FoonLudum Dare ExplorerUsers → crazya

crazya

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201637One roomDimension Shiftjam1773.753.474.404.353.003.533.9444
201635ShapeshiftSHIELD Lowjam5773.213.372.832.283.062.713.0036
201534Two Button Controls / GrowingElevacuumcompo2063.613.563.404.033.003.223.2046
201533You are the MonsterWEREDUDEjam9772.652.812.313.132.192.943.382.6028
201532An Unconventional WeaponQuality Televisioncompo603.913.794.074.143.163.713.743.7469

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by crazya

LD32 — An Unconventional Weapon

Get'em Princess! by Boberro 2015-04-28T22:50:00

The balloons were surprisingly creepy! Loved the atmosphere, though, it got a bit frustrating after awhile.

--- by Loren 2015-05-07T03:03:00

This is the third entry in a row I've come across that I can't rate. This is getting pretty irritating.

PROTOCOL ON BLINDING LASER WEAPONS 20XX by radmars 2015-05-07T03:06:00

The laser blast was a bit too slow. Like the idea, but it's a bit annoyingly difficult to actually hit anything.

Truly magical cat by Yozz 2015-04-20T23:56:00

The general mood really came together for this game! Everything from the music to the visuals to the gameplay itself really contributed to the generally relaxed feel.

Space Rebound by Dr_V 2015-04-20T04:27:00

Addictive! Major Spaceman's lines were funny, though it got a bit weird with them repeating so much...

Rare Drop by Artylo 2015-05-07T23:13:00

Neat concept, though it got monotonous. Also, I didn't know my mom owned an asi.

Doctor Dropper by internetpaulicy 2015-05-11T13:08:00

Love how silly this game is! The game over screen was especially funny.

Ramming Speed by dingotime 2015-05-04T23:33:00

Fun! I'd say it was worth 87 well trained rams. Those turrents on the outside of the Death Moon weren't very nice, though...

The Best Policy by Empyrealhell 2015-04-20T04:37:00

Game doesn't run for me, just shows a light blue screen.

It Came From The Sea by adamwfindlay 2015-05-05T23:40:00

Silly fun! The controls may have worked better by having you turn instead of moving directly. The mood was fantastic; it felt just like a cheesy monster movie!

Weapon Regulator by drludos 2015-05-02T02:41:00

206 points over 128 seconds!
Anyways, I *LOVED* the gameplay in this one. The mood of an ongoing battle was also extremely effective.

Project Z by MetoolDaddy 2015-05-02T14:03:00

I liked the kinetic energy idea, but the game ended up being too annoying to play. I found myself getting ambushed by nigh-unavoidable bullets the moment I started a level-- when I wan't glitching into the floor, that is. The game also desperately needed some kind of feedback when you hurt an enemy; I ragequit at the boss because I had no idea if anything I was doing was effective.

Super Burning Mummy! by WhoaConstrictor 2015-04-20T23:33:00

It crashed when I reached the first flag...

Isolation by nicklink483 2015-04-20T03:38:00

Loved the concept, and it proved surprisingly addictive!

A Knife Made Of Whispers by managore 2015-05-08T01:42:00

This is my favorite LD32 game so far! The mechanics were interesting, the visuals and audio were brilliant done, the story was simple yet engaging, the mood was masterful, and the gameplay was addictive... I tend to be pretty stingy with ratings, but have decided to rate a game with a 5 in all categories for the first time.

Space Bug by vicious_br 2015-04-20T04:09:00

Fantastic game! It was obvious while playing that the mechanics and levels were very well thought out. My only real issue was with the controls, which were a bit unresponsive at times (particularly when jumping across pits).

The War Dog by Xinelu 2015-04-20T03:45:00

It felt like it was trying too hard to be "clever". The two endings were indistinguishable aside from the text (including a helpful bit to let you know if the ending was good or bad, complete with emoticon). The gameplay itself, meanwhile, wasn't engaging at all.

