FoonLudum Dare ExplorerUsers → Shozou

Shozou

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201842Running out of spaceDataphobiajam5503.423.353.463.003.143.463.223.26

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Shozou

LD42 — Running out of space

Days to Come by Cassio Eduardo 2018-08-17T21:17:07Z

Hey! As promised, I played the game off-stream for a tad. Here's what I see.

The game is the jack of all trade but master of none. The jRPG style combat was a nice touch, there's a good choice of abilities and items, but unfortunately, it's really hard to get used to it due to not having enough intel about enemies. I also would prefer if while I'm choosing the action the charge bars would pause. The lack of pause worked in some final fantasy games, but it also was refined to quickly move through the menus and UI, which is rather tough to do in this case.

On the map, the enemies seem to be a bit faster than you. It can be a problem if you want to avoid combat, but I can see why it would be the case. Still, perhaps it could be nice if there was some variation to it, perhaps enemies that are faster/slower? It looks like everyone is moving the same speed to me. Also, the enemies seem to be stocked up - I probably won't forget the first time I encountered enemy to think 'hey, it's 1v1, this should be fine', only to meet up with two dudes and having to use up bandages I just gathered to be back in the decent state.

Inventory management has a lot of depth to it, but without some quality of life mechanics, it's clunky to use. There's a bunch of items you can gather from crates and stuff, but having to click the up arrow on every item is rather bothersome.

Still, that being all said, I'm really impressed with the game. For a game that's been done in 72 hours, there's a lot of stuff you can do and a bunch of mechanics player can explore. I would really like to see what would happen to this game given some more time!

Hitch Bird by Hjalte 2018-08-14T10:14:45Z

I like how you can bounce other birds away :D Still, it would be nice if the elephant at least made an illusion his legs were moving. Also had an issue where a lot of birds clustered against each other and weren't able to move.

HUBOTS by khofez 2018-08-17T21:34:15Z

Hey! As promised, I played the game off-stream. Here's what I feel like. The game's aesthetics seem really polished. Absolutely love the look of the robots and the board where the boxes show! The gameplay itself, unfortunately, is a bit more on the repetitive side. I also honestly didn't feel pressured about keeping up the pace. The 30 seconds didn't really seem like enough time to get stuck.

What I think that would be nice to see, is to have each robot able to take a different kind of load. That would, of course, require other types of things to fall in, other than differently sized cubes. Perhaps the weight of the carried object could influence the speed of the robot?

There's a bunch of ways this game can be improved. It was fun for what it is though, had a good time playing it. ;) Thank you for linking the game!

Dig by LeoM 2018-08-15T13:35:14Z

Congrats on finishing! The game has good atmosphere, but I found the game rather stiff and unappealing. It may be just me though. Maybe with some animations it would get a bit more fluidity. I'm sure there are people that will appreciate it more than me though!

Endless Game by gmaker 2018-08-17T14:15:13Z

Hey, it was a really nice game! Absolutely loved the sprite effects on death animations. I feel like the music is a bit too aggressive and may get annoying after few tries, perhaps if it would be a bit more quiet?

Planet Escape by MrChippy 2018-08-15T13:50:37Z

The game is pretty nice, I do have few suggestions though. The player's character moves a bit too slow in my opinion. Also, you can't nearly see enough of the bottom of your screen, which is rather troubling when traveling south.

UEDJ - A Crime-Solving Desk Job by Ovidios 2018-08-19T20:21:13Z

Well, there was one thing that confused me. Despite the fact that the game says that the judge found my evidence to be enough, I still got a failure for the mission.

Still, a nice game! It's certainly different. Really happy to see some variation in games!

udj.png

Blaze From Outer Space by Iluvatar 2018-08-17T09:14:47Z

For some reason the engine kept saying that 'it's already fixed', so that was a bit weird. Other than that, I do love the graphics of the game! There could be some additional polish with the animations though - I wish the spaceship's jet engine in the cutscene would get some love there. The music loops were great too. Thank you for making the game!

Metro 2048 Exodus by williamtosh 2018-08-17T15:55:03Z

Hey, thanks for dropping the game by me! I really liked the motive of the game! I, unfortunately, found the gameplay itself a bit lacking. Maybe with some additional mechanics, this could prove to be interesting. I had fun playing, but it was mostly because of the joke that comes along with it.

