Royal Reptile Rampage by dalbinblue 2013-01-07T22:04:00
Hey great work this was really enjoyable to play! The controls are pretty confusing. Animation was excellent! I'd love to see this game continued!
Foon → Ludum Dare Explorer → Users → Nate Kling
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | A Few Bad Acres | compo | 401 | 3.33 | 3.29 | 3.53 | 3.35 | 4.24 | 3.29 | 3.31 | 14 | ||
| 2014 | 31 | Entire Game on One Screen | Insecticide | jam | 233 | 3.55 | 3.35 | 3.48 | 3.77 | 4.19 | 2.71 | 3.11 | 51 | ||
| 2014 | 30 | Connected Worlds | Delivery Trucks! | compo | |||||||||||
| 2013 | 28 | You Only Get One | Lonely Crewman | compo | 24 | ||||||||||
| 2012 | 25 | You are the Villain | City Rat | compo | 153 | 3.40 | 3.48 | 2.76 | 3.68 | 4.29 | 3.18 | 3.23 | 3.52 | 47 |
Hey great work this was really enjoyable to play! The controls are pretty confusing. Animation was excellent! I'd love to see this game continued!
I liked the intro!
The artwork is excellent. Couldnt figure out how to get past the smoke, is that the end?
Nice game pretty easy to figure out whats going on. I beat it first try but I liked the basic idea behind it. Seems like it could be fleshed out some more. Nice work!
Wow awesome work on this! Really impressive. I'd love to see where this could go if you continued on it. Right now I think its a bit too much depth on the boss building side for the depth of the actual battles. If the ingame battles were more fleshed out it would make the time it takes to build a boss more worth it.
I thought the game was really funny! Art style and music was very nice as well.
The back of that main character's head is really well rendered. Fun game, awesome artwork!
Wow, very dark and humorous. A lot of lines had me cracking up. Nice work, very dramatic and tense.
This was pretty fun! What you got in the game works pretty well and was enjoyable to play. I like the art style a lot and I also liked the different weapon attack speeds. Good job on having a decent AI as well, it seemed like some of them tried to flank me instead of all just clumping up to attack. I think the next major additions could include ways to dodge attacks like dashing or rolling.Currently theres not a good way to evade the enemy since they seem to be about as fast as you are.
Visuals were really cool, I like the increased speed and strobing effect.
Great game! I think this is my favorite game so far. The music got a bit repetitive but it wasn't too bad. Really original and unexpected. This game really surprised me and Im really glad I played it. Id love to see this developed a bit further, the artwork and the progression was really charming and had tons of character. Excellent work!
Nice idea for interpreting the theme. I really enjoyed the title screen being a zoom in of the tv that the deer is riding. I also really like the hunter smacking into the screen, nice touch.
Interesting idea. The sound effects of all the bullets shooting at once got annoying and loud, maybe try to limit the amount of bullet sounds. I think you have an interesting idea of switch between views, it would be interesting to see it explored a bit further.
Hey that was pretty cool! I wish that the enemies had a few frames showing that they were about to attack so that I could defend in time. Right now getting hit feels a little random since there is not enough time to react. Otherwise its a pretty fun game!
Wow really great idea! I would love to see this implemented into a larger game! This is really inspiring. Music fit really well, the artwork (the finished parts) were great. I wished there was more artwork but for the limited time the art you got in was perfectly enough to give a great sense of mood and intensity.I would love to see some animations in the game! I hope you continue to work on this.
excellent work on this. Its a great idea!
Great idea. Love the old school feel.
Great idea and graphics. It was really wonderful to play. Took me a few rounds to figure out what the fish did though.
Interesting game. I really liked the mood and the effects you used. It was a little unclear what I should be doing or what the strategy was. It seems like there wasn't really too good of a reason to change the settings in the rooms. Especially because it takes so long to lose the game(Is it even possible to lose? my game is still running in the background) I think you have an interesting idea here though that could be explored further. Maybe put some thought into making the decision of changing the room settings a bit more strategic and consequential. Overall though, it was an interesting experience!
I can't run this either.
Great game! I don't think I've played a game using this mechanic before, it's really awesome. Also great music!
The fireworks dragon is really hard! Good job, I liked the variety of play styles. I really liked the snow effect coming in and the changes of the enemy colors to go along with it, it helped the game feel a little less repetitive. Overall good job, it was a fun little game to play.
Pretty cool idea! Putting all of these mechanics in one game turned out pretty cool.
Fun little game. I think you have a pretty cool idea. It wasn't clear what was killing my own units and how to gain resources. With some more work I think this could really turn into something, nice little prototype though, keep it up!
This is a pretty good game. I liked the way you introduced a single throwing enemy first before overwhelming the player with them. Seemed a bit too easy and the step sound effects started to get annoying, maybe if they were a bit quieter and a softer sound. I also liked the reserve snowballs around your flag that you could pick up if you were desperate. That was a nice design choice. Good work!
Excellent art and music. I loved the theme and mood to this game, very unique!