Cable Theory by hadesfury 2014-08-27T15:32:00
Amazing art! It just looks gorgeous. I had no clue what to do though :P
Foon → Ludum Dare Explorer → Users → JetL33t
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Building Bridges! | compo | 263 | 3.51 | 3.12 | 3.12 | 3.10 | 4.45 | 3.19 | 2.29 | 3.25 | 85 |
Amazing art! It just looks gorgeous. I had no clue what to do though :P
The idea is pretty fantastic :P
Awesome style and the jump sound is just epic :) But the walking sound gets annoying after a while.
Anyways. I like the puzzle mechanic. Had to restart a few times but that was just me not reading :)
Graphics, Audio and Mood were pretty damn nice :P
Just saw it on Ludum Dare to Believe and it is really, really good :P
the cake is a lie :(
I really like this. Spent quite some time searching this dude, haven't found him yet but I really like the atmosphere this entry has.
The whales made this just more interesting to explore. But not sure if I found anything that indicates a connected world or something.
Anyways, I rated this pretty high :P
First off, I like it. Atmosphere is just great. The Style totally works for me.
But the controls are kinda wonky. I is hard to tell how fast you are moving. Maybe some dust would help to tell if you are moving or not.
First the bad thing, I got stuck a few times on the line with no enough velocity.
Now the good thing, the bad thing listed above is the only thing that isn't great about this.
I played through and I love it. The mood, but first and foremost the absolut perfect mechanics are just great. It was great load of fun floating around and solving the puzzles.
Overall Top 3 for me.
Nice visuals
To be honest at first I thought this was a wonderful looking not so great game (ship was moving unrealisticly fast and I didn't know I could shoot).
Then I tried it again after reading the HOWTO and realized that this basically turned me into spiderman in space! :P
I really like the physics and the game in general.
Pretty awesome entry!
The mood in this piece is amazing! If I had to describe it in one word, I'd choose: wonderful.
Stunningly beautiful!
Beautiful music/visuals and a pretty nice take on the theme.
Art is pretty nice, but I don't like that you don't know where the doors bring you. Kinda makes it trial and error to beat a level.
Pretty nice implementation of the theme :P
I like it.
Beautiful world to explore!
Art and mood are pretty neat, but I don't feel the theme. Going through those portals just feels like beeing teleported to another place in the same world to me.
crashes firefox and chrome for me :(
Haha, we indeed have the same style, but you have a lot more poo :)
Nice game, the music awesome.
That is actually pretty well done! Just unfair that the dark side has gravity as ally :P
Love the music, it fits it totally.
I really like all kinds of orbit games so you had an easy one on me.
Only downside is that planets are too hard to hit sometimes.
this is just brilliant!
Great Graphics. Exploring this was actually fun, the lack of audio takes bit of the experience away though.
Pretty neat one.
Best game so far! Pretty much a cohesive piece of work. But cn you finish the last level? I am pretty sure I fly right rought the rot target thing.
Mood and graphics are fantastic! Quite impressive and disturbing atmosphere coming from those inductors.
I like the style and love the music :D
It's pretty well done.
Haha, pigs everywhere! :) Great game.
I really like the idea and the art is pretty cool, but the goal is kinda meh. Without online highscores or puzzle mechanics, I just don't know why I should keep trying.
Interesting concept. Played quite a bit :P
too easy :P
Hi, fellow Unreal Engine user :P I like it a lot. How did you implement the UI? UMG?
I really like it and played a few rounds. But I just can't seem to win :P
Maybe next round
It has some issues but I love the idea! With a bit more work on this I can see a pretty nice tower defense kind of game mixed with exploration.
Has potential.
Wow. Plays really well. One suggestion though, make it the goal to break stuff instead of avoiding it, since its way more fun :P
haha, nice game :P
but since you make use 4 of fingers on the keyboard, please implement a way to restart with keyboard and will play a lot more.
Ancient Eyebrows :)
Art reminds me of super marios underwater worlds, which is a big plus for this :P
Balance needs some kind of work though. I died at the start of level 2 with no way of seeing that thing coming.
Art is pretty coold and your take on the theme is, well, kinda noteworthy :P
Is it just me or are there no connectd worlds at all?
Hey guys, thanks for the comments. Regarding the performance on notebooks. I don't really know. My Notebook and desktop PC aren'ts so far appart, but I can't fix the performance on the book. Must be an unsupported shader or something.
I will look into this.
Regarding the controls. It basically steers like a helicopter. It always "boosts" upwards. But It was designed for gamepad. I uploaded a new versions that makes hovering a lot easier (especially with keyboard) - Windows _tweaked.
The beam can only be used above the ground, it will disable itself on landing. So make sure to toggle it if you are far enough off the ground.
@hate-marina: haha :P I love Kerbal Space Program.
Anyways, I didn't have time to finish the ingame tutorial + my photoshop died in the midsts of the weekend (still not working)
Regarding the hard to control UFO, yes, it is kinda adviced to practice hovering and landing before you go to work.
I made it hard, so the flying mechanics were fun, once you learned how to manage not to crash. Crashing is part of the fun tough, thats why I spent a lot of time on the explosion :)
@handkor
Thanks! I added this as a link!
Hey, I put in some effort to make the UFO a lot more controllable and I hope I succeeded this time. Downlaod Windows Tweaked Controls V2 to test it.
What is new:
Curve driven input for keyboard (which simulates analog input, the longer you press a button, the higher the input value becomes, which gives you a lot higher precision if you tap the keys)
I also programmed a flight computer which helps you to stabalize the UFO, it automatically pulls itself straight, so flipping out of control should be A LOT harder.
It also assists you in hovering, once you hover, you should pretty much be stable and can concentrate on doing your job instead of trying not to crash :P
Nice conecpt. 17 moves to finish :P
Really limbo like. I really dig the mood and style, but the movement could need some work.
Controls a bit floaty (web version) but solid and fun game. Played a few levels and I like it.
Games like these make me doubt that they have been made in 2-3 days.
But it's pretty damn nice, a bit too much trial and error, but still extremely solid.
As Mentioned above, perfect mobile game, get it to the storez :P
Solid 5 Stars form me. Go out and rate some games, so you get more attention for this piece of art.
Just came back to say that this is still my favourite game by far :P