From the Under by damrem 2014-05-04T10:57:00
Nice game, it reminds me Captain Claw and Jazz Jack Rabbit :)
Upgrading hero after every death is funny idea, but I'd remake upgrade screen. It's quite confusing that to start the game I need to push proper key, I navigate by keyboard and then... bah! Mouse control.
Sometimes when I entered new room I fell down one screen without hero. Only moving camera was possible.
I really liked random generated levels. It was quite fun to approach high-level beetles only to find 1 and 2nd 'noob' monsters in next few screens :D
LD30 — Connected Worlds (28)
Through by Recon 2014-09-05T20:39:00
Good to know I'm not the only one to use *.txt to describe levels :D
Graphics were enjoyable but I found it little tiring for my eyes, when hero speeded too much.
Overall it was very fun to play :D
Benn's Adventure by sorceress 2014-09-05T20:27:00
Yay, Stargate! Like idea, and graphics, and animations!
I like some quests. Like giving frog to scare woman who asks for password, but I have feeling that I didn't get all jokes :(
As somebody mentioned before - diving googles do nothing, and music was too short. That loop got me tired after 10 or 15 minutes.
Also that 'diving' effect at top of the ladders was quite frustrating at first.
Pluto's Revenge by sandaz13 2014-09-05T19:29:00
I like the idea, but it was really hard to hit asteroids at first, when Pluto is soo small ;)
Asteroid fighters by xandy 2014-08-26T21:01:00
Funny variation of classic asteroids :D
Cargo Corp. by TinyHat 2014-08-26T20:57:00
Nice graphics, and audio, I like how level is random generated each time. And that boost... wow! :D
Lotus by doos 2014-08-26T20:50:00
Hm, I was awful in normal Rubiks cube, and now I have Lotus to be awful at :D it's quite difficult to imagine how pieces will move after click.
Too bad there's no audio :(
Earth Rise Prototype by jayitinc 2014-08-26T20:06:00
Umm... it'd be great to see some tutorial or something. It took me while to notice that I can scroll down planetary info, and see galaxy map button ;)
Also I'm not sure if I can do anything other than create colony. There was pop-up with famine info, and that I should build more farms (but how?) and... well that's it. I lost colony :(
GeoQuest by caranha 2014-08-26T19:21:00
It runs, and crashes just after Flying Rock logo with enigmatic msg: "Unfortunately, the application GeoQuest stopped working."
It was on android 4.1.2 on Xperia J.
The MillionWood by frogcheese 2014-08-26T19:10:00
Uh, I liked the game, and concept of adding new world after each few levels, but music and that 'beating' light in background were too much for me :( especially after adding 3rd world: those little sprites were very tiring for my eyes.
On the other hand the way you connected levels was nice, difficult but not insane, and sprites are really nice!
Quadtris by Headmade 2014-08-26T18:59:00
Like FGM stated it seems quite weird, when I have a 3 vertical, then it comes in horizontally.
But I like music and graphics :D
Ice Cream Aliens by snowconesolid 2014-08-26T18:46:00
Nice graphics. I've feeling that after some polish it'd be great platform for children :D
Card Split Wars by SpringPowered 2014-08-26T18:37:00
If I were you I'd make some screens with less instructions, and show them one after another. Informations on that 2 screens are somewhat overwhelming. Also I missed information that I have 2 different cards to play at once, so I was confused for first 2 turns.
But it's nice, it gave me the feeling of that old strategy games :D
Conflicting Dimensions by Balint197 2014-08-26T15:58:00
Woah. Nice idea, and good level design.
I managed to "freeze" game. At level (i believe) 6, with 2 floors, bottom is all green, and upper is all blue. When I place blue cube on green and simultaniosly jump they'll stick to blue ceiling, and stop responding to keys.
Nevertheless I like it and would like to try it with someone.
A Series of Leaky Tubes by cjacobwade 2014-08-26T15:27:00
For some reason that music makes me headache :( although game is interesting, and I like that map showing effect.
Space Horror by arzi 2014-08-26T14:51:00
I once played Arkham Horror and... woah. Changing it's setting to SF was great idea.
I really like graphics, but I found it little confusing at first which buttons I can press, and which I can't for now. Making disabled even more darker would be great I think. Also I'd be great if battle window was less transparent (maybe with bolder border?), first fight near that white planet (Blaskhyrk I believe) was little unreadable. And lastly it'd be nice to create some tokens for planets with portals already build on.
Spaceway Transportation by CodeNMore 2014-08-26T14:09:00
Woah, little to fast for me, but I'm really impressed you managed to implement updates in such short time :D
Also I like graphics but - for so much text, I'd really appreciated if you made game window a bit bigger.
Shared Destiny by Pesty 2014-08-25T23:32:00
Great submission!
I really appreciate your level design - I once created puzzle game and 99% of comments was "it's too easy", while difficulty in yours scale up nicely.
Path of Supernova by NuSan 2014-08-25T22:06:00
Quite nice puzzle game, although it was quite hard for me to move more than supernova tile at once.
I'd like to see more levels!
The World Within by Oxeren 2014-08-25T21:49:00
I do love moral of this game, and graphics.
Also it's great that boy can "vaporize" differently based on what killed character.
Too bad in second 'level' it's nearly impossible to avoid shoots from more than 1 enemy at once. I think that playing with scale should help.
Interstellar, Inc. by JavadocMD 2014-08-25T21:17:00
I like the concept and gameplay. It's really hard to do something strategic but with really easy rules. Althrough it's sad that AI freezes.
I'd love to see version with working AI!
Building Bridges! by JetL33t 2014-08-25T20:30:00
I couldn't run this entry.
Windows version says it needs msvcp120.dll and tweaked needs msvcr120.dll :(
Space Kittens Will Not Save The World by Praron 2014-08-25T19:35:00
Wee! I feel like when I was playing Kuru Kuru Kururin on GBA in my old games. Love that comics at the begining, and well... visually it really IS perfect :D
Shotgun Shinobi by QuexD 2014-08-25T19:27:00
It's weird that shotgun man jumps higher than ninja... and I don't know why but music reminds me of christmas O_o
The Swordman by iSamurai 2014-08-25T17:49:00
I like that dash animation, it really suits combat and theme. I'd love to see it with addition to some crazy anime sword fight (you know with 'energy slashes' and so on).
Nice graphics, but... is all I can do in first level is just die? :(
Ultra Realistic Social Network Simulator by Ludipe 2014-08-25T17:28:00
It looks to me more like social experiment, maybe to make us realize how much time we waste. But, to be honest - lately I saw too much fake images with 'funny' disputes via social news feeds to really appreciate this idea. Sorry :(
TETHER by datacr4sh 2014-08-25T17:21:00
I really love that chain breaking effect after losing, and sounds. It reminds me of old NES games ;)
The Link by simonnaus 2014-08-25T16:39:00
I really light the idea, and that 'choose wisely' impact for growing leafs. Graphics are great. Really aesthetic.
I think I'll return to your game when stressed. Thanks!
Linked by igoramendola 2014-08-25T16:13:00
Congratulations on finishing your game!
I like the mood, and graphics, but to be honest at first I was like "whaaa?" when I died from bee.
Keep up good work!