Falling and dying by Wakefield 2016-01-04T23:29:00
nice idea, but I think it gets too hard too quickly.
Foon → Ludum Dare Explorer → Users → elenesski
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | The Crappy Shipper | compo | 597 | 2.95 | 3.16 | 2.90 | 2.84 | 1.95 | 2.91 | 3.17 | 2.56 | |||
| 2015 | 34 | Two Button Controls / Growing | Elenesski's Two Bar | compo | 618 | 3.08 | 2.96 | 3.47 | 3.48 | 2.15 | 3.22 | 1.91 | 2.75 | 100 | ||
| 2015 | 33 | You are the Monster | TIGIY (There is Good In You) | jam | 880 | 2.80 | 2.97 | 3.00 | 2.62 | 56 |
elenesski leaves an average of 58.7 feedback comments each event.
nice idea, but I think it gets too hard too quickly.
I found the thing to be rather sad. People are far more resilient than a Yes/No question system.
Worked for me. Great concept. Really different game idea in comparison to the 100+ I evaluated. Liked it. I also liked the little touches, like being able to not shoot, etc.
Managed to play golf just like the real world, where I'd put the ball into the trees or the water ... or in your case, over a cliff ... never to be found again. HAHAHA.
FIRED? Me. But but ... there were too many of them. Great game ... surprisingly hard to do. Throwing stars, grenades, omg, is it really like that. Good sound. I can imagine going postal if this was real life.
It's so hard to hit the right keys when you are laughing so hard; and like there is two and their right next to each other, and I still couldn't hit them. Loved the game. Good use of both themes. Well done. Calgary Game Developers ROCK!
Good Game. Found it was hard to keep up once all my bees figured out they had better things to do. Good use of theme, good graphics. Fun to play.
Loved the feel of this game. Simple idea. Great use of both themes. Loved the music ... seemed very suited. Kind of reminded me of my lawn this year. laughs. At level 5 it was impossible keep all the buildings from not being engulfed by the encroaching weeds.
I'm with veverichka, I couldn't figure out how to not die. Made it frustrating.
Unable to connect
Firefox can't establish a connection to the server at dev1.sdngames.com.
Interesting idea, wasn't sure of the challenge. Has potential.
HAHAHA ... how can you make fun of beer like that ... *frowns*
Very Osmos like. Web version was very laggy on my machine. Good idea though it's been done before. Good use of both themes.
Could have been the story of my life; but the greatest thing you ever learn is just to love and be loved in return.
I couldn't get the web version to start.
Radzilla is RAD. Loved it. Great game. Reminded me of LD33.
couldn't get past the first level. I must be lame. good idea. Needed to start easier and draw you into the game.
Loved the deep moody music and the mood it created for the game ... would have loved a score. Great job.
FRED kicks ass ... damn you ENTER TEXT. I had fun. I might have helped to know the stats of the other players I was battling rather than my own. Wasn't sure how it met the theme ... loosely I suppose with the grown in points.
I didn't know what I was doing. Too much was happening to quickly understand.
I had trouble with the game too. Had weird graphics issues ... I think the souls where JPG instead of PNG that supports transparency. that's why they appeared as blocks.
Neat idea. However, the tutorial didn't cover all the cards so it was kinda sad that I didn't know what I was doing after the tutorial.
Good concept though. Wasn't sure how it fit the theme.
What can I say, this game was really slimy. Wasn't sure what caused growth or being absorbed. Good graphics, interesting growth mechanics. I had initial problems getting the game to start in Windows 8.1 .. "More Info" revealed the run anyway button (thanks BN).
Nice idea. I found that I wasn't sure what the right mix of heat and ice with rain was to kick start the forest growth. I had hoped to get pulled into the concept more.
Wasn't sure how to play.
it is really hard to play, really hard to not hit the top or bottom of the tank. Good theme though and the graphics are good.
Wasn't sure where the game was. How do I win? How do I lose?
that was fun. was good graphics and theme. felt polished.
graphics and gameplay are good. Wasn't sure how the gameplay met the overview of the game.
Good idea. Wasn't sure how it met either theme. Took too long to get to the bad guys.
Little hard to get going, but did get it to go. Fun to play. Suggestion might be to use A and D work independently, where A tilts the left panel, D the right ... that way you can better control the direction of the balls.
Wow, what a great concept. Suggestions: a way of restarting the level rather than starting from the beginning again.
Really liked the mood this created and the horde. Perhaps some numbers might have helped with the sizes of each group. That way you know how big to grow your side before engaging the enemy. Fun to play. Liked the graphics. Worked well for me on the web; no lag that I could sense.
