FoonLudum Dare ExplorerUsers → Rionisse

Rionisse

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signal👥The Beckoningjam5593.382.802.753.554.394.082.174.25
202558Collector👥Do Not The Mushroom!jam2303.723.403.363.874.093.563.403.64
202250Delay the inevitable👥Pots of Problemsjam12453.002.222.563.154.543.572.353.45
202046Keep it alive👥afterthoughtjam7053.702.943.723.274.733.912.214.18
201739Running out of Power👥arena.simjam1513.803.682.973.004.264.002.603.63

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Rionisse

LD39 — Running out of Power

Trials of the Vapor Lattice by oxysoft 2017-08-01T07:27:03Z

Your music is stunning!

Decarathon by TurbotFish 2017-07-31T23:43:06Z

Nice one. But it seems too long for me.

Escape by Tamas Turi 2017-07-31T23:55:30Z

wow, very good work. Wondering how is it possible to make such game in a few days. but tbh controller is not quite sensitive.

arena.sim by Rionisse 2017-07-31T23:02:03Z

@rafael-souza thank you!

arena.sim by Rionisse 2017-08-01T09:12:38Z

Thanks everybody for your feedback!

arena.sim by Rionisse 2017-08-02T12:28:26Z

It was me the one who did 21 kills btw :joy:

Edison Lamp by Ariandor 2017-08-01T00:31:10Z

Привет. Выглядит и звучит шикарно. Но механику не очень понял.

The Truth by Jolix 2017-07-31T23:07:43Z

at first I didnt get it, but then

Engolasters January 2021 by Deconstructeam 2017-08-01T07:34:42Z

hmmmm wanted to play it, but it crashed on a startup

Not Politically Correct by Jaggent-aka-shouke 2017-08-03T09:07:24Z

Your idea is really nice. Enjoyed this one. But to be honest graphics could be more polished, because sometimes it was hard to recognize meaning of the buttons.

LD46 — Keep it alive

Watchdog by mao 2020-04-21T03:17:57Z

Very nice leveldesign, game seems to be really polished and well-thought-out. Scene transitions are so smooth. Good work!

Division Decisions by Sn4pi 2020-04-21T02:55:45Z

I really like this style. This game looks so solid.

afterthought by Rionisse 2020-04-21T03:02:59Z

@kotka @pandapear thank you for your feedback! We will try to fix overlapping. It sure wasn't intentional. There's just not enough time to polish the game.

afterthought by Rionisse 2020-04-21T04:14:10Z

@oscartaylor thank you for very detailed feedback. It appears that somehow mouse sensitivity is different on every machine. We have to look into it.

afterthought by Rionisse 2020-04-21T22:45:28Z

@welliton sorry for misunderstanding, this is the end of the game. I guess this was obvious what exactly ending means. What these words are.

afterthought by Rionisse 2020-04-21T23:45:59Z

@sharks use RMB to skip text to next line.

THE SECRET FLAME by Thomas Lean 2020-05-13T09:58:28Z

Just played it. Fantastic work! Would love to play full 10-15 hours long game!

Tumbleweed by Brenan 2020-04-21T03:57:28Z

Unbelievable quality for 72 hours. I'm jealous.

RatJar by PolyOrbit Studio 2020-04-21T15:09:40Z

One of the most fun games I played so far. Very polished core mechanics. Good work!

LD50 — Delay the inevitable

Pots of Problems by Rionisse 2022-04-05T18:32:44Z

@rocio-michi-ojeda we can't update the game anymore, but we are working on a standalone illustrated tutorial :)

Pots of Problems by Rionisse 2022-04-05T23:24:31Z

@kingofspill thank you for your feedback! Yeah, the game was too simple during development so we tried to make it harder. Apparently we overdid it :D

Ousted by Reispfannenfresser 2022-04-06T15:07:40Z

Controls are a bit hard, but overall a solid game with good sense of progression

Click to Continue by Daniel Foutz 2022-04-05T23:09:14Z

Dude so simple yet so fun!

Mr. Final Boss by Oroshibu 2022-04-05T23:49:50Z

Battle system is so addictive I replayed it a few times until tried every ability

Strangling by josep93 2022-04-06T15:16:54Z

Wow. Mood and art are sooo good. And puzzle rooms are really clever. Would play a full version of this game for sure!

Siphon by Kulu 2022-04-06T15:42:52Z

Combat could be fun, but I don't feel impact of shots and can't say am I missing or not. Character moveset is good though

LD58 — Collector

Forbidden Planet by tinykidtoo 2025-10-07T09:53:30Z

Hey! Very tight and snappy mechanics. I didn’t expect such solid shooting gameplay from a jam game. Though sometimes it feels like enemies spawn right behind my back...

Overemployed Empire by JOrbits 2025-10-07T12:05:00Z

Everything is so well put together! Very cohesive, funny and to the point. It would be nice to have some background music, though.

Do Not The Mushroom! by Rionisse 2025-10-07T01:29:12Z

@ira-baciu sadly, the project is too complex for web.