The Messenger by Mossy Frog 2015-05-12T00:34:00

I didn't quite get the ending... was it closing the tab?

Decrepit Lord of Charge by HolyBlackCat 2015-05-08T17:29:00

Cool concept, and the puzzles were interesting!

PALBOT by Hot Box Games 2015-05-12T00:52:00

Fun stuff! It felt surprisingly polished for a jam game, though seeing outside the level bounds was a bit weird.

Dust Bunny Bounty Hunter by jshaffer94247 2015-04-20T04:45:00

The gameplay wasn't interesting enough to be engaging, plus the music was annoying.

No More Flies by bpvelloso 2015-04-20T04:31:00

Funny game! The sound was a bit annoying though.

Thanatos and the Cat God by jmf 2015-04-20T23:30:00

Neat game, but I wasn't incentivized to use the frying pan since the iron was useful in all situations.

Her Majesty's Apathy Bomb by ianburnette 2015-05-09T13:58:00

Simple yet effective, and funny! Though the endings that involved jumping off of something didn't always trigger. Was this fixed in the post-compo version?

Toaster Defense by ETHproductions 2015-05-12T00:56:00

Funny, though it got pretty tedious.

Birthday Bash by DoppleDanger 2015-04-20T04:41:00

Funny concept, but the game got monotonous after awhile.

Weight by Noxfadh 2015-04-20T23:36:00

Liked the visuals and the concept, but it was extremely easy to sequence break (to the point that I did so by accident), as well as fall off the edge and get trapped in an endless loop.

HYPER DELUX BINGO QUEST STORY by 23 2015-05-08T16:56:00

This is really fun! Though the only real relation to the theme was a bit of storyline fluff in the description...

TV LAND by Mindcake 2015-05-08T17:51:00

This is a great game. 3.

The Foot of God by m3games 2015-04-23T22:46:00

Liked the concept, but it ended up being too irritating to play.

The narrator is dyxleic by madflame991 2015-04-23T22:49:00

Loved the concept! Provided some interesting puzzles.

High Fiverer by TheWzzard 2015-05-08T17:49:00

Awesome! The gameplay and aesthetics contributed to a silly, exhilarating feel.

The Jonbar Point by NoWandStudios 2015-05-07T13:18:00

Love the lore in this one.

Destroy the Band by terryg 2015-05-08T18:05:00

Funny idea, though the visuals during gameplay didn't look very good. I get that you were going for a sketchy notebook style, but the game itself looked more like MS Paint. The intro was cute, though!

Quality Television by crazya 2015-04-20T04:34:00

Bug with running the game on Windows is fixed now!

Quality Television by crazya 2015-05-05T23:23:00

@sararyCow Looks like the autosave system is saving a little after loading the level, instead of immediately at the beginning. I'll see what I can do to fix it...

Quality Television by crazya 2015-05-07T02:50:00

@sararyCow Fixed!

Glorch's Great Escape by wg_phancock 2015-05-04T23:13:00

Solid! The level design is spot-on, and the tutorial was extremely elegantly done (to the point that I may not have recognized it as such if I wasn't a game designer myself). I liked the music too.

X-11 "Gust Gunner" by cowboycolor 2015-05-02T15:06:00

The moment I saw "strange super meat boy on steroids" in the comments, I was sold. Fortunately, my lofty expectations were not only met but exceeded! The controls, mechanics, and level design were all spot-on. What there was of the story was hilarious! Normally, I tend to dislike 8-bit style graphics (as I feel they are uncreative from an indie game development standpoint), but here they were very well done and suited the gameplay. The same goes for the audio. That said, there are a few small issues; namely, the respawn time is a bit too long. This may seem incredibly minor, but when you die as often as you do in a game like this, instantly getting back into the action is key. consider Super Meat Boy's respawn time: it's literally less than a second, and the game is a lot more fun to play because of it. Aside from this, though, the game is extremely solid and one of my very favorite titles in the contest!

