Things I didn't like: * The texts appear weirdly on my screen, don't know if it's because of my resolution (1366x768).
* The texts at the beginning moved without input from the player, it would be better if they too had the option to "click to continue" that the levels have.
* I noticed that I was able to walk on the ceiling of the "First steps" stage. I thought that this was intended and would have a secret or something but I just ended up falling through the stage and dying hahaha. The level with the platform that throws me into the air, near the portal, have this flaw too. I ended up on a place with nothing but death =(.
* The first enemy that I encountered was the thing that stays on the ceiling and shoots at me. I tried to jump with the stick and hit it, but apparently it is invulberable, don't know why
* Apparently the shooting enemy only dies if hit by a pole? So if it's on the ceiling it's impossible to kill it? This is not intuitive.
* The enemies don't take damage to the spikes, which is a bit confusing.
* I can jump with W but not with the up-arrow.
Things I liked: * The sound effects are AWESOME! Arriving at the stages and hearing the sound of the car engine an door being closed sets up the mood very nicely!
* I loved the "tutorial". Making the first stage without enemies or something that could harm the player was an excellent choice. Teaching how to attack with immobile targets and such.
* The mechanic to throw the items fits the game very well, because it would be very bothersome to walk all the stage many times to pick up things. The portal later into the game helped a lot with this too.
* Very challenging and fun gameplay!
* The juiciness when hitting enemies, with the brief pause to transmit a feeling of impact was very well made!
* I noticed that when you reach the end of a platform and are already falling for like 0.2s, you are still able to jump, which is a WONDERFUL quality of life mechanic on a platformer, knowing that players tend to jump at the last moment, very very nice.
* The gameplay loop of fighting, gathering and fixing the boat is satisfying.
* The pixel art and animation are smooth and beautiful.
* Nice level design, especially the one with the screen moving.
Maybe the most well polished game that I've ever played on all the game jams that I've participated!