FoonLudum Dare ExplorerLD33 → Candy Creeper

Candy Creeper

By khaotom

View on Wayback Machine

CategoryRankScoreCount
Coolness369
Graphics2114.03
Theme2183.83
Audio2953.31
Mood3593.34
Overall3593.41
Humor4242.97
Innovation4623.08
Fun6272.92

Comments

thx4nothing 2015-08-24 08:17

I love the setting and art of this game <3
Is there a way to die without going too far away?

celisoft 2015-08-24 08:19

Funny game !

A "real time" candy counter would have been great.

insality 2015-08-24 08:26

oh, the graphics is so sweety, as the candies that i stealing :D
There is no goal, right?

elenesski 2015-08-24 16:56

Fun game. Reminded me of younger days.

dickpoelen 2015-08-24 22:01

Great style/atmosphere. Reminds of of old childrens cartoons. The walking is a bit weird though. Too floaty or something

theholychicken 2015-08-25 05:34

Reminds me of pokemon Gengar haha.
The billboard 3d style with shadows look great!
One thing I suggest is give all the 2d art the same outline thickness so the brain picks up a logical, uniform style when it views the scene.

druhinm 2015-08-25 06:46

Love the idea

jnyknn 2015-08-25 06:48

Hilarious game. I love the graphics!

conradte3 2015-08-25 07:47

Awesome graphics and kind of fun for a bit but it's lacking in challenge.

jayprog 2015-08-26 04:58

Cool game! I really liked the look of the game. The 3D/2D billboard effect with the shadows is awesome. I also really liked the idea of the game as well.

rotpar 2015-08-26 04:58

Nice setting and cute art.

synchingfeeling 2015-08-26 05:01

Looks incredible, animated well, felt a little like DeathSpank. Cave is full of sweets.

dpisarcik 2015-08-29 06:53

Very fun, good graphics, sound effects. Wish there was some kind of challenge element to stir it up a little bit!

triplevisiongames 2015-08-29 08:03

I LOVE the 2D on 3D art style! I wish more games would do that. Good concept too and I reckon worth expanding on after the jam if you get the chance!

teesquared 2015-08-29 08:14

Great graphics and sounds. Halloween is fun even for the monsters. Maybe requiring a cave visit with min candy amount and a time limit could add more challenge. Impressive visuals for the Jam.

francismoy 2015-08-29 14:26

Relaxing and funny game! I like the idea ;)

jackdegree 2015-08-29 16:52

Idea is amazing! Would be really cool to see it developed more – love the art too!

tackorama 2015-08-29 17:47

Loved the graphics, animations, sound and concept. Would have liked more of a threat to the monster and some feedback as to what the score is or number of kids frightened.

ramiel 2015-08-29 18:08

Great game. Awesome visuals. Some of the best I have seen this jam so far. However some kind of winning/losing condition would improve the gameplay.

pierrec 2015-08-30 07:01

lacks a candy counter, but overall a fun little game

eddynardo 2015-08-31 08:45

Really nice graphics/animations and sound fx.I would love it if it had enemies or it was a little harder.

crucknuk 2015-08-31 08:46

Good job! However, you should add a candy counter and a loosing condition (I believe going too far away is the only condition right now)

Biruts 2015-09-01 22:56

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

wertle 2015-09-06 16:45

Super cute concept, I think there is a seed here to try a lot of really interesting things. I love the flat-but-with-shadows art style. I'd be curious to see where you take the mechanic, seems like a lot you could do mainly with the question "why should I bother returning to the cave frequently?" If you continue work on this, I feel like that would be the best thing to start experimenting with next. The acceleration on the movement seemed to feel out of control pretty quickly, there's not really a consequence for this at the moment but could be another thing to play with (maybe if you bumped into a parent, game over, or something) basically a reason to want to walk instead of just run everywhere. Overall, fun concept, good job!

shawn42 2015-09-08 03:42

I like the graphics and the feel for the game. The distance via light mechanic is pretty awesome. I got to the point where I wanted a challenge, so I started going as far as I could to tempt death... then died. :( Great art, good start, but the game needs a little more challenge.