FoonLudum Dare ExplorerLD42 → A D Roll'Space

A D Roll'Space

By raktou and Orclaw

View on ldjam.com

CategoryRankScoreCount
Overall12172.5923
Fun10042.7823
Innovation11852.4022
Theme12572.0521
Graphics11452.2722
Audio7712.1022
Humor2.2319
Mood10852.2821

Comments

guilhermesouza 2018-08-15 19:15

Hey, can you upload your game in another server? (like mediafire, github..)

catbutt 2018-08-15 19:42

Hey, I'd be happy to review your game. Try dropbox and/or google drive. most people wont download from 4shared.

derek-volker 2018-08-15 20:23

Just as a tip, you guys should really putted the game in a more friendly server like github, dropbox, google drive, itch.io or mega. A HTML5 version as well attracts many more players.

That said the game has in interesting mechanic, but i couldnt figure out how to go beyond the huge straight part. The lack of visibility of what is beyond made me impossible to guess what i had to do. However, the controls work pretty smoothly, the acceleration, jumping and going forward and back are nice.

raktou 2018-08-16 06:01

@guilhermesouza @catbutt @derek-volker Thanks you all. I changed the link to google drive now, better? Sorry for that mistake, but like I said, it's my very first game, I'm learning hahaha

raktou 2018-08-16 06:19

And @derek-volker I was thinking about that path missing, sorry for that. There's a moment you have to run fast to right on a long platform and on the final have a ramp, there's where you missed the way? If yes, try to go a little to the left.

The camera view was a big problem to me, I tryed to make the game on third person, I lost almost 2 days on that, then I gave up and made a "2D" view. If I had more experience, I could made a way better game with the idea. 💔

Thanks for your feedback!

divinenephron 2018-08-18 21:47

Good job making your first game in 3D. There was clever use of the bouncing mechanic. I got stuck on the long segment with a hook on the end like other people did. I think like another person suggested, this could be made more solvable by making sure players can see where they're going.

raktou 2018-08-18 22:42

@divinenephron Thanks man! As soon as I read your comment, I edited the game to facilitate location of the path to be followed. Here come's Alpha 5 hahaha

logicon211 2018-08-19 00:01

Was fun to make the first few jumps. Especially the ones where you're going real fast. The loop jump didn't work for me cause I got stuck going up it the first time. Not sure what this game has to do with the theme. But good job either way!

raktou 2018-08-19 00:34

@logicon211 Thanks man! If you miss the platform, you die, and the final end has parts where it gets clearer. At least that's how I thought about linking my game to the theme hahaha

astralore 2018-08-19 01:09

This was cute and fun! It asks for an audio rating, but as far as I can tell, there's no audio? I love all the floating text, though! :smiley_cat:

raktou 2018-08-19 01:12

Thanks @astralore ! haha in fact, it only has audio when the ball hits the ground, rolls or when it is on the elevator haha

PS: Oh no! I forget to add the audio on the FIXED version! PS2: Fixed the FIXED version HAHAHAHA thanks for the warning!

johnnwfs 2018-08-19 14:28

I got to the point the game displayed "now you are ready" but missed a jump - when I realized I had to start from the very beginning I got disheartened. It was neat up to that point though, so no point drops! Just wanted to suggest that there be a check point in any future update so I can avoid the "training". Good job - I like building up tons of speed for one jump and flying through the air for a long time - all those arrows helped give a good sense of movement! Good job.

shozou 2018-08-19 15:50

Hey! The game is rather fun, but it seriously lacks checkpoints. It's really hard to get far when even the smallest mistake will cost you a lot of time due to having to beat the level from the start all over again. The sound on rolling the ball could use some variation or some change in the looping - it can get really annoying the longer you ride. Some tell for how much momentum you have would be nice too. I found myself reacting too late and being unable to turn my momentum around.

Still, for the first game, this was a solid try! With some polish, it could be really good.

raktou 2018-08-21 03:15

OH MAN! Thanks both of you @johnnwfs and @shozou ! Your feedbacks will not be in vain! hahaha

I will discover how to make checkpoints and the audio change with speed thing! ahhaa

nalah 2018-08-21 11:07

- it needs checkpoints - the handling is really heavy - I don't really see the theme

Other than that nice job I wanted to finish it =)

raktou 2018-08-24 06:27

Thanks, @nalah !

koala-squad 2018-08-26 16:38

I have one word for you: CHECKPOINTS. Other than the complete lack of such, great job! The mechanics worked pretty well, and the graphics were quite good! The audio was alright, although it really didn't fit the theme.

Cheers! - The Koala Squad

mastersmith98 2018-08-26 22:32

Congrats on your first entry!

raktou 2018-08-30 17:18

Thanks @koala-squad and @mastersmith98 !!!

ursagames 2018-09-04 13:29

This was pretty challenging, but a lot of fun! Thanks for sharing your game with my stream awhile back. Your game was played around 2:56 into this vod: https://www.twitch.tv/videos/299925225

raktou 2018-09-04 14:02

Thanks @ursagames ! It was my pleasure!