zarkonnen 2016-12-12 10:23
Nice mood. I was able to knock the torches out of the holders. Was that intentional or just a consequence of the physics? Glad everything in the house has the highest fire-safety standards.
Foon → Ludum Dare Explorer → LD37 → Taffer
By daedolon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1798 |
Nice mood. I was able to knock the torches out of the holders. Was that intentional or just a consequence of the physics? Glad everything in the house has the highest fire-safety standards.
Thanks for the comment! :D Yeah the the torches were intentional. I think they were almost too sturdy, I actually should've made them easier to knock down.
Originally you were throwing torches around instead of matches, and it was actually more fun. It would've completely broken the game and I couldn't come up with a better gameplay idea in the allotted time. Though in all fairness, I should've kept the torches in regardless, because it was more fun.
Haha, yeah, everything is made out of wood, would've actually been nice to add some sort of stain decal that the fire would've created everywhere. Maybe I'll add that in the post-LD version!
The atmosphere is nice. It feels like the collision isn't consistent tho. Good job !
Thanks! Nice to see that people enjoy the atmosphere :)
Yeah, I've I couldn't figure out what was wrong with the collision. The colliders are there and objects never go fast enough to completely clip through, in theory anyway. Didn't feel it was a huge issue since you can survive even just on 2 torches. I'll look into fixing it for the post-LD version.
A good first attempt. Time is always the enemy, I'm sure you had lots of ideas you wanted to put in the game, but didn't have time to. It certainly fits the theme. I concur with the others, the mood is the stronger area of the game.
Welcome to Ludum Dare! Very solid entry for first time Compo! Congrats!
A solid effort, though I'm not really sure how it relates to theme?
It was fun to play around with the physics for a bit, but unfortunately I found the main mechanic of keeping the torches lit to be fairly boring.
Having said that, this is definitely impressive for a first ever attempt at a game jam!
@qristofer
Hey, thanks! I was actually most concerned with the gameplay, since it's not necessarily a game I'd personally want to play, but due to the time limitations I think I got most of everything done to support it. I had some bonus ideas like time attack mode for lighting all torches and a random starting location. Glad the atmosphere ended up okay :)
@martincohen
Thank you :)
@Sean
Thanks for the compliments. Yeah, I personally wasn't fond of the main gameplay mechanic, either, but I just went ahead with it so I could at least produce something. Definitely need to prepare better for the next LD, think about the possibilities for all themes :D For the theme, I think it just barely hits the mark. It's basically a reverse Thief game that takes place only a single room. It's a bit of a stretch :D
Huge thanks to everyone for the comments. At least one aspect of my game worked really well. Also I think I'll survive the next LD with better results, knowing I should definitely spend some time thinking about the themes and gameplay implications for them. Cheers!
Congrats on your first LD entry. You achieved a nice mood :)