Nice idea. Good graphics and audio. That was fun to play. Simple.
I might suggest that when firing that you take a little bit away from the cube. That forces the player to absorb as many of the colors as possible rather than just blasting at anything that doesn't match the colors.
That was cool. Nice idea. Fun to play.
I don't why, but as soon as I invested in Google my net worth plummeted and when I got out, it went back up again. I cry foul. Fun though, using somebody elses money.
That was really fun to play. Nice animations and there is depth to this. I'd keep developing the idea, add new keys for new moves.
Web version wouldn't start.
Wasn't sure what was going on.
Hey, loved it. Fun to play. Would have called it shoot the stars. wasn't sure where the moon was ... I know it's not there. Neat idea.
hahha ... that was funny ...
The graphics were a little small for me. Maybe allow me to make whatever and give me an innovative name
On the WebGL one I get unknown compress method as an error... but the WEB version seemed to work fine.
Wasn't sure where the game was, I could drag the mouse over the scene, but couldn't interact with it.
Neat idea. A different take. Wasn't sure how to manipulate the game other through drag and drop. Perhaps the goal could be 2/3 red 1/3 blue, or something like that.
I think the idea has potential.
I really liked the 2D graphic in a 3D environment; thought it was great. But two controls really made it hard to control the animal at a signpost. Perhaps they could stop at a signpost, pick a direction with the two keys, then both buttons to continue in that direction.
Game has potential. I'd keep trying to develop the concept.
Liked the game, but it got too hard too quickly at level 3, good idea though.
Good idea. Needed better graphics to let me know how many dudes I could create. Needed a score. Needs more work, but I liked the concept.
Good idea. Had fun.
Had difficulty deciding what to do was more a demo than game.
Fun game, really a challenge. Worked fine for me.
OH MY GOD SANTA ... we must save Christmas.
It was more a story in a tree with choices than a game.
Wasn't sure what was going on.
good idea. Found it hard to control. Perhaps the position of the mouse could help guide it's direction rather than the movement of the mouse. Overall I found it moved too quickly. Try it at 1/2 the speed then speed it up?
Liked how the game works and when the souls left the vases and entered the lamps. Good Pixel graphics. I had fun with this. Good Job.
Simple game. Hard to master. I found it hard when the balls started to move. Perhaps they could move but start out slower then speed up.
Nice idea. Like the jumping ability. Had good fun. Simple idea, but well executed.
Wasn't sure what to do. There was no score or a way to lose. Got lots of green things. Good sound.
WOOT! Made it to 8. Great idea. Loved it. Good Sound. Made me laugh.
Weird, I couldn't get it to load. :(
Interesting idea. But it didn't work for me, clicking the colored words didn't add to my score. Neat idea with the text.
Neat idea. Never seen the idea of tetris used this way. I found the randomness of the blocks hard to overcome, especially if you get trapped and cannot jump out. Good overall though. Fun to play when not trapped.
Neat idea. Hard to get going at first. Wasn't sure how protect my source. Liked the game. Fun to play.
Good game. Fun to play. I found it hard to line up and take a shot. Perhaps we could turn faster? minor point. Good Audio too.
Good game. Reminded me of my Tigiy game from LD33. Nice concept. Found the controls a little hard. It would have been cool to blow up the enemies.
Great idea. Simple. Good audio. I found random easier than classic. Easy to mess up, but easy to try again.
Great idea. Grow slow :) Minimalistic graphics, but still looks good.
Fun game. At first it looked like just two button controls but then there was growing too. well done.
Interesting idea. Played both endings. I liked the happier ending.
Wow loved it. A game within a game. 3D too. Great job. Loved the audio. Awesome idea. A timer would have good too, but I was happy to get to the end.
This game has such potential, but I had difficulty controlling it in a browser. really great idea. loved the graphics. I had difficulty with depth perception, wasn't sure how close the coins were to me. Minor issue with graphics. Still rated it highly.
Good music and idea. I agree with dinomode that it is a little hard to control with little friction.
Good graphics. Really fun game. Liked how the audio evolved as the game progressed. I also liked that the player didn't just stop when I released the key, that made it a bit harder too. Great game.
Great game. I really like the way the mouse used to jump. Great audio. Fun times. Thanks.
Good game. Was fun with just one player. Maybe in a revised version you might try that?
Love the mood and the cats. Purrs. Simple art. Good Game.
Loved the audio ... good idea. Had fun. and a great laugh too.
I laughed at that ... could have worked for LD33 too Be the monster. Great job. Good fun. Great audio. Great intro too.
Good looking game. Wished there was a score.