Gibs'n'gems by Hannes Rahm 2018-08-17T08:55:03Z

Combat feels great! I absolutely adore the effects on shooting and how the pink bombs get destroyed. One thing I would wish for would be the sounds - game unfortunately really lakes that user feedback coming from those. Congratulations on finishing the game, though. You should certainly work on it some more :D.

Triage by Chao 2018-08-15T13:45:45Z

The nurse is a good touch. But I think it lacks showing you just how much of impact you have on the lives of the people you decide to save or well, abandon. In the end, you receive only numbers after all. The fact you give some accessories is also a good touch. Very good entry.

Spacetime Landlord Tycoon by mechanicallife 2018-08-17T20:58:34Z

Hey! As I promised, I played the game a bit longer offstream. So, here are my thoughts.

One, I really liked the sound acting, it really added a lot to the game I believe. Still, I had a problem with a person being both notorious sleeper (wants 13 hours of sleep) and liking short sleep (5 hours sleep) in the same time. I don't think that's how it should be. The game also doesn't give enough time to settle down tenant before a new one comes in. I found myself coming a lot from the scheduler to the window that described the person, only to get interrupted by the window of new incomer. I know you could stop time - but for some reason, it seemed to start running again the moment I closed scheduler which was a pain in the ass to remember about.

The aesthetics of the game are great though. It's a pleasure to look at.

So yeah, that's my view. Thank you for linking me the game!

Stax of the Dead by loveapplegames 2018-08-15T23:26:02Z

The UI icons don't really fit the otherwise pixel-arty style of game. The shooting mechanic is rather fun though. Really liked the fact that there were multiple types of enemies! Good job!

Plug And Shoot by Hagge 2018-08-15T21:12:24Z

Hey, thank you for linking me the game! Overall, it's been a really fun experience. The only real thing that I had against the style was the font on the end game screen, maybe it could use some outline around it?

SHIP-A-TRON by Daniel Conway 2018-08-19T18:51:26Z

Hey, congratulations on finishing the game for the gamejam!

Some quick tips that would make the game much more enjoyable quickly - making the music not restart each time you start a level. Perhaps add few more tracks to it, the song itself gets rather tiresome after few loops.

The controls themselves are fine, but there are some weird things happening with the boxes - you can pick up and stick one into another ones for one thing. You also need to collide with box to make it fall if you take off the one underneath it.

Diogenes Adventurer by bar0net 2018-08-14T10:04:11Z

Yup, got stuck in the inventory as well. There should be some more explanation as to what to do in game, not everyone will read the descriptions after all.

Roops by Lipsch 2018-08-17T14:09:12Z

Hey, nice game! I liked the fact that there were sound cues for when things were finished, still, after you get chain of few of them in a row, it's hard to distinguish where the things happened. Perhaps each of the zones should have different sound cue for things being finshed? Also, sorting layers seem to not be setup right. Could be a fun mobile game with some polish. :D Thank you for your work!

Space Raze by Inworks 2018-08-14T13:33:50Z

If you know what you're doing you can basically play forever, or at least, quite long. (I just snatched myself first place for now.) Still, fun little game. Could be fleshed out post jam with some powerups or different shapes of it.

The Alphanumorph by Rayne 2018-08-17T08:38:54Z

I absolutely loved the art for the game! Unfortunately, the control scheme was really too experimental for me. I just couldn't force myself to bear through more than two levels. :( Still, congratulations on finishing the game! I feel like the controls could be better if the keypresses between tiles were recognized a bit different way. It can be rather frustrating to be stuck between say 8 and 9 tile.

Space is Key by BytingGames 2018-08-19T20:10:04Z

I was really confused at the start. I was like, wait, I can move **any** thing? And then I tried to move portal and I felt like I was lied to and didn't even try to move other things. The game really got much easier when I figured stuff out! It was a fun title to play. Thank you for making the game and congratulations on finishing on time!

Great Patch by Kobrar 2018-08-19T19:54:56Z

Hey, thank you for making the game!

The game could be rather fun, but the mechanics inside of the game were, unfortunately, a bit lacking. The shipbuilding was nice, but having to choose the turret I want to place each time grew rather annoying after a while. The 'meat' itself was a bit too slow paced too - the ship takes forever to turn, there's no much indication of the range of your weapons, lack of feedback for the player.

