Foon → Ludum Dare Explorer → Users → Rother Games
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | caelique | jam | 677 | 3.30 | 3.37 | 3.51 | 2.94 | 3.22 | 3.08 | 2.80 | 3.14 | ||
| 2017 | 38 | A Small World | Exoman | compo | 323 | 3.18 | 3.28 | 2.67 | 2.50 | 2.89 | 2.84 | 2.96 | 2.66 | ||
| 2016 | 35 | Shapeshift | Generations | compo | 204 | 3.53 | 3.14 | 3.86 | 3.98 | 3.86 | 2.79 | 2.03 | 3.38 | 84 | |
| 2015 | 34 | Two Button Controls / Growing | Forest Wars | compo | 544 | 3.16 | 3.24 | 3.12 | 3.39 | 2.97 | 2.84 | 2.44 | 3.34 | 68 | |
| 2015 | 33 | You are the Monster | The dumb Chicken | compo | 821 | 2.65 | 2.71 | 2.57 | 2.18 | 1.61 | 2.42 | 3.48 | 2.35 | 65 | |
| 2015 | 32 | An Unconventional Weapon | It started with the rain | compo | 763 | 2.94 | 3.00 | 2.70 | 2.70 | 2.82 | 2.97 | 2.54 | 3.19 | 59 | |
| 2014 | 31 | Entire Game on One Screen | Verutum Aether | compo | 1087 | 2.57 | 2.45 | 3.02 | 2.43 | 2.24 | 2.65 | 2.34 | 2.54 | 82 | |
| 2014 | 29 | Beneath the Surface | The Gamer | compo | 1223 | 2.21 | 1.90 | 2.53 | 2.24 | 2.00 | 2.81 | 2.48 | 2.24 | 95 | |
| 2013 | 28 | You Only Get One | 015873's Prison Break | compo | 788 | 2.64 | 2.89 | 2.64 | 2.42 | 1.93 | 1.95 | 3.39 | 2.53 | 89 |
My favorite game!
good game!
But you can´t see much, because it´s too small.
It´s not clear that you only have to get one gem.
The game is ok.
Please remember to unzip it before playing!
@ Madball
You need a very high level of each Technology to unlock a new rocket.
Hint:
At first do not spend much money on researching. It is better if you complete contracts first.
@pkenney
Thank you for reporting this bug.
I am going to fix it today.
@Vaclav
Tools:
music:
http://www.fakemusicgenerator.com/
(I generated about 200 songs and listen to it)
http://audacity.sourceforge.net/?lang=en
art:
http://www.getpaint.net/
I love your game. Nice game concept, but it was hard to understand at first. I like also that you take your time to answer questions about your game and write comments at other games. You played my game yesterday and you found a hard bug in my game. Thank you for that!
If you want to you can play the new bugfixed Version:
http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=28953
I only survived 5 days and 17 hours.
Nice Game!
I just can't jump.
I'm using a 64 bit Computer
I think this is a really good entry. The mood is nice and I liked the animations.
The only thing I would criticise is that the background is a bit blurry. Maybe it's just because my screen is very large.
I would have like to find something special. But anyway nice game, with good graphics. Sometimes I couldn't read the dialogs because they were cut of by the end of the screen
The concept was good, but the driving over the edges was annoying and I lost the orientation quickly.
Score: 82.5 seconds. The first 50s were easy, but then there were too much red squares. Simple but good graphics. After some time I found as tactic just to hold left and jump, while shooting all enemies.
@eli-delventhal, @dick-claus what OS do you use? (So I can make a compile for it next Ludum Dare)
@antiwrapper what is the maximum resolution of your screen? The shooting distance is calculated in pixel so probably your screen is smaller than the one I used to program the game.
It was a good puzzle game, but I was so easy that you can just place the wires randomly and it still works. A the texts in the bottom were to small. More levels, a bit more features, some more good looking graphics and it would be a perfect
I play the non Post Compo Version. Solid core mechanics, but at some points I was a bit hard to control the rocket. As I bought a new gun and tried to compare it to the old one, I lost the new gun
I liked the game, but I don't understand why you can just place 3 turrets. In the end I had lots of parts and had nothing to do (beside repairing everting). The sound a graphic are well done.
Nice game, which looks very good. It was intuitive what I should do, but sometimes it was also a bit to easy. And I thought that the music was a bit annoying, but that is not this important. Good job
It was quite hard not to hit a planet in the first 20 s. It was also almost impossible to shoot at the police, because I had to fly away all the time. Overall you had a good idea, but there are still some points in which the game could be improved.
This is one of my favorite games so far. I liked the graphics and the animations, but sometimes it was a bit annoying to wait until i arrive at a some point I want to go to. The level design was great and I found all the parts.
Sometimes I don't know what to do while waiting for new population. It is also really hard to get the soliders where I want them (I would be much better, if you just select the city and then select the target).
Overall it was a good game, but I think the earth should be a bit smaller, so you have more time to react. In the beginning I lost most of my population, but happily it recovered, so I won the game in the end.
I like the core mechanics very much, but I hate, that I have to light everything all the time. The graphics look good, but some sounds would be nice too.
One my favorite games so far! The idea was very good and I had a lot fun playing the game, although it was impossible for me to win in ultra hard mode. Some background music and maybe a level selection with big and small asteroids. A local multiplayer would be really funny. So your game has a lot of potential and is well done for 48 hours!
Good and simple concept, but I was not able to escape. Every time I failed with the 5th or 6th bucket
It was a nice game, but after 10 minutes my island was full, people were unhappy, I had lots of money, but I couldn't do something to make my resort better. I would also like to play with bigger island and maybe upgradable buildings.
