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aayush

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202149Unstablemaroonedcompo3.754.253.002.00
202046Keep it aliveReOrbcompo2323.753.703.543.594.073.173.61
201842Running out of spaceContinuumcompo2763.503.443.223.153.363.183.20
201739Running out of PowerRetrodecayjam3.293.003.143.003.572.71

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by aayush

aayush leaves an average of 5.7 feedback comments each event.

LD46 — Keep it alive (4)

Cub Valley by BinarySpark 2020-04-27T05:04:28Z ♥ 2

So much content for a jam game! I liked the combat and it was fun exploring all the different combos! Loved the characters as well. Solid entry.

Redshift-Recursion by diinki 2020-04-21T19:42:10Z ♥ 1

Nice use of shader graphs! Loved the aesthetics of the game. Also, I was able to keep the weapon I equipped even after I died. Not sure if it's intended behaviour or a bug, thought I'd let you know.

Link to the Flame by Feferuco 2020-04-21T19:23:35Z ♥ 1

Nice concept, but the game could use some sort of tutorial to help understand the mechanics. Fun game after you know what to do!

Flora by LDF Productions 2020-04-21T19:06:16Z ♥ 1

Fun game, very nice atmosphere thanks to the artwork and music.

LD42 — Running out of space (11)

Beater by Velocity7 2018-08-26T13:06:36Z ♥ 1

Graphics, Audio and Mood were your strong suit. Unfortunate, you didn't include them in your ratings at first. Nevertheless, I re-rated it :)

It's Raining Pillows! by Nessa 2018-08-23T10:22:08Z ♥ 1

I loved the art style and the music! Also, this game seems like a new take on Tetris. Got really hard after a few minutes. Good job overall!

Pervertica - CCG by mitus 2018-08-22T17:29:08Z ♥ 2

Excellent gameplay. It was a bit hard at first, but then I figured out the key, you can not possibly win without taking damage. I was struggling with the first opponent for too long before realizing that the combo doesn't reset after taking damage. I just hit her with a 50x combo and that was the end of that. Required a lot of focus to play, I was completely zoned in. Also, loved the art style! Would have been awesome if the notes were synced to the beat, but I had plenty of fun regardless! Solid entry.

ClapBang by arron-fowler 2018-08-19T16:23:47Z ♥ 1

Very nice mechanics! I liked the pace of the game and sound effects did justice to creating the tense atmosphere! I feel like this would make an excellent multiplayer game! This would be very enjoyable as a couch multiplayer and I really hope you release a full version of this!

Changing spaces by Shakedimus 2018-08-17T08:22:41Z ♥ 1

Nice mechanics you have going on there! I almost had a mental breakdown on the special mode lol. As others have already said, needs some polishing and sfx. Otherwise, I liked it, it's on the more innovative side.

Zachary's Memory by namnam 2018-08-16T19:09:26Z ♥ 1

Very well done! I would have never expected this much depth from a game jam title. A unique spin to the theme, with an awesome score in the background. 10/10

Defrag by Guillaume Gomez 2018-08-16T18:19:02Z ♥ 0

Looks really polished with the clean graphics and minimal UI. I really love the concept, but the movement felt a bit jarring to me. Because the platform is round, I often tried to go forward using the UP arrow key when I was on the side of the platform. Other than that, the game is top notch, the music complements the mood you are trying to set.

Where Stars Belong by NORRIMO 2018-08-16T16:14:15Z ♥ 1

I really dig the design and the atmosphere this game creates. Solid entry! P.S. I managed to break the game somehow? Screenshot (194).png

Forest Fighter by Drowzy Unicorn 2018-08-16T15:07:21Z ♥ 0

Clean graphics! The music gives off a foresty vibe as well, creates a nice atmosphere. The animations could have been better though. Don't be afraid to go all out and create over the top exaggerated animations. That works best with 2D assets!

Less by mato26 2018-08-16T15:01:26Z ♥ 1

I liked your game! I am not quite sure if I understand it, though. But here's my interpretation anyway. I think when your character goes to sleep, he encounters all his negative thoughts in the form of "monsters". The green patches are his "safe space" where the monsters can't come? I might have completely butchered your narrative lol. Also, I didn't understand what the pickups were supposed to be. I guess it's too subtle? Or maybe I didn't play it enough. The gameplay and controls were really intuitive, and the graphics were pretty neat too. Good job overall! Last but not the least, lack of sfx and background music really showed and messed with the atmosphere you were going for. Cheers!

Crumble by anstabo 2018-08-16T14:36:46Z ♥ 2

This looks very polished! Really nice graphics and UI. The gameplay can be tweaked to make the movement a tad bit less challenging. Maybe limit the maximum velocity to achieve the responsiveness? Solid entry nevertheless!

LD39 — Running out of Power (2)

Plug Me by hav24 2017-08-05T17:07:01Z ♥ 0

So good! Really cool concept and very nice implementation of the idea. One of the best entries.

The Light City of Karola by davidcollado 2017-08-03T15:36:04Z ♥ 1

Great game! Enjoyed a lot, though mechanics could have been better. The movement felt snappy and accelerated movement would have been much better. Other than that it's a good concept with really cool graphics.