Do Not The Mushroom! by Rionisse 2025-10-07T09:59:35Z

@nohopeoutthere It was hunger, probably. It should be displayed with this icon. Hunger.png

Do Not The Mushroom! by Rionisse 2025-10-07T10:49:35Z

@raylond Yeah, that was definitely the plan! We had planned 3 zones that would be unlocked through creative use of the obtained effects. But sacrifices had to be made in order to finish the game in a feature-complete and playable state.

Do Not The Mushroom! by Rionisse 2025-10-07T12:57:40Z

@cgraen Wow! Thanks for the elaborate feedback! Yeah, we will look if we are able to expand the game later. Core loop and effects telegraphing needs improvement, that's for sure, but we'll see!

Do Not The Mushroom! by Rionisse 2025-10-08T03:04:14Z

@electric-sun You need to earn 1000 points. Your current points are displayed in the top right corner of the screen and also duplicated on top of the extractor.

King's Vision by Kapricorn Media 2025-10-12T20:44:35Z

Your art style gives off massive Moebius vibes — loved it! Are there multiple endings? Something ate my king, but there was still a big chunk of the journal undiscovered, so I guess it was a bad ending.

Ryoshi No Shima by Andreadbx 2025-10-07T13:49:56Z

Your music and art style are just mind-blowing! But I’ll admit, I expected a different experience from this game for some reason. I don’t know — considering the overall vibe, I was hoping for something more like an Animal Crossing-style game: just fishing, collecting stuff (with the option to examine the art more closely), and chilling. I would even buy something like that! But that’s on me for having different expectations. You did an incredible job!

Head Count by Langotriel 2025-10-12T20:10:52Z

Your art is awesome! I found the combat system a bit too slow and easy, but the core of the game is really solid. With a few adjustments to the combat flow to make it more dynamic, it could become a very interesting game!

Summerfall by anstabo 2025-10-07T14:27:19Z

One of the most atmospheric games out there!

GLÜBOP by kristinamay 2025-10-07T16:32:07Z

Love the idea. After a few minutes I noticed that I started to understand a few words! I think I will come back to this game from time to time. Love these kinds of puzzles.

DDD: Thanks to the Power of Day Drinking I’ve Achieved God-Tier Cap Collection by MnemosyneVL 2025-10-07T10:13:45Z

This game desperately needs some nice drinking animation and sounds! The bottle opening is satisfying as hell, though.

Revolution Nexus by Moonblast 2025-10-07T09:08:18Z

Very nice game! Cool style, and I got immediately hooked by the gameplay. It would be nice to have some kind of queue for active projects, because sometimes I couldn’t remember what I was working on. But pretty solid and complete experience overall!

Type II by Jo Bettaque 2025-10-07T10:34:33Z

Very creative take on the theme! I don't agree with the other commenters here — making the path visible before release would trivialize the task quite a bit. Calculating the most effective orbit is the main point of this game, after all. But maybe it’s possible to add some kind of indirect assistance, like visualizing the gravitational pull of the star.

Catch a Critter by mackelio 2025-10-08T03:30:02Z

So simple, yet so entertaining. It was way more fun than I expected! I like how they all have different movement patterns, and the designs are very original too. Maybe I’d adjust the spawn rates, though, because sometimes it took me a few minutes of playing before a new, undiscovered bug appeared.

Claim thy Land by ranejeb 2025-10-07T13:13:40Z

I really enjoyed playing this game. It has potential for a full release! I don’t really see how it fits the theme, but it’s fun and unique — so I guess that’s all that matters in the end. Also, it’s nice to see a jam game that’s so clearly explained and intuitive.

A Lifelong Hobby by Derek Glennon 2025-10-12T21:03:45Z

Reminded me of WarioWare with all its minigames. Maybe it would be better to make them even shorter and a bit more randomized.

Niji by KnownAsPhi 2025-10-12T20:28:02Z

Very relaxing game. The music is fantastic!

LD59 — Signal

The Beckoning by Rionisse 2026-04-21T09:54:35Z

@jag hey! Thanks for the detailed feedback! Yeah, I agree, the jumping mechanic just doesn't feel good. We spent the whole first day trying to customize the default Unreal controller to fit a 3D platformer (there were quite a few parameters missing, like separate jump and fall speeds, tighter air control, and so on), but sadly it was taking too much time for too little improvement, so at some point I had to call it "It Just Works" and move on. That problem also meant I only really started designing the level on the last day, because the character movement kept changing constantly.

Anyway, there's another ending in the game that is easier to achieve (it's a shorter route and there's no jumping), but it's trickier to find. I’ll give a small hint: at some point, you need to run in the opposite direction of the lighthouse.

Fading Signal by RushB 2026-04-22T20:28:00Z

I already commented on the other post, but I'll repeat it here in english for visibility sake. The level design is a bit confusing, sometimes it feels like the game is guiding you to jump onto certain boxes, but in reality you can’t jump on them and you’re not supposed to go there. That said, I understand it, we didn’t manage to polish everything in our own game either. But the visuals and atmosphere are amazing! Congratulations on the game!