Catastrophic Cities by Drauthius 2017-12-25T22:00:20Z ♥ 2
I think this game nails down the basics of a good citybuilder. It's extremely simple, yet i had to really convince myself to exit the game and write this, because i could see myself balancing the numbers for hours. This game can be actually used as the foundation for a lot of different citybuilding games. Great work!
LD44 — Your life is currency (5)
Minus by DrSkort 2019-05-03T07:48:06Z ♥ 1
The level design is good, but this game made me remember why i don't do platformers in Unity during gamejams anymore. Last year i've run into all of the problems i found here in my own game - animations too fast, hazards too hard to see or avoid, glitchy physics and a generally not 'flow-y' feeling of the game. You did do better than i did last year tho, i'd say :p
Arrow of Light by sylvie 2019-05-03T07:36:57Z ♥ 1
Good level design, i love the way the mechanics of the game embraced the theme. The music was a bit annoying on the start, but it hit the right spot at the Tower.
Energy Tanks by Ogniok 2019-05-03T07:13:35Z ♥ 1
Beautiful and simple game! I'd love to test multiplayer, this seems like a great party game. But from single player experience, everything is just so POLISHED it seems hard to believe the game was done in a jam. Are you guys professionals?
Double Deal by PowerSpark 2019-05-03T07:11:43Z ♥ 1
Great game, right up my alley! This is the kind of idea i hope for when i'm starting a jam, and you sir, you nailed it. Simple in mechanics, deep in complexity, beautiful yet not overwhelming and a solid gameplay system that relies on no further content to make it engaging.
Only complaints are a few bugs i've encountered (the Doubloon seems to not trade as normal after lost) and the lack of friendly UI to teach the player what it's supposed to do without having to read the tutorial. Amazing game!
CREAM by shulololo 2019-05-03T07:08:47Z ♥ 1
Cool concept, i really liked the twist! I did feel a bit sad that what i did mattered nothing tho :(