Videogame Hero by shatterhand 2014-08-27T21:13:00
That was really fun, felt like I was spinning plates.
Foon → Ludum Dare Explorer → Users → synchingfeeling
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | Bad Kaiju Ju | compo | 607 | 2.97 | 2.48 | 2.52 | 3.61 | 3.19 | 2.62 | 2.69 | 60 | ||
| 2014 | 30 | Connected Worlds | Alice | compo | 724 | 3.05 | 3.13 | 3.23 | 2.87 | 2.43 | 2.72 | 2.56 | 3.14 | 70 |
That was really fun, felt like I was spinning plates.
I really liked the delay on the jump and slowdown. Was awkward but in a way that seemed pretty consistent with controlling an old fella. Bit buggy in places, the looped audio could have been longer - dead fun though overall.
Loved the pixel art, the trees especially. Gameplay worked well, felt like there were waves of difficulty. Nicely done.
Tough to get into, but once the mechanics make sense this is a beautiful game.
Nice story, text adventure was a good idea. The GUI interface didn't work for me some of the time (e.g. the security code) but really enjoyed it.
That was really enjoyable, definitely a mobile experience first. Loved how the final oval grows during the final moments.
That was hilarious. Great job!
1:05, that was a really inventive mechanic. Would love to see that spread out into a longer game. Nice instructions too.
These worlds are totally connected, I don't think my brain is capable though. Maybe I'll get 4 friends camped out on the same keyboard :)
That really gets frantic, controls feel great, soundtrack fits the pace perfectly.
Love the hand drawn feel. Nicely paced and challenging puzzles.
Wow, love the soundtrack
Gotta love Space Cowboy Metalheads! Solid, well written polished interactive novel.
Really fun mechanic, very clean.
Great soundtrack, love the sentiment too. I couldn't get the timing right for the notes but had lots of fun.
That was pretty unsettling, felt quite tense like I was waiting for a big scare.
Incredible.
Pretty fun, ramps up the difficulty quickly.
Awesome game, brutally difficult. Think I died more from not camping on the warps than through any enemy skullduggery.
A great effort for 48 hours. Controls are a bit sluggish, there's not much indication of where to shine the light but a nice experience.
A bit awkward but pretty fun. I Like the ambition of using LSDJ
I would buy this. Love super meat boy, vvvvvvvv and this is a welcome addition to the pack. Tough as nails, original level design. Genuinely didn't expect it to be ths good. Only downside is the package format, needs Love2d to run.
Bleak but fun :) Love the visuals and Audio.
Fun game, very difficult but well polished. Hard to believe this was done in 48 hours. Well done!
Pretty random, but fun. I'm still not totally sure what the towels are about but you've done well for 48 hours.
Fun game, was hard to keep anything alive but all part of the charm. SFX would be awesome.
Incredible work, innovative, played well, probably the best game I've played this LD!
I really liked the menu selection mechanic. Starting somewhere other than the centre of the screen gave a fresh feel to a defender-style game too.
Great game, solidly done with awesome 80s soundtrack. Like how seamlessly the concept fell into each game.
Beautiful. The video wasn't in sync with the story but it was all very touching and the two worlds concept was fantastic.
Cool innovative theme, I spent a long time teleporting and not taking out any enemies, the confederation would be upset with me.
Initially confusing but then I got it! Great mechanic, really innovative, kinda want to play this as a 2P game now, both games feeding into each other.
Cool idea, really innovative.
I really like the way the trees roots turn into withered branches in the other world. Nice interpretation of the theme. Controls are quite glitchy but pretty fun anyway.
Really innovative, the atari feel is a really nice touch. Definitely has a 'one more play' mechanic.
Graphically fantastic. First 3d animations I've played in the jams yet, stealth mechanic was great but easy to get stuck in areas. Not sure how it related to the theme.
Second the "Half Minute Hero" influence, but in a great way. Love the way that (other than the inputs) you can find all the mechanics through play.
The sketches were beautiful. Fantastic idea, and well executed (particularly Bieber). Text areas were a bit awkward and some decisions were pretty unforgiving but great overall.
64 bit link worked fine for me. Cool idea, really liked the graphics in game a lot. Would stall for a while before the level and UI could use a bit of polish. Well done though, a great effort.
Thanks for the feedback all, agree with most. I should have probably spent more time on the audio - fine for a 'challenge' mode but incredibly irritating for a general slow paced experience.
>>local minimum - fantastic ideas, makes me realise how little I explored the concept
Long intro screens but pretty cool. I got lost a lot, but then it is a maze game :)
Great idea, very dark. Would have been nice to have more than just a tapping mechanic.
Graphics in the hub and character are beautiful. Gameplay pretty broken and no idea what the audio is doing. Good fun anyway though.
Really liked the gritty mood, graphics remind me of Beneath A Steel Sky Era adventure games.
Really like the concept, really like the mood. Controls were a bit awkward but see great potential in this.
You did a lot in such a short time, worked pretty well on android too. Reminded me of LA noir, loved the item exam mechanic. Some of the camera pans were a little awkward but a great job
Loved a bit of retro, that raised some pretty dark questions. Genuinely amazing job guys.
Such a well designed game. Controls felt fluid, no explicit tutorials needed, felt really fluid.
Loved the typing mechanic, great interpretation.
That kept my punching fists amused, loved the programmer art.
Cool idea, felt like the tuning was a bit off.
That was poetry.
Great graphical style, pretty dark.
Very similar to Papers, Please! Took off in a different direction though. Very solid look and feel, played this twice to see the other outcomes.
Hilarious and surprisingly dark, loved the brogre.
Can't believe how much content you managed to put in in 48 hours. The story was incredible if massively surreal, gameplay was a bit slow paced for me.
Would totally buy, those graphics are incredible, super fun, cannot believe you made this so quickly.
Wow, just wow.
awesome idea, well executed, would play more. I love the fresh approach to an old game.
No tutorials needed, everything super fluid. Great interpretation and one that will keep you thinking.
I think this interface would work really well on a touch device. Great job! Wasn't sure why 'ask a question' was a choice though, as it seemed like you used up a choice and would only get one wrong answer out of the way.
That was pretty creepy. Very blue velvet. Android version worked a treat
Quality idea, well executed. Would have been great to have some uncertainty around your controls (you know that you'll get to the goal without knowing who you control)
That was actually kinda emotional, great job. Superb soundtrack, gameplay is a little rough but the idea is incredible. Well done, especially for the time limit.
Fun idea, wouldn't recognise any of the monsters I tried to be, had to be an alien.
Android version works well, very very dark. Mechanic was very well tuned
That was really fun, what a twist.
That was soooo good! Love the soundtrack.
Best box dating game I've ever played. That soundtrack is still stuck in my head
That just happened. Feels surprisingly deep for what I though would just be a comedy effort.
Bleak, thought provoking and really fun. Values well tuned, I couldn't even afford a car after spending my entire youth in prison.
Beautiful, well paced, fun.
That is a truly terrifying monster.
Grim, but hilarious. Didn't have the opportunity to play in multiplayer but was fun and upbeat.
Art style is incredible, that intro. Took me a couple of failed tries to get the mechanics but then was pretty fun.
Well written, I was mainly truthful but was a little confused at times where there was only a single choice. The early relationship arc was fantastic.
Love a bullet hell shooter, the ending was brilliant, the graphics minimalist and engaging. Even did it on monster mode!
Graphics looked really polished, wasn't totally sure how to scare people in phase 2. Good effort.
Looks incredible, animated well, felt a little like DeathSpank. Cave is full of sweets.
Me love game!