FoonLudum Dare ExplorerLD25 → Terra Day Massacre

Terra Day Massacre

By sparkymc

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CategoryRankScoreCount
Graphics444.10
Mood1053.12
Innovation1882.72
Humor2402.08
Fun2952.11
Theme2962.28
Overall3002.32
Coolness89836

Comments

tehskull 2012-12-18 05:33

I don't even understand this game. Horribly broken, I fall through almost every platform. Also, there's a point where random dead robots fall from the sky for no reason and the game ceases to do anything interactive. I don't see how the theme fits.

ddionisio 2012-12-18 05:35

Well, the art definitely caught my attention. After I manage to get pass the "smoke" area, I assume that was the end?

sparkymc 2012-12-18 05:57

Yes the area after the smoke screen is the end. I should have put a sign up I know but like I said in the description we ran out of time/too much booze.

hume 2012-12-18 06:24

I fall through on the screen shown in the screenshot too. The console spits out numbers going up to 7, if that tells you anything.

I'd like to see what your team could do with a little more time (and, how do you say, a little less booze. Focus, grasshopper!)

lur 2012-12-18 06:51

The art is wonderful and the gameplay is really smooth. Wish there was more of it!

sparkymc 2012-12-18 06:53

We plan to continue the game after the dare I think there is a lot more we can do with it. I wish I knew about the goat sub theme it would have been perfect here.

gazok 2012-12-18 06:59

Wow, I love the art! Shame the platforming is a bit clunky - though I wouldn't call it broken.

fhoenig 2012-12-18 21:01

Very cool. I love the drawing style. Very much in the spirit of a game jam in my opinion.

zompi 2012-12-19 21:13

Oh I see... I have to kill myself to create "bridges" for another robot... I'm not sure what this have to the theme, but the art style is really insteresting.

sev_inf 2012-12-19 21:17

Pretty intresting idea, and coll visual style, but game itself is too short. Hope, you'll make a longer post-compo version.

amoaeba-junior 2012-12-19 23:51

Excelent ideia!
But I was sad to see it so unexplored! The game ended too fast but I feel this mechanic has a lot to give with incredibly cool levels and platforming puzzles. Of course the art was also great but I think the experience suffered a lot from the lack of sound, a soothing melody would make it all the more gripping!

cyboot 2012-12-20 20:05

pretty cool graphics, i loved the drawing art.

The game itself is of course much to short. I hadn't really make sense of it and then it was over, at least I think it was.

But I am sure with a little more time it would be a great game.
Good job nevertheless :)

pitoum 2012-12-27 07:42

Unable to launch it, too bad I like the art!

maple 2012-12-27 07:53

This was a really nice start. I'm liking the graphics, and the movement feels smooth. Just needs a little more love. I can feel that it's a bit jealous of your booze.

tommislav 2012-12-27 07:53

The graphics was really excellent, but the feeling when jumping was a little weird. Some weird glitch happened on the screen in the picture above where I couldn't get below that crane (robot kept walking forward in the air).

sparkymc 2012-12-28 02:51

@Pitoum what OS and Java version?

gdateam 2012-12-28 03:39

Really liked the artwork and the direction the game was going. To bad there wasn't more time, would have liked to see how you used the death mechanic more. The delay in the jump was a bit annoying (Granted i'm not one for warm-up animations as a mechanic). Also on Windows, if you click out of the game, then click back in, you fall through the ground.

georgebroussard 2013-01-03 07:18

I like the art style here a lot. I got to the end, but didn't understand it until I read your text above. Need to work on making it a game and the jump mechanics, etc, but one step at a time. Work on polishing this up and solving the obvious issues.

nkling 2013-01-07 22:09

The artwork is excellent. Couldnt figure out how to get past the smoke, is that the end?

sparkymc 2013-01-08 07:14

To get past the smoke you just keep walking into it forming a platform to get past. The end screen has a pile of trash falling for each time you died.