rich 2020-04-21 18:23
I really enjoyed this game. It's incredible what you were able to accomplish.
Foon → Ludum Dare Explorer → LD46 → Cub Valley
By binaryspark, Cresceda and Sam Minh
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 448 | 3.84 | 27 | |
| Fun | 522 | 3.68 | 27 | |
| Innovation | 1321 | 3.24 | 27 | |
| Theme | 2033 | 3.20 | 27 | |
| Graphics | 945 | 3.82 | 27 | |
| Audio | 889 | 3.36 | 27 | |
| Humor | 1095 | 2.95 | 24 | |
| Mood | 763 | 3.64 | 26 |
I really enjoyed this game. It's incredible what you were able to accomplish.
Very nice, you did a lot for only 3 days
Really like the music, and the element-combination combat system. There's also a ton of content here. Great entry!
I can't imagine how 3 could make this strategic game within the time period. The music fits perfectly, and has very enjoyable graphics and animation! The storyline is witty alongside the true nature of friendship. i would 100% die for these cubs.
Thanks for the game. I love the mood and visual style. Also timelapse is so interesting to watch. I am thinking about making one for the next LD. I wish you the best of luck!
all this in just 3 days? amazing! great music and game play as well! just abit buggy here and there (sometimes not able to continue the text box) but overall a very good game!
My computer didn't wanted to make your game work :( (It's on me, it's old and buggy at this point jajaja) But loved the art and music of this! It seems to be a super elaborate game made in just three days, congrats on that, seems awesome! :D
Such a great combat system! I like how it gives the player different options, but as the enemies also have a similar system and the first element of their attack is revealed at the start of the round, you as a player can make some educated guesses as to what the enemy will do on the turn. Really great! And on top of that, you had cool art assets, great music, nice sound effects, a story with dialogue, ... You have a great team, it seems! Keep it up!
Really loved watching the how it's made trailer you provide! Reminded me a lot of Pokemon and i would be also a great idea to play this game on mobile. Even more monsters to collect and evolutions! Great ludum dare entry wish you good luck.
@gorypixels Did you have a specific problem preventing you from progressing? I might be able to look into it.
Thanks everyone for the awesome feedback!
@binaryspark right before the first combat, I couldn't get past what I presume is the last message box, neither clicking or pressing any key
@gorypixels Did you have a controller plugged in? If so, try unplugging it and restarting the game. That's a known bug, but we weren't able to fix it in time.
Nice idea you got there :) The fights seamed sometimes unfair since we only have one move against several foes, but the power combination was a good mechanic.
@binaryspark I'm playing with a bluetooth mouse and keyboard, tried to dissconect and reconect both with no success :( I feel it has to do with my computer though, its a Windows Surface Pro 4 that I have to used with an external monitor for it to work and randomly restarts itself xD
I hate to say it- but I had the same problem as @gorypixels Thought you should know. Hmmm- I'm playing on a Surface Book 2- had a mouse plugged in. Removed- restarted- no luck. What's with these iPads any way?! ;p I though this was supposed to be a computer?! Looking forward to try again on desktop tomorrow.
@gorypixels @joemid I pushed a new version v2 that should fix this issue, it's available separately on the itch.io page. Let me know if this fixes the softlock for you!
Loved the idea of the combo-system! Not a big fan of the artstyle though, but I guess there is a big audience who will appreciate it :P
Very impressive what you guys achieved all in all!
@binaryspark now It's working! :D I finally could advance past that textbox! What an awesome combat system! very strategic gameplay, super interesting! The first round I'm not able to do anything though, is that intentional? (The next rounds are fully functional) Great job guys! :D
@binaryspark Works for me too! Had the same experience as @gorypixels again- so assuming the first round is intentional- or part of a workaround. Thank you for the patch! Solid little RPG- the naming system really adds a lot. I like the graphics and the interface. Heads up- when I died- it seemed to softlock again- or something?! I had to quit and restart to go again. Also, thank you for uploading the timelapse- so cool to see all the work you did. Congratulations and thanks for the game!
@gorypixels @joemid Bleh, that's definitely a bug, you should be able to act on the first round. I was trying out a new input system during this jam but apparently it's pretty buggy still, I'm not really sure how to fix it :(. Thanks a bunch for trying again and giving it a try!
WOW ! Nice game guys ! Solid strategy mechanics, that combo system is awesome :) Keep up the good work !
So much content for a jam game! I liked the combat and it was fun exploring all the different combos! Loved the characters as well. Solid entry.
I had a problem : when I loose I can't click any of the buttons, so I can't restart from the last fight which was kinda frustrating. By the way, the game's cursor is the Windows' loading one, I don't know if it's realted or not/ The game is great though ! Really interesting combo mechanics and really good UX ! However I find that the last fight is too hard, I can't figure out how to damage them with only one action per turn (enemies always heal, poison and deal damage in one turn, so I can't both prevent my death and attack them with a single action :/).
What is going on.
Half of the games I've played this jam have been super feature filled and complete, way more than I would have expected from other jams.
It's incredible that you managed to get this done in three days. The element combining mechanic, far from being just a cool gimmick, actually works really well, and the wide array of moves introduces some really strategic decisions to the game.
Amazing work.
Yayyy the cubs are safe <3 I beat Azuul with the last few rounds being at 0 health, only to lifesteal from Azuul just before dying for 2 rounds, then had a clutch magic counter with 34 health left. That was incredible fellas! I would no doubt pay y'all money for this game if you keep developing it.
This is amazingly polished. The actual gameplay I found thoroughly mediocre (acceptable, but the whole element-combination thing felt like just a really awkward way of forcing me to memorize how to do which moves) but the graphics were amazing, the sound appropriately fitting if a bit repetitive and simplistic, and the fact that it included a complete story (if a simple one) is just amazing.
The windows loading cursor was weird, but not really a problem.