I QUIT! by TetraQuad 2015-05-05T23:33:00

Hehe, that was a fun little timewaster! I feel like a pseudo-sandbox game like this would really benefit from additional animations and such to see how the chaos plays out. In short, I'd love to see this concept expanded upon! Also, best final boss of the contest.

Sun Slayer by dvdfu 2015-04-22T00:15:00

Working out that I had to use the moon as a projectile (rather than simply a landing platform) wasn't very intuitive, but otherwise a solid game!

A Worthy Hero by HayBee05 2015-04-20T23:46:00

A neat little game! The dialog was funny too. I got Ending 4.

NO TIME TO EXPLAIN: GET IN THE LLAMA by Nidar 2015-04-23T22:59:00

Probably the silliest one I've seen so far. The gameplay was addictive, too! Minor gripe: there doesn't seem to be a quit option, and I was on fullscreen, so I has to use alt+tab to exit. Otherwise fantastic!

My Voice is My Weapon by Forlorn79 2015-05-12T00:59:00

It felt pretty aimless...

UN Convention AL Weapon by coderkeith 2015-04-20T03:33:00

This is funny and all, but in the end it was more of a piece of meta-humor than an actual enjoyable game.

Indifference by Pibeex 2015-04-20T23:48:00

Nice! Loved the mood going on.

Ah, Blast It! by Kronics 2015-04-20T23:18:00

Fun distraction, though the game eventually starts lagging to hell after awhile.

Super Bye Bye Bot by GenericTeamName 2015-05-08T01:50:00

Awesome idea, but completing a "battle" can be really finicky at times.

Sidekick by TheGreenTie 2015-05-08T17:00:00

Basic yet entertaining! The visuals were hilarious!

Junk Yard Gladiators by HeffJoker 2015-05-02T02:31:00

Fun stuff! Though the way some of the weapons were used was unintuitive (Pebble of Boulding, for instance).

donuts are invading the galaxy and you must stop them with bananas by tomhunt 2015-05-02T02:26:00

Best title of the contest.

Copycat by Terry 2015-04-20T13:12:00

Interesting yet tricky. Like the aesthetic!

Wordskill by Madball 2015-05-06T13:13:00

Fun concept! I'd love to see a competitive mode in a post-compo version.

LD33 — You are the Monster

Reverse Bossfight! by RedTomato 2015-08-25T00:12:00

The controls make it borderline unplayable, what with the lack of real mouselook and the mouse continually escaping.

Crab Boss by unprompted 2015-08-24T23:45:00

I love the idea of a "reverse boss battle", but in practice it could use some work.. The combat mostly boils down to attacking with claws and using the jump when they get too close. The ukulele music was out-of-place and repetitive.

Quarantine by BoskoSokolov 2015-08-25T00:19:00

Upgrade system is neat, but the gameplay itself has little substance.

To Buy a House by slarrimer 2015-08-25T00:08:00

Incredible aesthetic! The watercolor thing is great, although the monster himself stuck out like a sore thumb due to the weird outline.

WEREDUDE by crazya 2015-08-24T23:51:00

Oops, the itch.io page was set to private. Fixed now!

The Pit by Fatal. 2015-08-24T23:31:00

The fact that enemies like to spawn right next to you would have been annoying, if it weren't for the fact that there isn't any sort of goal anyway. Graphics are decent, at least.

Orange Squiggles ...Beware! by sorceress 2015-08-24T23:37:00

Love the style, but the controls were a little unresponsive.

G.A.M.E by FlamingKiwi 2015-08-31T02:47:00

I had absolutely no idea what to do. It's just a mass of confusion. It succeeded in further convincing me that ceo of a big game company isn't a good job for me, but I knew that anyway.

Now I have a headache. And an urge to watch Jim Sterling videos.

Melody Muncher by DDRKirby(ISQ) 2015-09-05T21:30:00

Wow! This is seriously addictive. The music is great, and the gameplay is easy to pick up yet hard to master. Simply incredible.