What a cool/great idea. Loved how the intro pulled me into the game. Loved the feel. Great monochromatic art style. Good music too.
Good idea. I was initially not sure what to do but, eventually got it. I think 2-3 more players are needed save the house. Maybe a timer for how long I kept the house healthy could have helped.
Interesting idea, had difficulty making the jump work well. Good audio.
Sighs, I couldn't get it to start.
Nice Game.
Great job, you could have submitted this for LD33 (be the monster). would have liked different music each level, but ok.
Good Job. I gave it 5 stars for humor, mostly because this is is exactly the game I need in real life for my room.
Simple fun game. Controls are easy. I couldn't think of what could have inspired you ... lol ... just kidding. Great job overall.
Neat idea. I found it difficult to control the veins.
Good game. Would have liked more play area to plan my moves better. Minor point.
That was fun ... 3D even.
Neat idea. Took a few tries to get used to the idea ... was fun to play.
Good idea.
It's a great idea, but I found jumping for the food a bit more random than skillful.
overall fun idea.
That was great fun!
Good job on the game. Felt like Osmos at times. Game had minor issues with screen edges. But still fun.
fun times.
Reminded me of Osmos, but still loved it.
Great game.
Great job. it's only fault was it took too long to recharge, but other than that. Was fun. Good theme entry.
good idea. making the start game and fire the same button made it hard to see the score when I finally got smucked.
wow, that was fun :) loved it
Weblink didn't work :(
weblink is broken, goes to twitter account.
Weblink is broken :(
kinda reminded me of osmos. controls are a little hard to use, perhaps keeping the window more central might make aim eaiser. not sure how it fits the theme.
Oh I loved this. Most fun killing scientists yet. Tons of fun. Great job.
Loved it. Hated it. Well, I hated when it said Game Over; scary sound effects.
For those trying to get it to work, try refreshing the page a few times. Perhaps a browser cashing issue?
Anyway, good idea ... I found it too easy to KILL! KILL! KILL! KILL! ... err wait, feed ... feed ... :)
Fun time. Love the mood created by the music. Cool concept. The only issue I had was that sometimes I could get behind a building and couldn't see what was going on.
Couldn't get it to work, the web link points to twitter, not to the game.
I couldn't get it to work. To me it was just random food flying into monsters ... is there a way to move the monsters around?
Neat idea, there could be a speed up button to make it run a bit faster.
I didn't rate this, and only wanted to mention you might have difficulty finding 4 players at a time to try it out.
Overall a good game. Interesting concept, perhaps there is a larger game with multiple elevator banks, and trying to be a huge pain when you know one of the passengers is late for a meeting. Few odd bugs here and there; mostly where floors that should have been activated for me to go to were not available. Had fun. Loved the music, was very creepy.
Nice idea. Kids got in too early before for I was was able to shake him down for all his money.
It was good, my only issue was that the space bar was used to advance the screen and scare, so at games end you moved through so much if you were mashing the space bar. Maybe ENTER instead?
it was fun, big download. Not sure how well it fit the theme. liked the humor in the opening part.
Surprisingly addictive. Great concept. Awesome job.
fun idea, had difficulty related my location to the mini map.
Fun game. Reminded me of younger days.
Nice. Strange way to attack ... you must have have laughed throughout the development. It would have nice to have be able to sneeze more.
Bit hard to get started, but it was fun once you go into it.
Nice job. As others have said, a faster respawn rate would be an improvement. Loved the audio. Creepy. Good job for the theme.
I had fun with this, but it was hard to keep your head above water early on, perhaps a few enemies at time that are generally increasing in frequency later might have been better, but that's a minor point.
It's a good idea, but I couldn't get it to work past the first level. was there more?
not sure how it fit the theme. Liked how the graphics worked, but had difficulty with the controls.
Loved the concept. Made me hungry ... had difficulty getting over the gaps. Had a bug were the high score wasn't reset. Mmmmm ice cream. Sugar rush. okay ... good idea. Had fun with it. Made me laugh.
I couldn't figure out how to kill humans. I killed the airplanes, which I assume had humans in them.
Good idea, just needs some bug fixes. I liked the 3D effect.
(spoiler alert!) 57 million points and lasted almost 6 minutes. Could have gone on for hours. How'd I do it. I hung out in the corner ... almost the perfect defensible location. Could fix it by making it wrap around. Fit the theme really well. Good job.
It has a bug in it where there is no way to know how long you last after the first round. The second round I lasted 3-4 minutes for sure but then it said, it was 62 seconds. :( Thought it fit the theme well, but the bugs made it hard to give a better score.
