PSYCHOTENNIS by pkenney 2016-01-05T03:13:00
Congrats man for #16, and high five for the tie! <3
Foon → Ludum Dare Explorer → Users → martincohen
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥇 | 2016 | 37 | One room | FIIL Mark 37 | compo | Graphics | 4.81 | |
| 🥈 | 2016 | 37 | One room | FIIL Mark 37 | compo | Mood | 4.59 | |
| 🥇 | 2015 | 34 | Two Button Controls / Growing | 33 grams | compo | Audio | 4.57 | |
| 🥇 | 2015 | 34 | Two Button Controls / Growing | 33 grams | compo | Mood | 4.74 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | Sacrifarm | jam | 107 | 3.96 | 4.17 | 3.20 | 3.63 | 4.25 | 3.91 | 3.25 | 3.60 | ||
| 2016 | 37 | One room | FIIL Mark 37 | compo | 19 | 4.11 | 3.28 | 4.41 | 4.81 | 4.36 | 2.71 | 4.59 | 60 | ||
| 2015 | 34 | Two Button Controls / Growing | 33 grams | compo | 16 | 4.20 | 3.64 | 3.76 | 3.82 | 4.50 | 4.57 | 2.53 | 4.74 | 59 |
Congrats man for #16, and high five for the tie! <3
@FuzzyWuzzie, @Kapura: Thank you, guys <3
Thank you! All of you! <3
GwakamoleStudio You made it to 97? =O Wow!
I cannot express how happy I am that you like it, guys! *Blushing* <3
Adreqi :DDD The new engine doesn't have support for fullscreen yet, and I didn't want to experiment with it at the end, to not break it. :)
Dreyan, wow. You made me soo happy right now. Thank you that!
Not a big card game fan, but I enjoyed the graphics, ideas and the animations too much.
Controls felt a bit cheap, but I loved the level design.
GIMME MOAR OF THIS! (Also it showed only a part of the screen on 1024x768, had to go for 1920x1200).
Audio got on my nerves, but I kept playing and having fun!
Masterpiece!
LOVED THIS ONE, GOOD SIR!
Some good level design right there. Congrats to you first LD! And keep it up, theres a talent in you! (Plus, just make it difficult on the game design level and not on game reset punishment when you die). <3
=O <3
Loved it completely! The controls are well thought. I love the homemade audio, made it much more fun to play. Good job, very good job my friend.
:(((
---------------------------
chew.exe - System Error
---------------------------
The program can't start because VCRUNTIME140.dll is missing from your computer. Try reinstalling the program to fix this problem.
---------------------------
OK
---------------------------
I liked the mechanics and the idea. I'd love to feel more in control of the crossbow, especially when setting the force to shoot. Maybe it'll be better to just use an angle and a ballistic curve (would be also more intuitive). Good job guys!
Lovely. Another one to my favorites!
Love the feel when the enemy blows up, very smoothly done.
THE BEST I'VE PLAYED SO FAR (and I played a lot!). Absolute favorite. Laughed all the way through!
Liked the graphics (but you didn't allow voting for it). Also liked the mechanics of "terrifying", I think you can build up on that and get a nice complete game.
So cute. That look of the little poor appricot. Reminds me of Markiplier's Tiny Box Tim :D https://www.youtube.com/watch?v=O4hZT6XCCp8
Main character remins a lot of the CaveStory's, but it fits quite well into the environment. Loved the art very much. Music would be a bit better without mandatory brostep, however it was very well done. Enjoyed this one a great deal! Keep it up!
Awesome entry, little bit hard on my cheapo laptop. Will replay again when I'm at the desktop computer. Sad that it's missing audio. Graphics is very solid and I love the puzzles. Kudos, good sir.
God that was funny. Lives: 9 :DDD Had a blast, also felt so good to jet the cat. Thank you for this one. Made my day.
Would be nice to have a fullscreen (for people who have 4k displays). Loved the attack move, has a nice feel to it.
That Zelda sound made me so happy! Also nice to see games made with Corona and Lua, feels rare in my little bubble.
Very very solid entry. Enjoyed this one quite a lot. Thanks for it!
As always: mind blown. There's creativity and then there's Mr. Daniel Linssen. I wrote down a list of "what would Daniel Linssen do" and I wasn't even close, sadly I've lost the list due to Windows restart, but I'll do it next time and publish it. Anyway, awesome entry.
