Adelie - Rolling in the Deep by Meep 2021-05-11T23:50:34Z ♥ 1
Loved this, my favorite compo entry so far. The horizontal vs vertical movement difference made attacking from above the optimal approach, but that wasn't always possible, which is a good thing. I think the only "real" complaint I have is that the room should have a visual lock whenever the player enters it (just for clarity).
I hate fish.
LD49 — Unstable (4)
Volatile Valkyrie by madjackmcmad 2021-10-16T00:07:38Z ♥ 1
Always love the arcade-y feel of your games.
Really impressive amount of content for the compo. I think the movement feels a bit janky, specially the jump which feels very linear. Sometimes when you do a jump attack it comes out the wrong way.
Other than that the game is pretty fun, great job.
heat wave by gentoogames 2021-10-15T23:40:54Z ♥ 1
Always delivering slick games with cool mechanics. Amazing presentation and a good take on the theme. My biggest problem with the game is the screen that seems to replicate a mobile game (vertical). The game wouldn't really benefit from a bigger screen though, I just don't like it :) .
Great entry.
AFTER SUN by rufson 2021-10-15T22:36:43Z ♥ 1
Aside from the jankyness of climbing the ladders from the platforms and the space junk that that comes at you way to fast, I very much enjoyed the game and the presentation (the planets specially look really good).
Your game has a similar-ish base idea to mine, including the rescue mechanic (even though it's optional in mine).
Good job.
Kattonauten by Elastic 2021-10-15T22:10:29Z ♥ 0
While the movement is precise, I found it a bit on the difficult side. The game overall is pretty good though and has a really good presentation.
We had a similar base idea (hard to control ship), but went in totally different directions. Nice to see a pico-8 game on LD, you did a great job.