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Heroes Dungeon: Doomsday Reporter Saga

By Vladimir Semenyakin, vantos3001, alextagun, mamon and Darya_Igorevna

View on ldjam.com

CategoryRankScoreCount
Overall14903.1629
Fun11363.2029
Innovation5783.5029
Theme7853.7429
Graphics13333.2529
Audio10952.8828
Humor5693.1129
Mood13853.1329

Comments

bauke-regnerus 2021-04-27 14:43

I like the idea of an auto runner with item management. Very hard and frustrating at times, but that seems to be your goal. XD The cartoony UI elements don't fit the dark 3D aesthetic to be honest. But great game!

zabenderman 2021-04-27 16:34

The noob vs pro ad bothers me greatly, which is what I think you were going for? So congrats? Other than that, nice game you have here!

silurus 2021-04-27 16:41

It's a good idea, I like the small characters and the atmosphere of the game. Good job !

mamon 2021-04-27 16:49

@zabenderman we are connected with f2p mobile game development, so this video was some kind of inside joke. But yeah we basically tried to "market" our page in a popular way :DDD

mirunao 2021-04-27 17:40

very interesting game

uvst 2021-04-27 17:49

I loved mood of this game! Its dark, but not serious at the same time, great idea!

ttyana 2021-04-27 19:12

Like this comment if you spend all your money on the first run :money_with_wings:

alina-baybulatova 2021-04-27 19:40

Sooo funny game! i have really fun to play this game) Thank you!

cassio-eduardo 2021-04-27 19:50

Cool integration of the theme with a auto runner. For the scoring system, maybe you could use something like http://dreamlo.com/ which is pretty simple to implement and is a perfect fit for game jams.

andidebob 2021-04-27 21:00

What a fun little management game. I had a hard time figuring out how the shields worked, so my guys kept getting shot, but I eventually got it. A really cool idea that works well with the theme.

The graphics are awesome and the music is fitting. The only thing that could use a little work is the UI, but for a Jam Game this is totally acceptable! Well done!

mamon 2021-04-27 21:20

@ttyana you'll like even more when you find out that we keep player prefs and the only way to gain gold is to grind it with 2 heroes lol. My greatest design indeed.

@cassio-eduardo thx! gonna look into thos implementation, probably we'll release v7 with this.

@andidebob Thank you for feedback! Yeah, even after short period designer are used to unclear mechanics and count them as obvious. UX is the key often sacrafised on jams (for bad).

andrewkennedy 2021-04-27 22:05

I realized I was accidentally dropping my items! I was trying to drag them on to the players to equip them. Overall, a solid concept but the UI did make it a bit confusing as to what was going on.

brainloaf-studio 2021-04-28 10:23

Niiice! Taking away direct control from the player leads to a pretty unique spin on an endless game, I like it. And those character designs are horrifying in the best way. Props to the Hall of the Mountain King OST.

thiiamas 2021-05-01 12:13

I really like the innovative idea of a Runner-inventory-Management game. The fact that we have to figure out how to go trought each object is also interesting, good job !

jamesboink 2021-05-01 20:50

Very fun and innovative gameplay! I loved the music in tha background. GJ!

pxldev 2021-05-05 09:47

Noice! This is a really cool game.

vixenmink 2021-05-06 02:53

Very nicely made

mamon 2021-05-06 09:15

Thx everyone for feedback! We decided to go on development ~~and make yet another frustrating f2p hybrid-casual mobile game to monetize rewarded ads and then introduce innapp purchases to buy playons~~ just kiddin.

gamescodedogs 2021-05-06 11:07

I liked visual style of the game.

substain 2021-05-06 15:20

I think there might be a bug when dragging equipment somewhere else it gets lost? Fun idea, and an interesting 'level' approach

mamon 2021-05-06 15:40

@substain u can swap items between slot or throw items away dropping them outside slots (to make space for new loot)

dans17 2021-05-06 21:55

This was an interesting concept, and was fun to play for a while! I wish the mechanics of different items and obstacles were better explained though. The lighting was also too dark, as on one half of the stairs you couldn't really see anything. The hall of the mountain king music fit well, and it sounds like you recorded it yourself, but you should probably make it clear that you didn't write it, in case anyone doesn't know the song.

mamon 2021-05-07 09:06

@dans17 added credits to Edvard Grieg :D thx for that tip

stepan-ilin 2021-05-10 22:05

One of my favorite projects from this jam. I really want to see 1) a tutorial 2) this game in the playmarket or/and appstore

mamon 2021-05-12 13:43

@stepan-ilin hi, thx for the review! We're looking into option to launch this game into mobile markets lol

lonithor 2021-05-13 18:09

Cool concept, I hate the ad, I hate the ad, I hate the ad. Music was a tiny bit repetitive but that's to be expected in a jam. The visuals are pretty good, and I really like the inventory management in this kind of game, I don't think I've seen it done before. I hate the ad. Overall it's pretty fun, I hate the ad, and could definitely be great with some added polish. (10/10 on the ad)

xatulu 2021-05-17 15:26

Fun quirky little game with a hateful ad. The ad is so stupid, (similar to all those mobile games), that I just had to try it.

Gameplay Wise it's a nice take of the auto runner and I enjoy the integration of the different items. It leaves a lot to be experimented with and my first try at devling was not that successful as I didn't quite get the "moving" of items in the beginning.

But I definitely am a Sucker for your choice of music, awesome rendition of a classic track!