This could prove to be a fun game if you worked on it post jam! Congratulations on getting what you had in 3 days still. ;)

Sky Dare by zchangvx 2018-08-14T12:37:19Z

The stunlock feels a bit too long, failing to dodge or not killing single enemy in time can result in chain of hits directly hitting the player. Having to left click for each shot is rather tiresome in games where you get swarmed by enemies.

Still, fun little game! Thank you for making it.

Roham! by Fenderbate 2018-08-14T17:39:47Z

Good game! I think it would be better if you could aim with arrow keys instead of IJKL. Other than that, solid work done!

It's Raining Pillows! by Nessa 2018-08-14T09:31:13Z

Solid entry! But as someone said, I fell off the screen on the right side as well. I don't think cats should be able to fall off the floor like that ;)

The game was fun to play, I myself got 418 ponts - would have more if I didn't fall off.

The graphics are really nice to look at, and that piano loop is probably going to haunt my dreams for the rest of the week.

Gameplay wise, there's not much unfortunately. I wish there would be a bit more than running around and pressing X in hopes that RNG gods will bless me with good pillow spawn. Maybe with some collectable abilities/charging abilities you would be able to use after destroying X pillows?

You Wanna Pizza Me? by Elowan 2018-08-16T09:46:43Z

The game is fun, loved the soundtrack! The game gets tougher after a short while, having corpses of all the delivery man hanging around. I think it would be a nice touch if enemies had to deal with that too. Some kind of indicator as for how far they see would be helpful as well.

Loneliness by Saering 2018-08-14T10:09:48Z

The graphics are really nice, did find some issues with walls tiling though. In rooms you can see through the thin gaps in them. There were some doors that you couldn't interact with but you could walk through them because they had no collider.

Audio is a strong point of this game too, but I wish there would be more game in this.

Demonic Digestion by DodoIta 2018-08-17T11:13:27Z

Really loved this game! I had tons of fun playing it. Just few things that I would kind of like to be there, perhaps some kind of effect when stuffs spawns in onto the screen. they just kind of appear out of nowhere right now. Also, skulls can sometimes spawn on top of the player character which makes you get hit immediately. That's not that fun. Still, solid entry, thank you for making the game!

Running Out Of Space by Kajetan Andrzejak 2018-08-14T12:16:32Z

Made me chuckle.

Dataphobia by Shozou 2018-08-14T11:03:44Z

@bar0net Thank you for playing! I like the idea of showing the level layout. If I pick up the game again to make a proper release I will put this in serious consideration.

Dataphobia by Shozou 2018-08-14T13:04:30Z

@rammy294 Thank you for the review. Yeah, I can understand that. Frankly, I'm glad I still managed to design some levels. When I was doing them I really was in rush. ;)

@alexander-tan I'm sorry you had a bug. Are you sure you equiped the skills? It may not be obvious - you have to drag them from the lower bar to the upper one in the menu before the level starts.

Dataphobia by Shozou 2018-08-15T22:37:41Z

@hegemege If you're willing to give the game another go, consider checking the Flip ability! Unless you had it, then I'm sorry you had a bug like this. :( Still, thank you for the review!

Dataphobia by Shozou 2018-08-15T22:57:21Z

@ryanjavanshir Haha, while I wish I could say that it was, unfortunately, it wasn't. I animated character the day before making the song, it's just a happy accident. ;)

32D by Préda 2018-08-14T11:47:08Z

The game was nice. I don't like the speed of the character during the maze crawling. It's too slow to actually collide with the wall, and it also makes the minigame last forever. The one where you have to delete viruses in the maze was fun too, but again, it's too slow. Maybe if the character moved when you kept the button pressed, and not only on the key down event it would be a bit better.

Clot! by Ghoster 2018-08-15T19:18:32Z

One thing I didn't like was the fact that enemies could shoot you from outside of the circle. Other than that, it's been pretty fun! But yeah, please do make the music/sound effects a tad louder ;)

Devil Warship Makujin by Ceuteum 2018-08-14T12:05:30Z

The game is rather tough, it's really easy to die - perhaps a little bit too easy to die. But otherwise, solid game. It needs retry button - restarting the game each time is rather tedious.

