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D÷V÷S÷ON
D÷V÷S÷ON
By pinkmonkeyhead
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Audio | 88 | 3.60 | | |
| Overall | 89 | 3.78 | | |
| Graphics | 92 | 4.04 | | |
| Fun | 120 | 3.63 | | |
| Innovation | 203 | 3.44 | | |
| Mood | 211 | 3.38 | | |
| Humor | 564 | 2.48 | | |
| Theme | 674 | 3.04 | | |
| Coolness | 1226 | 49 | | |
Comments
donaldm
2015-08-24 02:58
This game was a lot of fun! I liked the concept.
Things that might improve it:
1. The controls were a bit hard to use. I think arrow key movement might make it better, or lock the mouse to the center of the window.
2. It was hard to know when I could divide.
3. Sometimes it was frustrating to chase down the balls. Was their
kinda reminded me of osmos. controls are a little hard to use, perhaps keeping the window more central might make aim eaiser. not sure how it fits the theme.
a_k_
2015-08-25 04:29
I think it really fits the theme. Thou joining to previous commentaries.
manimal
2015-08-25 07:19
Awesome idea, for me this game is innovation madness. Highly recommended game for everyone. Sometimes my character was moving slower than i like.
When someone eat my main ball(other balls are still alive) game will ends.
Wow, this was an interesting one for sure. The base mechanic of eat/divide was used really well here to produce something that felt like more than it was, in that I spent a good 15 minutes playing a game that didn't change the whole time. It was gorgeous, the music was very serene and well done, and I liked the textures of the balls. My only gripes are that I couldn't tell when I could divide, I couldn't figure out why one would want to go outside the base, and I lost numerous balls to getting stuck in the terrain. Overall though, a really great entry.
Feels Agar.io inspired. Great work. It's very well polished!
guoboism
2015-08-26 13:59
It's like Cosmos! It's like Pikmin!
Well done! Picked by GB!
Is a clone-idea from http://agar.io/
Pretty fun! I included it in part 8 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/tto3rRaLBXQ
Ahhh I love games like these! You get too much slower as you get larger though, sometimes even to the point that you don't seem to be moving anymore. Might be intentional..?
rudra
2015-08-28 06:15
This is great. Loved the graphics and the concept. Good job!
A simple yet interesting game! But not easy^^
Graphics and sound were really good for a compo entry. I never have enough time to make my games look or sound that good.
3D Agar.io, neat! The pace was a bit slow for my liking, but the experience was still good overall.
Really good twist on the katamari mechanic. Division helps you cover more ground but leaves you vulnerable. I dunno if getting game over after losing a tiny piece was intentional, but I didn't like that aspect. Overall great idea!