syrapt0r 2018-08-13 00:03
Simple game, good execution. I panicked a little when I accidentally threw the fridge through the wall but I managed to survive anyway ^^
Foon → Ludum Dare Explorer → LD42 → Garbage Compactor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 595 | 2.95 | 22 | |
| Fun | 586 | 2.77 | 22 | |
| Innovation | 457 | 3.00 | 22 | |
| Theme | 338 | 3.60 | 21 | |
| Graphics | 574 | 2.70 | 22 | |
| Audio | 547 | 2.00 | 20 | |
| Humor | 2.46 | 15 | ||
| Mood | 303 | 3.05 | 21 |
Simple game, good execution. I panicked a little when I accidentally threw the fridge through the wall but I managed to survive anyway ^^
I liked the idea and the game was pretty funny. Played 3 turns and did not managed to survive :(. The only two bad points are that I missed a indicator for where i'm pointing the camera and the game is pretty buggy.
The Audacity! The execution! I skipped over your paragraph explaining this game and just started playing. By the time I realized what was happening I had already dropped the fridge and crv through the walls. After the 4x4 and couch bought me a little time, I stood rigid and fearful, audibly shrieking at my impending doom, and then suddenly, at the last moment, survival!
The game is pretty funny, but surviving is hard. It would be nice if you could restart by hitting a key instead a rebooting the game
Simple concept and quite fun.
I Made a similar game check it out. Great minds think alike lol
I survived! It was difficult to tell how the placement of the objects affects the wall movement.
I like the game and the idea! It was 90 seconds of fun ;D.
At first I had problems understanding what I should do. After some attempts I survived.
I was lost at first. It could use a little more description in the game as to what the player should do. Good job!
Good job! The game really fits well with the theme, and although it is short, the mechanics do make it seem oppressive and fun! The mood is pretty good, but the poor audio and graphics do kill the game's overall atmosphere, as well as the buggy physics that send the objects teleporting back and forth between the walls until they are destroyed or just bug out. Overall, good job, and I'd love to see some music, SFX, and better models, as well as maybe a bit more length (levels, difficulty, etc.)
Cheers! - The Koala Squad
One of the worst games I have ever played here on Ludum Dare. The collision while you are holding things are totally bugged: the objects passes through the walls. There are times that I simply die out of nowhere, being far away from the compactor. There are no menus, no tutorials, very bad.