Color Run by Adam Pandos 2018-08-14T13:15:01Z

The game is really hard, I had a problem with the jumping off the walls and onto the platforms as well. In level 2 I also couldn't go fast enough, but that was probably because I was going too slow.

One in all, really cool game.

Pack-It Down! by Dani 2018-08-14T09:24:09Z

It's been rather fun experience. If it would be more fleshed out I could see me playing this game for a little bit longer. Would be nice to a better end game screen.

Tomb Robbers 3: Curse of the Pharaoh by TheWustache 2018-08-14T12:24:46Z

The game bas been a blast! The occasional wall sticking was a bit annoying at times, though. Also, it could use a bit of the spare time to jump if you lose grounding because you slipped off the edge.

Padundle by LSD 2018-08-14T10:00:17Z

The game is rather fun. One thing that is rather annoying to me is that if you let the player cube fall behind the pallete, you have to wait for the wall to actually reach it. And it can take quite a bit if you were chasing ahead with it. Perhaps a simple check that would tell that the player is behind the palete would be better - it's not like I can move backwards, and it would at least make the restart faster.

"glow" Our first game Jam! by Angela K. 2018-08-14T09:39:43Z

The game works alright, it took me a bit to figure out I need to use Enter key to actually get to the gameplay though. The marble ball could use something to make stand out more.

Phase Shift by mitjmcc 2018-08-15T23:07:19Z

The jumping is a bit on a worse side, and colliding with the wall and keeping the direction key may effectively give you a wall climb - unless that was intended ability.

I do like the mechanic of the gun allowing you to manifest platforms. With some work, this could be a fun game to play.

GRIDLOCKED by bradleypollard 2018-08-15T23:22:10Z

The mouse dragging at the time drove me crazy in the wired mode. The puzzles themselves are rather nice. Some sounds would really enhance the experience, however.

Laser Racer by Kappinski 2018-08-14T12:30:32Z

The game is tough. It feels like the controls can be a bit inconsistent. Some checkpoints would be helpful too!

Space Box - New Gaming Console by RED_IRON 2018-08-14T09:55:14Z

That's a huuge size for the game jam game! But playing this, I can see why. Still, it's a shame we don't get too see much of the nice looking job. The game does poor job at explaining things unfortunately, making it rought frustrating at moments to figure it out. That, and it's rather buggy - not even mentioning the colliders at places.

As @something-something-games mentioned, I think it would be better call to focus on one thing. This game tries many things, but it doesn't really excel in any.

A D Roll'Space by Raktou 2018-08-19T15:50:29Z

Hey! The game is rather fun, but it seriously lacks checkpoints. It's really hard to get far when even the smallest mistake will cost you a lot of time due to having to beat the level from the start all over again. The sound on rolling the ball could use some variation or some change in the looping - it can get really annoying the longer you ride. Some tell for how much momentum you have would be nice too. I found myself reacting too late and being unable to turn my momentum around.

Still, for the first game, this was a solid try! With some polish, it could be really good.

Polar Bear Ballads by diesdas 2018-08-15T20:40:23Z

One thing I didn't like was how... white the snow was. If I would be playing in the dark I'm sure it would burn out my eyes, that's how bright it was ;) Nice cover by the way! The humor was really off the charts on this one. Thank you for making the game and linking it to me!

Backpack Goblin by halfmule 2018-08-14T13:44:56Z

The fact that you can block entrance so easily is rather offputting unfortunately. It's really easy to get stuck, and restarting doesn't seem to be an option, or at least, not in a fast way.

Good idea though.

Greedy Guts by Slojanko 2018-08-17T12:17:23Z

Hey, fun game! But as others said, I wish by default the controls would be inverted. It's really hard to switch thinking around when it comes to how flying works in games. Also, I feel like the camera shouldn't be parented directly to the plane - it's really easy to be confused about where you are and what you're flying towards when the camera directly snaps behind you.

Still, solid entry. Had fun playing it!

Puzzle #42 Running out of space by calixjumio 2018-08-17T20:52:51Z

Hey! As I promised earlier, I played the game off stream for a tad longer. I, unfortunately, haven't managed to beat it, ran out of patience too early. :( If you would wish to make a game post jam that would stick to the similar theme, I would certainly recommend adding a hint button for dummies like me. ;) Still, had fun with this, the graphics looked very nice as well. Perhaps it really is not a game fully for me, but I still really enjoyed it!