bigbrother 2015-12-14 00:07
:lol:
The music is really catchy and the gameplay is fun but I keep moving more than I want to, maybe put a cooldown on how fast you move when holding down buttons?
:plus1:
It's really awesome nonetheless!
Foon → Ludum Dare Explorer → LD34 → AVOID RINGS
By misson20000
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 14 | 4.17 | ||
| Fun | 44 | 3.92 | ||
| Overall | 81 | 3.88 | ||
| Mood | 170 | 3.48 | ||
| Theme | 317 | 3.92 | ||
| Innovation | 470 | 3.17 | ||
| Humor | 502 | 2.33 | ||
| Coolness | 1648 | 42 |
:lol:
The music is really catchy and the gameplay is fun but I keep moving more than I want to, maybe put a cooldown on how fast you move when holding down buttons?
:plus1:
It's really awesome nonetheless!
Hey! I remember playing this when you linked it in the IRC! :D Loved it then, love it now! The only change I'd suggest is having a score counter going up as well as levels.. (I assume there are more levels, I only ever made it to level 1.)
Dizzifying!
Guard13007: There's only level 1. The original plan was to write three tracks or so and make a level for each one, but you can probably guess how that turned out. I'll add a score counter tomorrow.
Loved the deep moody music and the mood it created for the game ... would have loved a score. Great job.
Really great visuals! I agree that I often ended up moving more than I wanted. And a score counter would make it feel more polished, but overall a pretty neat game!
Music was amazing. Game is simple yet brilliant. Well done!
I really love the music!
this reminds me of super hexagon haha, but it's pretty cool, great game!
Hypnotising! The music is really good too! I think the movement in v2 is too slow, the movement in v1 could be easily fixed if you code it that the player only moves 1 unit on ButtonDown.
Very nice graphics and really addicting.
Good job!
Simple but efficient. I like :)
One thing though, sometimes there are fps drops that affect the player move (For I understood the player moves by increments of aproximately its own size, but on drops it only moves by a few pixels).
This put apart, good one :)
Game is simple but brilliant, I just couldn't stop playing! good job!
Great. Loved the music
Controls were unresponsive enough to render the game unplayable, but I like the music and I think it otherwise ties together well.
It seems most of my complaints about this game you've resolved in the post-compo version, so I won't talk about them. However, I am not a big fan of the notched movement, it feels a bit restrictive and unforgiving. Even so, this game reminds me a lot of super hexagon and was quite fun. Well done!
nice
Great. The way you manage the game and the music is really impressive. When I crash my triangle on an obstacle, the sound is on the beat. Good idea. It reminds me another game - hexagon. Overall this is a really good entry. Thumbs up ++
[ETC from Creative Sectors]
It's one of the RYTHMic avoiDANCE games with I sometimes feel frustration: When I reach a pretty decent distance, I start to feel comfortable and then just BANG! back to square one. The music is quite catchy and I waited it will follow the game flow and speed up to give you an audio clue like Aztec Challenge (if it doesn't have any counter). I really liked the ending music and agree on that music is not fit into your gamestyle.