I wasn't able to start the EXE on windows 8.1 pro. Could have been security related; not sure. Ran the installer, that worked fine.
Wasn't sure how well it fit the theme.
I ran into some kind of bug early on where it didn't matter what I did I couldn't destroy the buildings or do anything ... just kept on gathering up points. As for when it was working, I found that once you saw the pikes and moving too fast you couldn't slow down in time.
LD42 — Running out of space (19)
Zlinx by frontlinesaint 2018-08-14T07:49:40Z ♥ 0
I'm really bad at the game ... I found the first level was a bit unforgiving for a new player. Maybe other players can tap the keys faster, but I found I just got whipped out really quickly. Keep going with this game or others ... it was really well done.
Running out of Memory Space by RilleP 2018-08-13T07:44:00Z ♥ 0
I tend to agree with @mccarlp ... the intro levels gave a good intro, but the very next level, it was nearly impossible to do ... and not at all obvious. The average player will probably give up too quickly. Has potential though ... I'd explore a few iteration with friends.
Evolucity - Build as high as you can! by Mazzletov 2018-08-13T07:33:46Z ♥ 1
first it was really great little game and neat spin on the theme ... i found it hard too hard to place the next level of city streets ... where I thought I was placing them was not where it ended up, and I found that to be kind of frustrating.
Petra by cassowary 2018-08-13T07:18:50Z ♥ 1
I really enjoyed this game, great puzzle solver ... wasn't sure how it met the theme ... perhaps in minor ways, but .. ahhh screw the theme, it's a great little game ... theme or not :)
Horder by Yippiez 2018-08-13T07:04:15Z ♥ 1
Without a controller, the game operates too slowly. Good idea though. Wasn't sure how it met to theme ... maybe because I didn't get far enough in to know for sure
Masao Adventure by ayhangazi 2018-08-13T06:56:32Z ♥ 1
nice idea, but i didn't see how it met the theme ... it felt more like running out of time.
shipme (Starbase Shipping Simulation) by lsummers 2018-08-13T06:50:57Z ♥ 1
Good job L. My only complaint is the popup boxes tended to result in me dropping the boxes into the sun. If they were replaced by a non-intrustive notification, that would have been better.
Rising Tide by smilewood 2018-08-13T05:17:00Z ♥ 1
Overall the concept is good, but I think there were bugs that prevented me from building houses to continue to build factories and science places. I think it is probably a little hard to get started.
A Way Out by sdrrv 2018-08-13T05:07:04Z ♥ 1
It's a good idea, easy to play, but maybe a way to extend; the game a green ball resets the press?... I played one game where I was totally unlucky and never got a single blue ball. So sad.
Alchemist's Apprentice by zachw136 2018-08-13T05:02:42Z ♥ 2
for such a silly concept, it was actually pretty funny ... cannot believe how long I spent playing it.
Claustro by Taimidori 2018-08-13T04:53:25Z ♥ 0
I was able to run the game. It is a good attempt, but what would have made it more on theme is if there were more guys showing up over time ... truly running out of space and some kind of score, something as simple as number of seconds to survive. Good attempt. Good music too.
DON'T RUN OUT OF SPACE by Paden Shorey 2018-08-13T04:50:11Z ♥ 1
This was a great game ... love the music, mood and humor ... and great idea for a game. great job.
Stardust by ohmmus 2018-08-13T04:44:37Z ♥ 1
Really interesting idea on a real-time and turn based mix. I had Fun.
Conventional Space by manicthenobody 2018-08-13T04:38:08Z ♥ 0
Wasn't sure how it met the theme. I think maybe there weren't enough others to pull down your energy level.
Space Survivor by ArdaGk 2018-08-13T04:32:57Z ♥ 0
It's a cool game, but there are too many enemies at the start to really give you much of a chance to survive more than a few seconds. That resulted in experience that wasn't much fun.
Words Dancer by Ango 2018-08-13T04:27:06Z ♥ 1
It's a good idea, but I wasn't exactly sure how it fit the theme. If you decide to carry on with the idea, then I would make the cost of death less intimidating.
Blockie by kamikaziuk 2018-08-12T01:09:13Z ♥ 1
Great job :) at first wasn't sure what it was doing. Simple game, but fits the theme nicely. Please review my game. thanks.
Running Out Of Space by Daryla 2018-08-12T01:03:30Z ♥ 1
This is not a game ... do not use, it will crap out your computer causing it to run out of space.
Lab by Kristov 2018-08-12T00:44:48Z ♥ 1
It is a good idea, but I was disappointed I couldn't win some rounds because the game generated a non-win scenario. Could call it the "kobayashi maru" lab ... laughs. Please review my game too :)