mar3k 2014-08-25 10:50
Awesome! Really nice, but quite hard game.
Foon → Ludum Dare Explorer → LD30 → Spaceway Transportation
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 66 | ||
| Humor | 367 | 2.65 | ||
| Fun | 585 | 3.00 | ||
| Graphics | 704 | 2.88 | ||
| Mood | 738 | 2.78 | ||
| Audio | 806 | 2.20 | ||
| Theme | 909 | 2.67 | ||
| Overall | 950 | 2.79 | ||
| Innovation | 1119 | 2.18 |
Awesome! Really nice, but quite hard game.
Sorry, no Java here.
The asteroids are very hard! Otherwise, nice game!
nice gray scale graphics its also really hard
Woah, little to fast for me, but I'm really impressed you managed to implement updates in such short time :D
Also I like graphics but - for so much text, I'd really appreciated if you made game window a bit bigger.
Nice shoot-em-up. Graphics are good, and the story is cute.
The initial difficulty (and element of randomness) of the game is too high for my taste. There is no penalty for failure though, which makes it not quite so bad.
It took me several attempts to complete the first mission, and I was unable to complete a second longer mission even after 50 or so attempts. I was unmotivated to "grind" on easier missions to get upgrades to make the second mission easier -- I felt like the second mission should be doable even without upgrades, and I was disappointed in myself to find that I couldn't do it.
The element of randomness is the most especially frustrating part. A fast, large asteroid is nearly unavoidable and is completely beyond the player's control.
A little basic, and a bit unforgiving.
The enemy ships were kind of a pain to deal with, and it felt a little unfair that the asteroids wouldn't affect them at all...
Very hard game, but I liked it very much
Graphics is nice but man it was so hard. Also one thing I noticed was you probably did not put sleep() in your drawing thread because once I started your game my laptop fan just went wild which shouldn't consider it was not a computation intensive game.
@jackyjjc I just realized I commented out the sleep()! I'll add it now - thanks for letting me know.
Very hard I must say. But simple and fun I guess.
This is kind of neat, but the theme is taken too litearlly...
Would have been cool if the asteroids did damage to the enemy.
Huh? I only get to hear a beep and see the menu, nothing happens on pressing [r], [e] or [i]...
Im on linux using the IcedTea JavaVM, if that helps.
Sorry :(
Awesome game! quite challenging. Would have liked to hear some music to go with though. nice work!
all the passengers die awww man that sux lol pretty good my game is holiday nightmare
I like the art style, and the fact that you included an endless mode. :)
Unfortunately, I was not able to play. Your game requires a Java installation. The download link it provided me led to the install package of Java 7. When I tried installing Java 7, it prompted me that a newer version is already installed (which is true, since I have Java 8 SDK installed). Reloading the page didn't help even though my Java is up-to-date...
I would have liked to have auto-fire when you hold down space. Dodging required enough effort at times. :-) nice game.
This game was pretty fun, though it felt a bit unfair that the enemy ships could ignore the asteroids. Dunno how the company would feel about me getting more passengers killed than the ones I successfully shipped over. ; )
Damn, this is hard and addicting! Nice job!