tudvari 2019-04-29 20:57
The link is broken :confused:
Foon → Ludum Dare Explorer → LD44 → LiveOn
By maskinmask
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 589 | 3.40 | 28 | |
| Fun | 785 | 3.01 | 29 | |
| Innovation | 614 | 3.03 | 29 | |
| Theme | 497 | 3.42 | 29 | |
| Graphics | 67 | 4.41 | 30 | |
| Audio | 124 | 3.82 | 28 | |
| Humor | 673 | 2.62 | 22 | |
| Mood | 394 | 3.47 | 26 |
The link is broken :confused:
@tudvari forgot to public the page.it's alive now.sorry bro.
Art is neat, like it a lot. Actions in game are not really handy - clicking for the tile, than clicking for "Move" button is annoying a little. Thats why i spent only 10 minutes for the game (maybe i didn't find better way. Sorry if it's my bad)
This game has a lot in it, but the controls are very cumbersome. Clicking on the ground should move the character instantly. Other than that the game is pretty polished.
The game is quite complete and polished considering the short time. The story setting looks as if it should come with a stressful and harsh atmosphere but the music and graphics are so hopeful and bright...
Mechanism-wise, the game is hard. Multiple tries are definitely needed. You can beat the level only if you are super familiar with the map. There is very little room for exploration. I can imagine that the game would be more fun if maps are procedurally generated. In that case it needs to be adjusted so that player can beat it even if they are not familiar with the level map at all.
Taking actions are turn-based, but days pass in real time. This is a bit weird.
Anyway, this is definitely a solid entry. Good job!
@blednaya @cassio-eduardo Fixed the control preblem now,you can play it more smooth now.
@junjunlowpoly the controls are changed now,it should feel more smooth now i think turn-based is less bug than real time....you just can move by grid,so i don't have to dealing with the collision...
Really neat and polished game. Well done
Well polished, great art. Impressive that this was all done in one weekend!
I like these kind of games! Graphics and music were nice and I didn't encounter any bugs. The game was difficult, but I enjoyed playing it. Impressive game overall! :)
Very nice art and funt to play. The game is very difficult at first until you understand a few small things you need to do.
The movement (clicking + pressing 1 all the time) is a bit tiring.
A Bug: If you plant something and then harvest, it will look like a normal tile afterwards but still is a water tile!
Tip: If you want more ratings you need to rate other games (then your smart balance goes up)
I like the art and all but it's unforgiving
I can't beleive you did this alone bravo!
@sharks this game made by me and my girlfrind.not just myself
Good game with nice graphics and audios. If you understand the gameplay, you will find it very interesting. But my hp is always less than 5. :laughing: Thanks for the language select, I can understand the game. Good job!
Really nice graphics and the sweet couple :) I like the neat graphics and the switch-like resolution hah, the multiple languages are so comfortable , more tuning of balance and give some instruction will help! Great Job!
Really loved the graphics and character design. Looks really polished! I wish I could move with WASD keys.
Art style and music are really cool and chill, I like them. Concept is also really fun (It sometimes reminds me Don't starve), but the gameplay needs some improvements. There are some bugs with adding and deducting stats etc. and the movement system isn't as good as it could be. Although, game isn't bad! Good job!
sweet art. buggy though, says +1 health and it deducts 1 from me when wake up, unable to finish the game.
Nice concept, i think you should turn it into a game
Awesome art dude ! There's a lack of ambience sound, like shocking waters, seaguls, birds, leaves shaking with the wind, some wind whispers and also some transition ambience, like cicadas and grasshopers at night.
Also add few procedural loops to avoid repetition of the background music and enhance the interactions with vfx and sfx.
Nice game. Good mechanics. A lot of mouseclicking required. Got tired after a while :) Anyway, good job!
Very beautiful ! But I do not understand what I must to do after laying the statue...
I think the translation needs a bit of work (sleeping and resting are shown as resting - I could read chinese though!), and the UI and controls might need some more intuitive design (heart bar running low is bad, but other bars running high is bad which is inconsistent, you can't build on a square you are on and must move to build, etc). Resting doesn't seem to do much but sleeping seems to help restore life unless you're somehow hungry/thirsty, the hunger/thirst bars don't seem to update correctly and the game seems to be real time while controls are turn based. I love the super adorable art though, and fully feel the theme in this one. Neat idea, just very hard to survive!