mcpgnz 2014-08-25 02:08
Very nice!It was a lille laggy when i played it but it's probably cause of my laptop ruunig past 48h. Floating islands look very nice. UFO steering is pretty hard :D ++
Foon → Ludum Dare Explorer → LD30 → Building Bridges!
By jetl33t
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 14 | 4.45 | ||
| Coolness | 2 | 85 | ||
| Overall | 263 | 3.51 | ||
| Audio | 282 | 3.19 | ||
| Mood | 340 | 3.25 | ||
| Fun | 486 | 3.12 | ||
| Humor | 573 | 2.29 | ||
| Innovation | 588 | 3.12 | ||
| Theme | 674 | 3.10 |
Very nice!It was a lille laggy when i played it but it's probably cause of my laptop ruunig past 48h. Floating islands look very nice. UFO steering is pretty hard :D ++
it looks really cool, but it's too laggy for me to play...:(
Might just be my computer though.
Didn't work for me - got an error that MSVCP120.dll is missing from my computer.
10/10. This game looks amazing and feels amazing.
Best I've played so far. My gf said you and I would make good friends since we have similar things in our games.
Great gfx + music, good implementation of lunar lander!
Ok surrend UFO control is to hard x)
Spent 10 minutes trying to make it across the first orange block and pick up... Something? Don't know what I was supposed to grab, or if the tractor beam is a toggle or you have to hold it. The rotation is so sluggish the damn thing is always out of control, too.
No rating, gave up.
Hey guys, thanks for the comments. Regarding the performance on notebooks. I don't really know. My Notebook and desktop PC aren'ts so far appart, but I can't fix the performance on the book. Must be an unsupported shader or something.
I will look into this.
Regarding the controls. It basically steers like a helicopter. It always "boosts" upwards. But It was designed for gamepad. I uploaded a new versions that makes hovering a lot easier (especially with keyboard) - Windows _tweaked.
The beam can only be used above the ground, it will disable itself on landing. So make sure to toggle it if you are far enough off the ground.
Wow, the graphics look absolutely fantastic! The UFO is really hard to control, though :)
Nice Idea. Hard to control, but fun to play. Very, very cool game
Very impressive art, Unreal Engine 4 rocks!
Graphics 5/5 but, instruction wasn't clear enough, now my UFO have gone to Kerbal Space Program.
@hate-marina: haha :P I love Kerbal Space Program.
Anyways, I didn't have time to finish the ingame tutorial + my photoshop died in the midsts of the weekend (still not working)
Regarding the hard to control UFO, yes, it is kinda adviced to practice hovering and landing before you go to work.
I made it hard, so the flying mechanics were fun, once you learned how to manage not to crash. Crashing is part of the fun tough, thats why I spent a lot of time on the explosion :)
Wow, this is much more difficult than it looks. :D Amazing visuals though.
Amazing graphics. But the gameplay is really unforgiving and frustrating and the game would be a lot more fun if it was easier to controll and to pick up stuff.
I'm not suprised some people mentioning lag because UE4 is pretty demaning.
Amazing graphics, interesting gameplay but maybe a bit too hard to control with keyboard ;)
One of the best games i played so far.
Really nice graphics, and interesting gameplay. Great!
For all UE4 games if you are getting error for msvcr120.dll missing, install Visual Studio Redistributable x86 from http://www.microsoft.com/en-us/download/details.aspx?id=40784
I couldn't run this entry.
Windows version says it needs msvcp120.dll and tweaked needs msvcr120.dll :(
@handkor
Thanks! I added this as a link!
Not sure if its rational to use UE4. It takes a lot of tweak and skill to make it just right not to lag...
Are the connected worlds the islands?
I loved the look of this game, but it was so difficult to play!
brilliant
Hey, I put in some effort to make the UFO a lot more controllable and I hope I succeeded this time. Downlaod Windows Tweaked Controls V2 to test it.
What is new:
Curve driven input for keyboard (which simulates analog input, the longer you press a button, the higher the input value becomes, which gives you a lot higher precision if you tap the keys)
I also programmed a flight computer which helps you to stabalize the UFO, it automatically pulls itself straight, so flipping out of control should be A LOT harder.
It also assists you in hovering, once you hover, you should pretty much be stable and can concentrate on doing your job instead of trying not to crash :P
Yeah, besides the game being laggy and so, the graphic looks really cool though :D Oh right, hooray for Unreal Engine 4!
Nice low poly graphics and burn effect. The tractor beam is a bit useless how it flings your cargo around, wouldn't use it to move house with lol.
I tried the tweaked controls, it's so hard to control it cracked me up. I barely made it over the bridge. I like the visuals.
I only tried the "Tweaked Controls" version and failed hard. :/
Indeed really hard and indeed a very cool low-fi look :)
Nice game with simple mechanics and impressive graphics.
this is a super beautiful game you have created!
I'm very impressed by the visuals, tight gameplay and the entire package!
Smart idea to have the control tutorials part of the world
Great work!
Controls are pretty unresponsive