometimes it was hard to recognize meaning of the buttons.
hmmmm wanted to play it, but it crashed on a startup
Your music is stunning!
Привет. Выглядит и звучит шикарно. Но механику не очень понял.
wow, very good work. Wondering how is it possible to make such game in a few days. but tbh controller is not quite sensitive.
Nice one. But it seems too long for me.
LD59 — Signal (1)
Fading Signal by RushB 2026-04-22T20:28:00Z ♥ 1
I already commented on the other post, but I'll repeat it here in english for visibility sake. The level design is a bit confusing, sometimes it feels like the game is guiding you to jump onto certain boxes, but in reality you can’t jump on them and you’re not supposed to go there. That said, I understand it, we didn’t manage to polish everything in our own game either. But the visuals and atmosphere are amazing! Congratulations on the game!