Oops, I'm Sinking! by Criobite 2022-04-17T13:00:19Z ♥ 2
Interesting take on the theme. I would have loved to have some way of telling when I'm about to hit an iceberg, since it was impossible while bilging I mainly just sat below deck the entire time bucketing out water. Having to jump between bucketing and steering would have made for a much more interesting experience.
LD51 — Every 10 seconds (4)
Jump in the line by resacaGames 2022-10-17T10:30:00Z ♥ 1
I am low down, and I wonder at the regular curves that appear before me. My jumps are vast, and they carry me forward at such speeds that I hardly notice the gradual rise of the curves bringing me up into the sky. Before long there are many curves beneath me, but I sit upon the tallest, soaring through the air. My jumps know no bounds, and nothing can stop me in my path, but it is this very arrogance that brings me crashing down through the curves, so low that I can not even tell how far I have fallen. Gradually I rise up through the curves, making my way from one to the other until finally I am back on top, soaring through the air, soaring so high that my descent is never ending. And then the game ended.
This made me feel like I was inside a Phillip Glass song.
Occurrence by Luka Roli 2022-10-15T10:15:48Z ♥ 1
What a delightfully raw experience, delivered in a completely uncompromising manner. Stayed around just long enough to not get too frustrating, and the bizarre interface really heightened the strange ending.
Great entry, was not expecting to see anything like this.
Exorcist Patrol by PeachTreeOath 2022-10-15T09:30:29Z ♥ 2
Wow, what a cool concept. Definitely was not expecting this to be heavily physics based, and it took me a while for it to finally sink in that it was. I managed to get pretty far just placing spells randomly in the timeline, and was a little confused where the challenge was, but once I found the physics bouncy combo stuff it was a blast trying to figure out what went well with what.
I played through twice as the first time I wasn't as aware of the combo system and my spell choices weren't that great, and it did feel a little easy on the second time through, definitely could have done with another healthier enemy type after the Red Panda.
Was a really cool take on the theme though, I feel like with a time centric theme such as this there'll be a lot of entries centering around timing and more frenetic gameplay, so it's great to see a more chill, strategic entry.
Great work!
Regular Railway by Istaera 2022-10-04T22:47:53Z ♥ 4
Really nice puzzle game with an impressive number of levels. Not sure if I was playing it optimally, my rail engineer brain made me want to have all my tracks looping, and never to toggle the junctions, but it was fun trying laying out the tracks and thinking about how best to solve the levels.
One criticism I have is that the track placement was a little unforgiving. Since you couldn't delete rails that had trains on them, if you made a mistake at the front of your line and wait long enough for a train to reach up to it, it becomes impossible to amend. This made the levels very easy to just straight up lose, demanding a restart, and since some of them were quite long this became really frustrating.