I'm curious, did you create the music or the levels first?

LD34 — Two Button Controls / Growing

Don't Mess With Totems by winesays 2015-12-23T17:49:00

*SLAM*

Oh! Come On

I made it to 30. Love the visuals and the juxtaposition of peaceful aesthetic with hectic gameplay. Sometimes a thorn slams down when I'm already in midar and unable to react, but otherwise well done!

Acrodog by dvdfu 2015-12-21T02:29:00

oh god this game is adorable

Slash Quest by Big Green Pillow ft Mgaia 2015-12-22T16:57:00

oh my god that sword looks so goddamn happy

Unknown by Eshford 2015-12-21T01:54:00

I love the atmosphere and this one! Though it could use some hold sections to spice things up.

Reap by managore 2015-12-24T18:24:00

TURNIPS.

NEED MORE TURNIPS.

Billy's Big Day by Kitty553 2015-12-18T22:24:00

Funny, but gets irritating right around the city area. Dangerous items aren't distinct enough, and powerdowns are super irritating. Also, the way that the background is scaled up looks really bad and blurry, nearest neighbor scaling would've looked better.

Xtreme Crop Duster Simulator '82 by rjhelms 2015-12-21T17:00:00

The aesthetic is spot-on!

MANE by Enchae 2015-12-18T22:05:00

Funny stuff! Though the long respawn time combined with the irritating BEARD START text got on my nerves. But then I became king. Or something.

Scruples by Serg 2015-12-23T17:37:00

Decent, though it could do with some speeding up.

Viral Video by patman123 2015-12-20T00:19:00

Silly concept! I think it's a bit too difficult to figure out who knows about the video at the beginning though.

Wargraph by kirilllosev 2015-12-21T23:37:00

Love the mood going on, and a really innovative concept.

No Birds In This Game by Grahhhhh 2015-12-18T22:06:00

Got a "Flash is not responding" message...

growing snake by SpiritJZL 2015-12-15T02:49:00

Classic snake with a neat twist. Cool idea!

Blood Cleaner by Tanton-XHX 2015-12-25T05:06:00

Really cool mechanic with the rotation!

Cave Swing by ajmalr 2015-12-21T04:59:00

Cool stuff. The music gets a bit repetitive after awhile though.

BitBit Revolution by Ka-Wiz 2015-12-21T02:15:00

I like the general mood going on.

MapleCopter by TheBreakfast 2015-12-15T02:08:00

A fun little game, though only tangentially related to the themes.

Tequila Cactus by JeffCODEblum 2015-12-25T05:08:00

Really needs an arrow or something to indicate where you're facing. Cool concept though!

1337h4x by Carnivoris 2015-12-25T05:14:00

very 1337 m8 88/8

Player moving on button up makes it feel unresponsive, and it's too simplistic; I never hit a firewall once!

Tennis for One by NotNewAnymore 2015-12-14T03:36:00

A fun little homage to early pre-Atari video games. The increase in speed provides a simple but effective form of ramping. A good first effort!

Determinist Ball by Trizek35 2015-12-18T22:41:00

Cool concept!

Just Me and Only Me Against The World by adamgryu 2015-12-21T02:10:00

Neat concept! I imagine this has been done before, but it's executing extremely well.

LD35 — Shapeshift

windowframe by managore 2016-04-18T13:53:00

Absolutely amazing concept, and very well communicated through level design.

iota, Particle by starfeesh 2016-04-30T15:25:00

It's just... confusing... The tutorial wasn't very helpful, I still don't understand the basic mechanics.

Zord's Dank Carpet by CryoGenesis 2016-04-30T15:36:00

Made it to around 48. Love the mechanics and the hat falling off.

shapeshift beat by Allov 2016-04-20T02:40:00

Would have preferred it if you could select a shape rather than cycling, but otherwise well-done!