I would have liked to see gravity and instable orbits with planets flying around all over the place. And some more things to do would be good.
Nice graphics and story, but the gameplay was a bit short. You could have build in some more things to interact with.
The only problem I had was, that the earth was mostly gone before I had my 15th card. I like your Graphics and your posts about the mechanics. And the sounds were funny as well
The interpretation of "small world" was really great. I enjoyed playing the game, but it was really hard for me to get over lever 20, because it was nearly impossible to control atoms with more levels and it was a bit hard to collect free protons (I wasn't able to get near enough fast enough).
A nice small game. First I had problem understanding how to move units from A to B but after I got it I defeated my enemy.
I really like the game. In the beginning it was a bit hard, but in the end it was to easy, so I think it would be better, if you can respawn only 3 times.
b.jpg
After 15 waves I reached a bug where the waves counter got higher and higher in seconds. You made nice graphics and I also liked your sounds very much. It's a bit hard to read the black font on a black background. But overall a nice game.
It was difficult to understand how get in a good orbit. Most times the rocket crashed after half a second or escaped the earth. A tutorial would help. Overall you did a good job and the graphics look good.
My hand hurts after that much clicking. The warrior is a bit useless and it's not good that I can't move left and up at the same time. My Highscore was 61.
It took me about 3 minutes to understand how to leave the first group of planets. The jumping physics were good, but I think the tutorial wasn't 100% logical (at least for me). But you did a good job!
It was stupid, but funny. And I don't get why people build the highest towers in the middle of the ocean, but if you ask this question, you should ask yourself, why a gigantic ant is running over the earth.
It was depressing to see how the people just killed all the rats. The pixel art was well made and the sound effects were convincing.
I like the idea of this game and it has potential for more future features. On a big screen it was really hard to see everything and I'm not sure if it's possible to win the game, but overall I like the game.
The graphics are good, but I didn't see much of a challenge in the game.
(I played the webgl version) Good concept, but It was a little bit hard to control it with the keyboard. When you collect more goo than the expected, the counter get negative and before you collect the first, the counter is 0. Overall you did a good job, but there a some smaller things you should fix.
It was way to easy to bomb everyone form the top (where they couldn't hit me). It was really hard to control the plane and sometimes the game didn't respond to my input.
At first had problems understanding what to do. After I got it, it wasn't that hard to conquer every planet, but I still don't know why I should terraform a planet. (And you could have said, that the sun destroys the ships...). Anyway, the graphics were very good looking and you had a nice concept.
Interesting concept, took me some time to understand how to control this little guy. Overall a nice game
It took me way to long to get the core mechanics. You should include a tutorial. Overall a good game, but it isn't nice to look at for a longer time and it gets repetitive after a short time.
Highest score: 150 (I'm not sure if it is possible to get much more points) The Graphics are very simple, as well as the sounds and the gameplay mechanics, so your game looks very finished. I think this game would be better as a mobile phone game, because it's a game you can play when you only have some minutes time. Overall, you did a good job!
I liked to destroy all the ships, but sometimes I had problem with the controls, because sometimes the mouse was more sensitive than other times. And all ship glitched up sometimes.
Amazing game. I love the art stile and the music. The first game was hard, but the 2nd and 3th were pretty easy. I hope you make some other cool game for the next Ludum Dare!
I seems easy at first, but it failed several times until I got it. Innovative idea and fun game.
Nice game. I would like to see some other resources, like wood which you need to build buildings. The game starts in the 18th century, but the buildings don't look like 18th century buildings. Maybe add different building styles for different centuries?
Nothing happend when I pressed play in the web version :( Win 10, Chrome
Your game looks very good, but I didn't understand what I have to do
funny game, but I'm not sure if there is a better way than just clicking very often. Also good graphics
This is probably the best title screen I have ever seen in Ludum Dare. The game really looks amazing
At first I had problems understanding what I should do. After some attempts I survived.
The Graphics are really nice, but sometimes the movement with the jetpack was a bit difficult.
Interesting idea. At first I thought that it is pretty easy, but I didn't expect that many enemys
I liked the game, but the levels got very hard very quick. I would have liked some more levels with medium difficulty.
I like the simple but great idea of the game. But sometimes I was not able to put things back into the bag. The game would be less frustrating if you could just modify the order when you fail instead of starting with all things in the bag again.
Nice game, it didn't took much time to understand the game mechanics, but I would have liked some more buildings to make it more challenging. I think was too easy to win the game
The idea is really unique and I like the style of the game. But the clicking got really exhausting over the time. And the game crashed often. If you put some work in it you could even publish it as a full game.
I think there is another bug. The game crashed when I clicked continue in the shop.
When I died: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object obj_kuca_1_1:
Push :: Execution Error - Variable Get 15.y(1, -2147483648) at gml_Object_obj_kuca_1_1_Step_0 ############################################################################################
I liked the sound effects, but it took me some time to understand the game mechanics
Really strange things happend when I got in a black hole. I glitched over the map and spaceships started to spawn inside each other (and I lost points for these crashes)
Very nice graphics. But sometimes the I had problem shooting because it didn't shoot exactly where my mouse was.
Very well made graphics. After some time with one new file every second suddenly there spawned hundreds of files in very few seconds and I lost without any chance
Very innovative game! I loved how realistic this game was.
This is a really nice game, but it was harder than I expected. I also took me some time to read and understand the rules. Simple rules, but not that simple to win.