FoonLudum Dare ExplorerLD33 → HUNGRY BUNCH

HUNGRY BUNCH

By ratking

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CategoryRankScoreCount
Audio5822.59
Theme6193.33
Fun7082.82
Graphics8772.58
Overall9862.64
Coolness201626

Comments

flokitall 2015-08-24 21:57

Simple but fun, well done!

I did have some issues figuring out how to control the characters. Tried clicking them, using the keyboard and some other random stuff before I figured it out. Maybe showing a quick message when the game starts (like "drag a portrait to move") would help people out.

Color coding each character and their food was a great idea, it helps figuring out what goes where much quicker than thinking about the theme behind each of them. Making the difference in colors more evident probably wouldn't hurt though.

This is the sort of gameplay that would probably work on a touch screen. Add a couple of levels with gimmicks and some better graphics and you have a pretty decent mobile game :)

elenesski 2015-08-24 21:59

I couldn't get it to work. To me it was just random food flying into monsters ... is there a way to move the monsters around?

buffalophil 2015-08-24 23:40

I like the character designs

ratking 2015-08-25 06:41

@flokitall, @Elenesski: Yeah, sorry for the confusion about the controls. It's explained when you click on "Web", and I forgot that you can't see that here. I added an explanation to this page.

mantis 2015-08-25 08:36

Gotta love Godzilla eating cars!

diningphilosopher 2015-08-25 13:38

Funny little game, the colors could be a bit more outspoken for me to make the monster-matching easier. Perhaps using the keyboard for controls would also have been easier. Good effort for the short time you had though!

mrcdk 2015-08-25 15:53

Nice little game, I got confused about how to play it because I didn't read the description. As someone commented before, colors are kind of washed out though.

gafblizzard 2015-08-25 22:14

Nice job getting something submitted even if it was at the last minute! My high score was 380. Three symbols at once seem like they would be quite tough.

gafblizzard 2015-08-25 22:15

Oh, and the color matching was much appreciated. I think I would have done worse if I had to purely match the symbols.

dollarone 2015-08-26 01:04

3.5 hours, nice :) I like how the monsters don't really seem to mind what they eat (in the animations).

vividhelix 2015-08-26 04:02

Pretty hard (600pts)! Interesting choice on the faded colors, made it harder to color match and instead focus on shapes. Well done for 3 hours!

freaknarf 2015-08-27 15:39

Haha cool quick made game, it became interesting as multiple foods are coming at the same time...
At first i was a bit frustrated because drag n drop did not work,because i'm using firefox : with chrome it's ok !

ratking 2015-08-27 20:02

@freaknarf: Hmm, I use Firefox, and it works for me... strange!

digiman572 2015-08-29 16:33

Lol, this was a really cool game! Very fun and challenging. :)

flaid 2015-08-29 16:52

Considering that you did this in 3.5 hours, well done! It actually got pretty dang hard, especially when the monsters would get rearranged as you dragged them around.

Biruts 2015-08-30 00:53

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

Shadow 2015-08-30 11:50

Wow! To be fair this is a fairly solid game for a "jampo" entry (my game is also a jam-compo entry. jampo should be a thing. Can we make it a thing? Let's make it a thing).

Simple yet neat graphics, sounds and music!

It definitely needs some in-game instructions though. Had to look at the description/comments to figure out how to play.

It's still a fun game that I could probably play for hours! Good job!

el_cabaro 2015-08-30 22:57

It's definitely a neat little trifle of a game. And I learned what jAllegro was. Thanks for making this.

voxel 2015-09-06 10:31

of all the games I've played today (one) this is definitely the best. I liked the part where the monsters ate the food

gamepopper 2015-09-07 20:13

Very nice and simple, the clicking and dragging isn't perfect (on occasions it wouldn't recognise my mouse was up and kept swapping the monsters regardless) and the music is quite monotonous and short, but it's easy to get into and the difficulty curve is smooth and gradual.