FoonLudum Dare ExplorerUsers → ATonic

ATonic

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202456Tiny Creatures👥Control Room Crittersjam3.062.563.814.253.063.123.37
202047Stuck in a loop👥RIP in Timejam10273.352.503.003.503.762.444.13

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by ATonic

LD47 — Stuck in a loop

Loopomotive by Tamas Turi 2020-10-06T08:10:30Z

I really enjoy the game and theme interpretation. What I like, most of all, is how the track and train elements interact to drive the player to fulfil the stuck in a loop aspect.

For the actual game. What has been presented is a nicely polished mvp for the level of time available. It is a solid base on which to build in the future, should you decide to do a post-ludum-dare. I'm sure you have lots of ideas on where you could go with this one.

I can see my young niece being happily invested in this game. For a while at least.

Very nice!

W.M.L.F by Webox 2020-10-06T18:46:03Z

Impressions

The movement of the player character was extremely satisfying. I found myself herding the animals to try and catch as many as possible in a single loop. I was focused on the experience of the core mechanics that I missed everything else that was going on. I would have liked to see title cards or some other way of bringing your additional elements into the game.

Overall, I had a very good impression from your game.

Theme

I saw that the loop element was well explored by the game, but I would have liked to have seen the stuck part of the concept applied too. Perhaps you could have the loops hold the animals instead of immediately teleporting them out. It would have interesting implications on how to achieve an area clear.

Riffs

I would love challenge modes. Off the top of my head. - Good and bad animals - only remove bad animals - Time attack - capture as many animals in as short a time as possible with as few loops as possible. - Rush mode - keep the number of spawned animals below a threshold, with the spawn rate ever climbing. - Multiplayer rush - when you teleport animals, they appear in your opponents field.

deertective (deer detective) by Samelgamedev 2020-10-06T08:20:00Z

What got me was talking to the judge without evidence.

> "They be mad spinning!"

Awesome. I need to come back to this.

I played the web version and it seems to have plenty-a-glitches, but it works well enough to get by.

RIP in Time by ATonic 2020-10-06T07:41:16Z

Thank you. It was a mission getting everything done in such a short time while learning to do something completely new at the same time.

@LetterAfterZ. Have a play with the RIP Drive when you are holding the key. I wanted more interaction but ran out of time.

RIP in Time by ATonic 2020-10-08T15:43:14Z

@djayne Thank you for playing our game. Our team was also a couples thing. Two couples, like a double date that ran days over time. I'll have to look at the spelling issue. We are split between US and Commonwealth English, so spelling disagreements can happen.

LD56 — Tiny Creatures

Hamster Shelter by Doonutsaur 2024-10-08T00:14:24Z

Fun little game. I really enjoyed the audio and the graphics. Thank you for your contribution.

I encountered a bug and got big money quick. Screenshot from 2024-10-07 20-09-35.png