ziamor 2017-12-05 22:22
This was a fun game, I played it through to the end, great job! I love the inversion mechanic. If you could somehow manage to fit the UI on android/IOS it could be a fun puzzle game.
Foon → Ludum Dare Explorer → LD40 → Inversiosynthesis
By rojo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 105 | 3.95 | 23 | |
| Fun | 108 | 3.90 | 23 | |
| Innovation | 71 | 3.95 | 23 | |
| Theme | 502 | 3.50 | 23 | |
| Graphics | 476 | 3.65 | 22 | |
| Audio | 144 | 3.78 | 23 | |
| Humor | 672 | 2.72 | 22 | |
| Mood | 103 | 3.95 | 23 |
This was a fun game, I played it through to the end, great job! I love the inversion mechanic. If you could somehow manage to fit the UI on android/IOS it could be a fun puzzle game.
The game has great gameplay, well matched music and graphics gives you that nice feeling of being alone in Space. I had a lot of playing it and it would be really nice to see longer version.
Really neat idea for a puzzle game, kept me entertained till the end. With more mechanics, it could be a really great puzzler. Other than that, the art and music were all great. Well done!
An very fun and a very well made puzzle game. Well done.
Very nice puzzle game. Unfortunately i suck at logic games, but I really liked this one! Music is very atmospheric and graphics look good. Very nice entry!
_That was a nice little experience. Glad I am 'Safe at Last!'_ :slight_smile:
I could easily see this as a mini-game within a larger game. If you've just damaged your spaceship and need to repair it. I wonder, however, how much strategy is really required, there's a rather large element of luck involved, an in my play-through, I didn't bother with strategy at all (though it came close).
Something else to note: The explanation could've been a bit more clear. For the first two-and-a-half 'boards' I assumed that you could _only_ match the same symbols. (Which would've made the game a but worse...)
I really like the gentle humor. _'It's all very scientific'_ indeed :smile:
(I wonder, how much did you need the third day? Not sure how I can explain this, but it somehow _feels_ like a really well polished Compo-entry rather than a Jam-submission. But not in a bad way? Or maybe it's just me being weird :upside_down:)
@remco Regarding the third day: I prefer working on stuff solo - which admittedly puts me at a disadvantage in the Jam. I didn't even settle on the idea for the game until well over 12 hours in. The Jam just seems to fit my creative / dev process better, but one of these days I'll probably try to do a Compo entry!
This is a cool little puzzle game. My main problem, which may be more of a YMMV thing, is that trying to wrap my head around everything is a little overwhelming. Perhaps there should be an easy-mode, where one of the two sides is rotated 180 degrees, so its easier to reason about.
Oh I love the symmetry thing, reminds me of my first LD ever, it really messes with your brain since it's mirrored and not just translated, great idea! Seems really polished / like a finished game by feeling alone, not sure what does it but everything feels so smooth ^^
Awesome game, it got me hooked and I don't even know why :p I loved the intro and all the mood of the game. The audio also helps a lot. It seems really polished and finished, very solid entry.
Congratulations!
I liked it, the background music worked well too.
It felt a bit overwhelming at first, which I guess fits the theme well. Towards the end I felt like I was starting to get some strategies to minimize the new anomalies. Good game!
Great short little game! I finished it in about 7 minutes! It was enjoyable overall though. The music was pretty nice, and it fit the mood very well. I liked the concept, it was unique. The game got more and more challenging as it went on (so it fits the theme really well). I liked the simple sound effects. And the gameplay was fun. I hope to see your game on the leaderboard!