Very well done. Everything as it should be. Kudos! <3
The shooting is a bit slow for my taste, but I love the complexity. Must have taken a lot of effort. Kudos! <3
Quite like it, but the control scheme doesn't need to be this hard (standard 4-directional movement would be better). That said, it's quite a solid entry! <3
Finally got to play this one! Loved it! The simplicity and beauty. Well done, well done.
I've removed most of the dependencies from the framework (now it runs only on bare Win32 API). Hopefully it'll fix a lot of problems.
Dejvo & mitkus: The ending is really worth it. :)
I'm adding in-game help so it'll be all a bit more clear and self-contained.
Thank you all for kind comments and giving the game a chance. <3 <3 <3
@jeroenwimmers: It takes a bit of using to, but standard finishing time is around 3-4 minutes. Anyway, thanks for giving it a go. (Btw. here's a gameplay video with spoilers: https://www.youtube.com/watch?v=4HQOo0XBLyM)
@Haddy22: Yah, I kept the balance fairly low (and there are still people who consider it too hard). Cannot make everyone happy. But at least more people got to the end I spent so much time on. Don't worry, I'll be working some more on the game to add stuff I didn't have time for (that should bring more strategy and choices in). Anyway thanks a lot for the kind words, much appreciated! <3
@Ellian & @KunoNoOni: Thank you! I'm happy you liked it! <3
@Pixtopher: Mac should be running now. Sorry for the inconvenience.
Oh god, I didn't expect so much praise :) <3 Thank you all for kind words.
@pkenney: Yah, I already have steps planned for the extended post-LD version that should remedy the lock problems. I'm sorry for that :( But congrats to beating it, I hope the ending was worth it. <3
The whole experience is magical, and holds together very well. The narration, the graphics, the music, the mechanics. A very nice piece!
Very nice try to combine 3D and pixelart without going for straight voxels. Nice idea as well!
Hello, I can't see the game on the link. Not sure what's wrong with it. I keep the page open for later to check back for your reply.
Oh why Java? Who would install Java for a LD game,... :'(
I'm so happy that I make money as a programmer :D
The graphics is really awesome. WASD + mouse is quite hard to implement (failed at it several times). Loved the way you made items interaction.
One of my favorites! <3
The link doesn't work ;(
This is brilliant! <3
Hell of a speedy fish this one! :D
Love the graphics and the mechanics. I would probably make a it a little bit snappier and faster, it feels a little as if it was happening under water. Great job, though!
I have this weird fetish for dash-based mechanics, therefore I like this one. Would love to see it finished post-LD as the levels seemed to have good ideas in them. Breaking through the wall would be so epic with some additional breaking effects, but that can be added post LD.
Loving the humor, especially the responses on buttons!
@fasterthanlime Yeah, the Gods do have their own will. The rain is where it's at, you need to sacrifice enough people to please the rain gods, so the crops grow. Fed people multiply, but nothing is made to last.
@ytaha Hehe, will limit that in the update! Thanks for heads up.
@ryan-brenner I was thinking about killing people during the rain would anger the gods (as that's then technically a murder), but I would have to think about it. Also thanks for the feedback, good sire. Loved your game <3
@kszaku Haha! Oh yeah, hate that too! It's just people being lazy really. Of that file size, the main track is 3.8MB (because of a bug in my audio engine I had to use 32-bit float format, but I'm on a path of fixing it). Thanks for the words of praise and also the feedback. I'll do my best to update the game, and think about that on my next jam! <3
I love the feel of the retro in this one. The jump is hilarious! The idea is great too! Argh, you made me so happy with this one :D
Loving the minimalism and 8-bit music here, also it plays really nice.
Love it, completely. Do make it into a full game, please!
Absolutely loving the mechanics in this one!
You must get this done after LD, needs a bit more polish here and there, but generally very enjoyable!
Love the idea and execution, man! I would enable the audio by default, or make it more visible. Also love the feel of the song, feels a bit magiciany (if that's a word), and it's a nice to play the game to. Now if you excuse me, I'm going back to this addiction! <3
What a brilliant idea! Love breaking of the "third wall". Good job!
It reminds me of my [game for LD37](https://martincohen.itch.io/fiil-mark-37), so I obviously liked the idea! :D Good job!
@darylsteak Yeah, the art was done by me ;)
AWESOME! Another morbid one. Love devs that are not affraid to go beyond Nintendo's cuteness and correctness! WORLD NEEDS MORE GAMES LIKE THIS!
Really nicely done style and graphics. Also had fun to play it! <3
Awesome job, loving the mechanics and the incredible amount of work and thought that went into this game.
I love explicit ideas like this one and especially a toilette humor. Good job on this one!
Nice take on the theme! Chuckled most of the time :D