OmniDrone by OriginalBigDan 2016-04-30T15:57:00

Destroyed all enemy factories, joined a bunch of my own forces in taking down the base, and got killed by my own jeeps. 10/10.

Downhillin' Shapeshiftin' by IHateATMFees 2016-04-20T02:36:00

"Rolling" as non-sphere shapes felt awkward, but overall well done.

Star Tribe by GrimGary 2016-04-20T02:32:00

Fun stuff! Love the strategic feel.

Pick One by Hankenstien 2016-04-20T01:52:00

Neat concept, but the controls were a bit clunky and it's one of those games that sound a lot better if you mute the speakers.

Exhuman by Arvydas 2016-04-20T02:03:00

The laser-bird things were difficult to deal with, but I love the low-poly style.

Shape Invasion by Tchaikovsky Lins 2016-04-20T02:08:00

A simple idea executed really well. Reminds me of Super Hexagon a bit.

Trisquircle by Ayawaska 2016-04-20T01:46:00

Love the style, though the gameplay is a bit confusing at first.

Yet Another Random Game by badia_r 2016-04-30T15:30:00

Good first try! It reminds me of my own game Weredude, which wasn't that great but it was very useful for learning about Unity.

Shape Shuffle by BitDare 2016-04-20T02:16:00

Controls were awkward, though I loved using the sword.

LD36 — Ancient Technology

Ruins of ZZT by Dr. Dos 2016-09-11T17:36:00

And I thought I was nuts for making a MegaZeux game a couple compos ago!

LD37 — One room

Holo by Galan 2016-12-14T02:05:00

Neat concept, though it leads to a lot of slowly leading enemies around in practice...

INF by jack-lance 2016-12-12T05:55:00

Wow, this is a really awesome concept for a puzzle game! I hope you work on it further, because I'd really like to see more of it.

Triskaidekaphobia by Otso Turpeinen 2016-12-14T01:59:00

Great use of style

Wub Dub Dodge by Berbecarul 2016-12-17T21:46:00

Fun stuff, but I really wish there was a checkpoint at the start of each level

Tiny World by Ednei 2016-12-16T01:22:00

I really wish there was a clear indicator of which surfaces are climbable. Great work otherwise!

hoplitelite by Attrition 2016-12-12T06:51:00

Level 7 broke me

Walkie Talkie by managore 2016-12-16T01:09:00

Well I can't help but absolutely love this. Getting all the database code working within 48 hours is especially impressive!

Dreadroom by nassi 2016-12-17T21:28:00

This game is good but I'm too stupid to play it

FeelsNeonMan by Loyance 2016-12-12T06:22:00

Neat aesthetic and challenging battles! I wish the time between waves was longer; there's not enough time to get to the upgrade spot.

The Shifting Theatre by TajamSoft 2016-12-20T19:17:00

The wall jump is super clunky and enemy knockback was excessive, but neat work anyways.

Tiny Planet by OnePixelMonster 2016-12-17T21:37:00

Love the spooky sense of isolation.

Flag Runner by GogglesKitty 2016-12-12T06:14:00

Really neat twist on old-school wraparound mechanics.

Tracey by Mantlair 2016-12-17T21:19:00

Honestly seems a bit underdeveloped. It needed some level designs where avoiding crossing your own path is difficult.

The Perfect Murder by Uruca Games 2016-12-13T01:24:00

Amazing visuals in this one.

Worst Mixer Ever by KhaoTom 2016-12-12T06:03:00

I liked the procedural audio, but I feel like the goal of the game and how to reach it wasn't adequately communicated. Fun to mess with though!

Room Jumper by RetroSpecter 2016-12-14T01:53:00

Cool mechanic and a neat twist on the theme!

RoomEscapeEscape by ijona 2016-12-20T18:58:00

That solution put a stupid grin on my face.

Warehouse Shuffle by Archimagus 2016-12-14T01:47:00

Wow this gets nuts! I wish there was a meter or something showing how close you are to losing though