FoonLudum Dare ExplorerLD45 → Warp Trash Flotilla

Warp Trash Flotilla

By GoogleFrog, avareii, mankarse, david-liddelow, will-f, Aquanim and istaera

View on ldjam.com

CategoryRankScoreCount
Overall284.2537
Fun184.2437
Innovation104.4338
Theme254.3237
Graphics4693.6737
Audio2123.6537
Humor1583.6136
Mood1103.9837

Comments

enderr42 2019-10-08 01:43

Love the idea, 100% would play as a commercial title

The thing i would like is a key to reassign ...assigned keys...if that makes sence. But assembling future modules with an eye for countering your mistakes adds another level to the game, so it works.

Overall - awesome. love it.

soyrandom 2019-10-08 01:54

Lol! great game idea, i had a great time playing it

joseph-yannessa 2019-10-08 02:08

Fantastic game, extremely clever idea and great execution for three days! Nice job sticking very close to the theme

jason-porritt 2019-10-08 02:08

Loved your work on this! It took a few tries to get a hold on the mechanics and start being a bit more selective about what components I picked up. The mechanics were really fun and I could see this going a lot further. As mentioned, being able to assign key groups to components would be awesome, or being able to jettison certain parts. Nice job!

adam-gaskins 2019-10-08 02:12

Haha dude this is so cool! At first I was going to complain about how easy it was to screw yourself by mapping a ton of random rockets to one key, but as I started to play more and more I began to understand the methodical playstyle require to finish.

I agree with @jason-porritt that being able to get rid of certain parts would be really nice!

psychic-ash 2019-10-08 02:17

by far the longest time I've spent on one of these games. I agree with ender, needs some polish around the edges but I think you have a winner there. :D

thepelranthean 2019-10-08 02:23

Beautiful concept. Maybe a bit rough around the edges (the astronaut got stuck a few times), but well executed overall and quite fun to play. Also, set in space; so the theme had me from the get-go.

Adding another astronaut to the mix would be fun. But that would be a bunch of programming work and isn't really core to the game concept. I can't think of anything this game is lacking in its core.

Good job on this game. Thanks for sharing it.

james-beninger 2019-10-08 02:30

Too good. I have to stop playing it now and that saddens me. This game is very addictive and I'm blown away by the variety of objects that are working really well together.

slagathor 2019-10-08 04:01

haha that is a lot of fun! Very creative, I would not have been able to think up something like this! It is definitely challenging, but that's the best part.

doctorturbo 2019-10-08 06:30

Great concept and surprisingly solid execution. The gameplay is actually engaging. You could definitely polish this into something worth release

radgegames 2019-10-08 06:36

I really enjoy this concept, which seems to be very popular for this jam

microwerx 2019-10-08 06:41

This was very cool. I liked how out of control everything could get. And the movement from piece to piece was fun. Sometimes, it felt that I was in control of too much at one time, but that adds to the chaos. Nicely done!

peachtreeoath 2019-10-08 07:51

Oh my god this game.

oh MY GOD

This is hands down...the funniest game I've ever played on LD. If I could rate 10/5 I would. It's pretty silly right off the bat, a guy rotating rapidly around a booster. I pick up a few pieces, then maybe blow my ship up cuz of a bad config, only to spin helplessly in space all over again. I then start figuring out how to assign things properly to not blow things up. And now I'm playing it safe and not moving as fast while my guy is just JITTERING AROUND MY SPACESHIP HOOKING UP PIECES like some kind of rabid space spider picking up whatever it can to add to its web of death. It's so absurdly brilliant I can't believe it. I don't even want there to be a balance pass, just keep adding more to this.

aaa.png

tomssuli 2019-10-08 08:35

This was buckets of fun =) you'll have to have some luck, but also some skillz to wrap your brain around what keys to assign and where and then what to push to get around. Nice one!

vincentvincent 2019-10-08 12:55

Had a really good time palying at this! Very fun and smart with the theme of ldjam;)

narudgi 2019-10-08 18:27

Simple, elegant and beautiful. I like it. (Really, it's awesome) I have nothing more to say against the screenshot comment up there. Love it

cincerteri 2019-10-08 19:08

Fantastic take on the theme. I loved the variety of modules, but whatever I did it seemed to end the same way: A giant spinning uncontrolled ball of space debris. Great job.

ap-thomson 2019-10-09 00:52

This one is neat! love the keybinding!

jahwffrey 2019-10-09 05:23

That was absolutely incredible. An excellent use of the theme and a gameplay experience pretty unlike anything I've played before. Bravo!

jamioflan 2019-10-09 07:21

This is amazing, like this is one of the best jam games I've ever seen! I can so easily see this becoming an amazing full game. Please do a post-compo version!

siarhei-pilat 2019-10-09 09:33

Pretty good. Visuals are so-so, I'd also like to have better controls for traversing the trash chunk, it's clunky. Otherwise, not bad at all. I'd say that gameplay is innovative, but I've watched a guy on twitch making pretty much the same game - more or less... Have you seen such mechanic before or you came up with it from scratch? Good job.

hamzalk 2019-10-09 12:30

it was very very cool!!!! love the idea so much!!

andreas-roschal 2019-10-09 23:51

Wow. That was definitely one of the more innovative entries I've played so far. It surely stands out from other games. Great job.

mr-chocolatesalmon 2019-10-19 09:56

Definitely one of my favourites so far. Concept and execution are top notch. Add more levels and I'd happily play them. Great job! :smile:

chao 2019-10-22 11:03

Definitely the best rendition of the "build a ship from scrap" idea that I've played so far this LD, and probably in all the other LD's as well. The sheer scrappiness of the ships was amazing, I even found myself incorporating asteroids into my structure as well as pieces of hull. The number of pieces you guys managed to fit in was also really amazing, definitely didn't expect that much variety. The one thing I would have really liked, which I'd also really like from all the other similar games, is some way to get an image of your ship before you win. One of the coolest parts of any game like this is seeing the abomination that you've created, and if possible, sharing it with others, so being able to do that easily would be fantastic. Other than that, great job!