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Protect Both Worlds
Protect Both Worlds
By joshk
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 1 | 100 | | |
| Graphics | 432 | 3.27 | | |
| Theme | 475 | 3.36 | | |
| Fun | 504 | 3.10 | | |
| Innovation | 602 | 3.10 | | |
| Humor | 611 | 2.24 | | |
| Overall | 638 | 3.13 | | |
| Audio | 769 | 2.27 | | |
| Mood | 776 | 2.74 | | |
Comments
vallar
2014-08-24 19:56
Great fun. It got me going for quite sometime. It needed some time to get used to the two screens and the dividing of your attention among the two areas but I figured a strategy out and it seems working.
Well done :D
(10,300 score :P)
Confusing at the start, but combining tower defense and shoot m up is good idea. Just needs more work.
I had a blast playing this game. It needed a little bit of time trying to figure out how to build the towers quickly enough once the enemies really started coming on the right side.
Great job!
(29,300 score ^_^)
snuux
2014-08-25 07:48
7000 score! Thanks for game! It's awesome!
zapaman
2014-08-25 07:54
Took a few tries till I nailed my coordination! I likes it, I likes it!
Good game, had some fun shooting evil creatures. But the game crashes sometimes in the main menu.
vallar
2014-08-25 10:16
This comment to rate since I played before pre-voting.
Initially confusing but then I got it! Great mechanic, really innovative, kinda want to play this as a 2P game now, both games feeding into each other.
Looks fun, but cant play it due to Windows XP :C
Oh cool! I like the challenge of keeping tabs of both worlds! Took me a few tries before I started getting anywhere, but I'm a fan of the concept! Good take on the theme!
joshk
2014-08-25 15:03
@All Thanks for all your feedback, happy that most of you seem to enjoy the game :)
@TheMorfeus i created a Version that "should" run on Windows XP, would be nice if you try it out.
c_livid
2014-08-25 15:20
The OSX build is broken.
joshk
2014-08-25 15:51
@c_livid which OSX version? I tested it on Mavericks, but don`t know if it runs on older versions. If you also have Mavericks i have no idea what the problem might be :(
How exactly is it broken, doesn`t start at all?
c_livid
2014-08-25 16:12
After ctrl+opening it, it works on OSX (unsigned). The single sound gets annoying after some loops but the graphics look lovely - everything glows :D. The double gameplay gets hectic but is a nice idea. I had some problems while aiming - the bullets always end up in a slightly different place than intended.
(21,600 score :) )
jetl33t
2014-08-25 16:35
Hi, fellow Unreal Engine user :P I like it a lot. How did you implement the UI? UMG?
joshk
2014-08-25 16:51
I used UMG and like it a lot, really easy to use.
Just found some annoying bugs that i had to work around but i guess that`s the price to pay when using experimental features ;)
That was cool. Liked how because you had to re-defeat enemies destroyed by the towers, you had to plan placement better than just 'spam towers in single area' as you often would in this kind of game. Was fun :).
bobrocks
2014-08-26 16:58
For some reason the camera angle stood out to me as just about perfect! Not sure that it actually matters, but it caught me. I like the game quite a bit now that I've figured it out. I would love to see the idea expanded upon.
rfmteam
2014-08-26 17:07
Not a bad concept, but it gets overwhelming very fast!
I really enjoyed playing your game. It did take a min to catch on, but it got addicting from that point on! Graphics are cute too ;)
lkr
2014-08-27 19:14
Original addition to the TD genre. I really liked the extra layer of having to think about the right side at the same time as I was building on the left.
Would have been neat to see the concept even more fleshed out :)
kristof
2014-08-27 19:38
That’s great fun! Although it took me some time to understand the two stages.
Great game, good idea. lacking is sound, also hard to play on laptop. Good job. - Flurkin
I had a blast playing this.
7300 pt !
Interesting mix of the 2 genres, and the theme "connected worlds" is well used.
Good start, I would like to see an improved version, with separated waves, keyboards shortcut for placing towers... etc.
abeing
2014-08-28 14:31
well made game, but I find it too hard/fast
When I try to open this in OSX it tells me that the file is damaged and should be moved to trash (I tried downloading twice).
joshk
2014-08-28 18:28
@JoshuaBurr you might need to open it with ctrl+click as it`s unsigned, c_livid had the same problem
I love this! one of the best entries I've played. Awesome theme implementation too. Obviously more levels and enemies would be great, but there's not really anything bad to say here. It's simply a very well made and unique tower defense game.
Having to tap the mouse to fire kind of detracted from the experience for me.
Impressive amount of work for 48h.
On death perhaps zoom in on the enemy that killed you so that you could show off your hard work on the enemy :D
The layering of the black bars/ bg/ game area seemed excessive - maybe just use the tan for the entire background?
Nice game! This is a nice way to spice up a tower defense game. Great job! :)
awesome dude im keepin it 4 ever
Good idea, gets difficult really fast. Took a while to get used to the multitasking, but then it became fun :)
I'm so rubbish at tower defense games. Having said that, I think yours is well made and the shooter part kept me going for a bit. Nice work.
Hard game but cool graphics! I included it in part 17 of my Ludum Dare 30 Compilation video series, if you’d like to check it out :) http://youtu.be/02vIiZyi3-c
2014-09-06 22:46
Play this game, liked it! I got 23,500 - I'll link video in comment when uploaded.
tombofry
2014-09-12 07:30
Sorry I didn't get to stream your game, I ended up being busy over the week. With that said, I really like tower defense games and I find them rather addicting, and this was a nice twist on what we're used to playing. Very fun but like other people say it gets overwhelming quite fast (who necessarily said that was such a bad thing?)