FoonLudum Dare ExplorerLD39 → Heat Death

Heat Death

By chao

View on ldjam.com

CategoryRankScoreCount
Overall6373.0427
Fun7082.6827
Innovation4413.0427
Theme5463.3227
Graphics5533.1627
Audio2
Mood5153.0426

Comments

flyingmeta 2017-08-02 01:05

Really solid game!! Great use of the theme (toggling different actions is a neat mechanic). Had some feedback issues when shooting a spider-looking thing, and wasn't sure if melee was working properly, but overall it plays very well. Kudos :)

reax 2017-08-03 05:00

Nice game. Looks like you put a lot of effort. It was a bit tricky to learn what to do but it was cool.

wolderado 2017-08-03 11:39

Good job the concept is very good. Kinda confused about switching system. As far as I understand you can only use one mod at the same time. It's a cool mechanic I liked it. Though I didn't found any batteries in my playthroughs :D

chao 2017-08-03 23:25

Thanks for the feedback all! @flyingmeta In hindsight, I probably should have had a 'hit' sound for the enemies to give a better idea of when you are doing damage. Unless you are actually just clicking on the wrong square, lasers will always do damage unless the shield pops up. Also melee should be working properly, probably just a feedback issue like you said.

@wolderado Each mod uses a set number of power bars, so the more you get the more components you can activate. The number of little blue bars on the right of the activate button tells you how many power bars it uses.

doreimon 2017-08-04 15:09

An interesting idea but a weak implementation but I would have played in a more refined project. Good work.

adrian0901 2017-08-06 08:11

loved everything

it's a great game

pixelart is very lovely

waiting for your next game

aterlamia 2017-08-06 10:25

Unfortunately, i can not get this to work, I get stuck in the "use left mouse button to move" screen (linux). On the bright side, i finally got some love :) even if I had to install it myself

chao 2017-08-07 07:06

@adrian0901 Thanks :)

@aterlamia There's a problem right now where you have to move into an empty tile to get out of the starting screen. Unfortunately, you might have started next to a wall, and be unable to move in certain directions. Try clicking around the screen instead of in one spot, and if that doesn't work just restart (you can press r to quick restart instead of opening and closing).

aterlamia 2017-08-07 16:21

@chao i actually can not do anything as it is just a black screen with text, i just retested it Screen1.png

That is the screen i get but no mather what i press or click it does not work for me.

chao 2017-08-08 10:46

@aterlamia Just uploaded a new version where you can click anywhere and it always clears the black screen. It's possible that you've generated completely surrounded by walls every single time, which should be extremely unlikely. This won't fix that, but you'll at least be able to see what the problem is. It's also possible that the way Linux handles stuff, the method of getting the random seed (from the clock) fails and gets stuck always spawning you surrounded by walls. In this case I'm not sure what I would do to fix it. Hopefully it's not that.

Anyway, new version can be downloaded from the same link, should appear as an updated package of the post release.

mathiouza 2017-08-08 12:22

Interesting idea but I wanted more explanation on the different module we could activate. It lacks sounds (you made it in the postld version, but I played the ld version) and the art could be better. Keep coding, I did not see rogue like games in this ld so far, the game could be awesome.

aterlamia 2017-08-08 16:48

Unfortunately, it still does not work, but thanks for your effort. I will leave the (error) output here

When i have jack not started ``` Cannot connect to server socket err = No such file or directory Cannot connect to server request channel jack server is not running or cannot be started JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for 4294967295, skipping unlock JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for 4294967295, skipping unlock ```

when i have jack started

``` ➜ Downloads jack_control start --- start ➜ Downloads love Heatdeath\ r2.love Cannot lock down 82274202 byte memory area (Cannot allocate memory) Cannot lock down 82274202 byte memory area (Cannot allocate memory) Cannot use real-time scheduling (RR/5)(1: Operation not permitted) JackClient::AcquireSelfRealTime error ``` Good luck :)

chao 2017-08-09 10:27

@mathiouza I was hoping that the lack of explanation of the modules would add to the exploration and discovery aspect of the game, but yeah, it probably would have been a good idea to explain that a bit better. Just uploaded an image that describes all the different modules, as well as some basic strategy. Hopefully that makes the game more enjoyable for future players.

@aterlamia Unfortunately Linux is outside my specialty, so I'm not sure how to interpret that information. Thanks for the help bug-fixing anyway though, I appreciate it.

aflatthrasher 2017-08-11 15:41

Took a bit to figure it out and the randomness REALLY affected what I could and couldn't do, but once I got the hang of it, it was a pretty fun game. My major frustration was that it seemed like the humans had a longer range on their lasers than I did, but still moved at the same rate I did, so that I could get killed without a chance to actually protect myself (especially early on). Other than those situations, though, well done.

huvaakoodia 2017-08-11 16:03

Brilliant concept. Well realized setting and atmosphere too.

Very tough and random tough. I saw a power core once and then got shot to pieces again. I'd like to be in control just a bit more, starting with a few more power bars might do it too.

The hostile robots are nearly impossible to beat, while the humans are weak, but even two of them coming from different angles can lock you in place as they have longer range than you.

A bit torn on this one, but I do think the positives outweigh the negatives. Do work on it, if you have the time.

ddsfloko 2017-08-19 17:33

Great concept. I liked art, sound and mainly mechanics in this game. Nice entry.